Diskuzní klub hráčů online her
Home | Profile | Novy ucet | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

.
 All Forums
 Star Wars Galaxies - An Empire Divided
 SWG - Chapters and Updates
 Invasion Raids/Arenas, Galactic Achievement System
 New Topic  Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

Miky
Moderator

947 Posts

Posted - 03/12/2006 :  04:30:14  Show Profile Send Miky a Private Message  Reply with Quote
A new set of mid and high level PvE raid like events is being considered. These events would provide semi scaling PvE content with raid like mechanics. You can think of these as “light raids” or “Fort Tusken On Muon Gold”. Implementation or scheduling is neither guaranteed nor implied. This is simply a "Request For Comments".

A system is being considered that will provide scalable (to the number of players participating) and challenging PvE combat “arenas”. These arenas would provide themed invasion scenarios. An arena could be something like Fort Tusken, a portion of a City or simply a cordoned off area in the wilderness.

There would be a number of these invasion arenas all over the galaxy. Much like Fort Tusken, successive waves of NPC enemies would have to be fought off to get the next harder wave of enemies to advance. If the enemies aren’t defeated in time, the event goes back to the previous wave. Essentially, the enemies must be beaten back all the while they get harder and harder.

Once the final wave of enemy guards is defeated, the boss wave occurs. Once the boss wave is defeated, rewards are distributed among the participants. Some of the rewards that the bosses distribute can be rare items, schematic drops, etc. Also, bosses may drop special “keys” that can be combined with other boss “keys” to kick off even higher level and more rewarding invasion events.

Some invasion arenas might have special objectives such as “defend the prisoners” or “defend the transmitter”. If you were around for phase 4 of the Aurellian village quests you are familiar with the flavor of this type of event (yes, the Village is being considered as one of the sites for these arenas).

Suppressing these invasions will count as accomplishments towards overall Galactic Achievement Collection system that is being tracked on a per-faction and individual basis. Each achievement helps unlock benefits and access to various items and enhancement for combat and non-combat activities while your faction has ownership over a particular achievement. Achievements may be held for a certain period of time without contestation after which the achievement will be contested for a period of time.

Achievement Examples:

Build A Mon-Cal Cruiser
Crafters must all pitch in to build a Mom Cal cruiser. This might be in the form of donated resources, crafted items of certain quality, etc. The side that completes the Mon Cal Cruiser first gets ownership of the “Build Mon-Cal Cruiser” achievement for 1 week. While your faction claims ownership of the Mon-Cal Cruiser achievement all crafters on that side get a “Plus 1 Experiment Point” buff and all officers get access to a new temporary AOE orbital strike ability called “Ion Barrage”


Destroy The Mon-Cal Cruiser (Invasion)
Only available if the Mon-Cal cruiser is currently in the world
Only available if the Mon-Cal cruiser has been in the world for one week
Only available to players of the faction opposite of the faction that built the Mon-Cal cruiser
Players must defeat an invasion wave event of NPC vessels to destroy the Mon-Cal cruiser. Being better at destroying the Mon-Cal cruiser than the opposite faction is at saving it destroys the Mon-Cal cruiser and makes the “Build A Mon-Cal Cruiser” achievement available again.


Defend a Mon-Cal Cruisero
Only available if the Mon-Cal cruiser is currently in the world
Only available if the Mon-Cal cruiser has been in the world for one week
Only available to players that are of the same faction as the faction that built the Mon-Cal cruiser
Players must defeat an invasion wave event of NPC vessels that are attacking the Mon-Cal cruiser. Being better at defending the Mon-Cal cruiser than the opposite is at destroying it causes the Mon-Cal cruiser during the contested period causes the cruiser to be safe for X number of days.
The examples here use space, but only serve to demonstrate the basic concept of invasion-raid content and the Galactic Achievement system. The concepts will apply equally to different and diverse achievements for all play styles. Achievements would also be tracked on an individual level, with lesser rewards.

Snad posledni vec, co jsem tam nasel, tez velmi zajimava a proc to postuju sem? Mno, vic jak polovina cechu na oficialni fora nechodi, tak aby vedeli, ze se neco chysta.

Wyndia Creel - Tarkin server

tom19835
Starting Member

impflag

86 Posts

Posted - 03/12/2006 :  21:38:43  Show Profile  Send tom19835 an ICQ Message Send tom19835 a Private Message  Reply with Quote
Lol, proc by impove meli stavet ISD, kdyz si muzou postavit MonCal Cruiser, to se mi nejak nezda..

SWG - Daae, Daandra, Everon, Werwolf - RIP
SWTOR - Everon, Eweron - RIP

WoW - Everon - Thunderhorn
LotRO - Eweron - Human Champion - Laurelin - RIP
LotRO - Fieron - Human Hunter - Laurelin - RIP
Go to Top of Page

Miky
Moderator

947 Posts

Posted - 04/12/2006 :  05:57:10  Show Profile Send Miky a Private Message  Reply with Quote
quote:
Originally posted by tom19835

Lol, proc by impove meli stavet ISD, kdyz si muzou postavit MonCal Cruiser, to se mi nejak nezda..



Nebude to tim, ze je to koncept?

Wyndia Creel - Tarkin server

Go to Top of Page

Shamirr
New Member

Pavucik

135 Posts

Posted - 04/12/2006 :  10:37:58  Show Profile Send Shamirr a Private Message  Reply with Quote
Nápad sa mi zdá byť fajn. Nejaký space content by sa zišiel ako soľ.

Možný problém však je, ako to mienia vybalancovať vzhľadom na nerovnováhu populácie na serveroch. Pokiaľ bude všetko 1:1, tak strana čo má menej členov nebude mať šancu na odmeny.

Ďalšia vec čo bude treba domyslieť je načasovanie eventov. Pokiaľ to nebudú 24h udalosti, ale v určitom čase odštartované "invasion wave event of NPC vessels" a pre nás o druhej ráno (ala Restuss), tak to bude o ničom...

Nekropolis:
SWG: Shamirr Norrag (*10.6.2005 +9.7.2008) - Imperial Commando, Imperial Ace Pilot; Xandara Norrag (*11.8.2006 +9.7.2008) - Trader, Freelancer Pilot
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  Reply to Topic
 Printer Friendly
Jump To:
Diskuzní klub hráčů online her © © 2000 CzechHeroes Go To Top Of Page
This page was generated in 0,08 seconds. on eygor Snitz Forums 2000