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Shatteren
Senior Member
   

2735 Posts |
Posted - 22/08/2008 : 14:09:39
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No myslim ze MS effect u druida cekat nemusime 
edit: takze vlastne nevim co potrebuje, aby byl dobrej v arenach... (krome MS) |
REVOLUTION https://www.blitzunion.com/video
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Edited by - Shatteren on 22/08/2008 14:11:57 |
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Seth
Senior Member
   

2564 Posts |
Posted - 22/08/2008 : 16:08:48
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quote: Originally posted by Shatteren
No myslim ze MS effect u druida cekat nemusime 
Kdo vi... mozna jim nejaky stackovaci debuff daji.
Beztak si myslim, ze budes zase hrat warra. Neni nad ten masochismus! Treba takovej ulet jako byt 95% fajtu v CC! |
Seth Forgotten
bo=protoze!
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qsubt
Junior Member
 
601 Posts |
Posted - 23/08/2008 : 10:21:05
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quote: Originally posted by Seth
byt 95% fajtu v CC!
jeste nebyly odhalene zadne glyphy pro wara, treba tam bude neco prevratneho k tomuto - treba vylepsit enrage tim ze budes po tu dobu immune na vsechny rooty |
Edited by - qsubt on 23/08/2008 10:36:38 |
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Seth
Senior Member
   

2564 Posts |
Posted - 23/08/2008 : 10:59:03
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quote: Originally posted by qsubt
quote: Originally posted by Seth
byt 95% fajtu v CC!
jeste nebyly odhalene zadne glyphy pro wara, treba tam bude neco prevratneho k tomuto - treba vylepsit enrage tim ze budes po tu dobu immune na vsechny rooty
moje tipy: slam - cast reduce 0.5s hamstring - prida dmg na hamstring overpower - +50 dmg cleave - +1 target WW - +1 target |
Seth Forgotten
bo=protoze!
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Shatteren
Senior Member
   

2735 Posts |
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Stilgar
Average Member
  
1971 Posts |
Posted - 23/08/2008 : 12:56:02
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Delate jako by to byl jenom problem waru ... (byt cckovanej). Ve WoWu je obedne priliz mnoho ultimatnich CC, takze to holt dycky nekdo "schyta". War je porad povazovanej (pokud k otmu ma prostor) za celkem neprijemny char a lavne do nej nikdo nechce mlatit a krmit ho ragi - proto je to dost casto cil CCek...
ale samotny war neni o nic vic vulnerabilni na CC nez jine chary (jo, rog je na tom treba o neco malo lip), rozhodne ne nijak zasadne nez treba shaman, hunter, ... |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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Stilgar
Average Member
  
1971 Posts |
Posted - 23/08/2008 : 12:57:12
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quote: Originally posted by Shatteren
Warrior uz snad nehrozi Ja se moc tesim na Divine Storm, to vypada skvele 
LOLRET |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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Shemiramoth
Moderator
   
4339 Posts |
Posted - 24/08/2008 : 06:55:49
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What about the paladin, is there any plans to nerf the DPS Paladin's damage from what it is on beta servers now? T.C. - We are just now beginning on going through the heavy tuning phase, we really don't do that until the end of the beta generally, where we start going through all of the classes and finding the things that are way out of balance and there's no doubt right now that the ret paladins are doing a lot more damage than what we would expect.
By Kalgan. Moc bych se netesil, stejne ho nerfnou. |
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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Shatteren
Senior Member
   

2735 Posts |
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Rahman
Moderator
   

4368 Posts |
Posted - 24/08/2008 : 15:28:45
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Imho je to blbost. Krom jedne instant specky navic a trochu vetsi damage z judgementu a conse diky spellpower z ap to nebude zadny velky rozdil. A pokud hodlaji odstranit unikatnost support class v tom, ze prinaseji buffy, ktere samy o sobe vynahradi nejakych 30% damage outputu, tak neni vubec nic spatneho na tom, aby retri palat daval stejnou damage jako roguna.
Imho nebude duvod cokoliv orezavat.
Jedna instant specka navic samozrejme trochu zvedne burst damage potencial. Nicmene pokud se bavime v radech lidi s full pvp equipem, tak ani instant rana za 2k navic by nezmamenala, ze bude mit retri palat sanci zabit jakehokoliv healera, takze imho take np. |
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Seth
Senior Member
   

2564 Posts |
Posted - 24/08/2008 : 18:24:23
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quote: Originally posted by Rahman
neni vubec nic spatneho na tom, aby retri palat daval stejnou damage jako roguna.
Rogue ma nejake buff grupy, ktere by mohla dat raidu? Pokud vim, tak zatim ma jen dmg. Nehlede na to, ze velke procento z dmg paladina je holy dmg - tzn neresi redukci z armoru a rezisty ho netrapi (nebudou trapit) |
Seth Forgotten
bo=protoze!
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Shemiramoth
Moderator
   
4339 Posts |
Posted - 24/08/2008 : 19:05:45
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Rahmane, v PvE to neni vubec problem, tam at si dela dmg klidne za milion, ale v PvP je holy dmg paladina trosicku mimo misu. |
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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Edited by - Shemiramoth on 24/08/2008 19:07:51 |
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Shatteren
Senior Member
   

2735 Posts |
Posted - 24/08/2008 : 19:37:29
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Ja si myslim, ze dat IK v PvP s dalsi instantkou by uz nemel byt takovej problem.
Jenze kdyz ho zase hodne nerfnou kvuli PvP, jako kdysi kdy paladinovy BC talenty v preBC vydrzely sotva tyden ( mam na mysli http://www.youtube.com/watch?v=pUEgg2he7yQ&feature=related ) tak bude slabej v PvE opet 
A stejne, kazdej PvP resto druid me prehealuje s usmevem na rtech a mozna i PvE. Takhle jsem dal rano jednomu burst za 6,5k cca a on mel na sobe full s3 a co.. proste jen porad maval rukou nad hlavou a cus. |
REVOLUTION https://www.blitzunion.com/video
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Edited by - Shatteren on 24/08/2008 19:40:26 |
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Shemiramoth
Moderator
   
4339 Posts |
Posted - 24/08/2008 : 21:36:58
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Na tu dobu si pamatuju. Neco podobneho je ale videt i tedka v bete. Problem je pouze v tom, ze je to holy dmg a resist na nej ma asi tak nula na druhou lidi. |
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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Rahman
Moderator
   

4368 Posts |
Posted - 25/08/2008 : 14:57:38
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quote: Originally posted by Rahman
Imho je to blbost. Krom jedne instant specky navic a trochu vetsi damage z judgementu a conse diky spellpower z ap to nebude zadny velky rozdil. A pokud hodlaji odstranit unikatnost support class v tom, ze prinaseji buffy, ktere samy o sobe vynahradi nejakych 30% damage outputu, tak neni vubec nic spatneho na tom, aby retri palat daval stejnou damage jako roguna.
Imho nebude duvod cokoliv orezavat.
Jedna instant specka navic samozrejme trochu zvedne burst damage potencial. Nicmene pokud se bavime v radech lidi s full pvp equipem, tak ani instant rana za 2k navic by nezmamenala, ze bude mit retri palat sanci zabit jakehokoliv healera, takze imho take np.
quote: Originally posted by Seth
[quote]Originally posted by Rahman
quote: -------------------------------------------------------------------------------- Originally posted by Rahman
neni vubec nic spatneho na tom, aby retri palat daval stejnou damage jako roguna. --------------------------------------------------------------------------------
Rogue ma nejake buff grupy, ktere by mohla dat raidu? Pokud vim, tak zatim ma jen dmg. Nehlede na to, ze velke procento z dmg paladina je holy dmg - tzn neresi redukci z armoru a rezisty ho netrapi (nebudou trapit)
Kdyz uz citujes, tak vcetne kontextu, maselniku. Narazim na posledni blue post k bete, ktery rika zhruba to, ze cilem je odstranit zavislost slozeni raidu na konkretnich classach. Zpusob jakym toho hodlaji docilit, je davat ruznym classam stejne, vzajemne nestackujici buffy a debuffy (bude napriklad jedno, jesltli attack speed bosse debuffne warr thunderclapem, nebo prot palat improvnutym judgementem, oboji je o 20% a nestackuje se). Pokud to bude zaroven znamenat, ze unikatni buffy a debuffy, ktere do raidu prinasi retri palat, budou opet redundantni s dalsimi classami, tak potom opravdu nevidim duvod, proc by retri palat nemel davat srovnatelnou damage, jako ostatni damage dealeri (rekneme treba 90-95% damage roguny, ne 75% jak je to ted). |
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Rahman
Moderator
   

4368 Posts |
Posted - 25/08/2008 : 15:01:09
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quote: Originally posted by Shemiramoth
Rahmane, v PvE to neni vubec problem, tam at si dela dmg klidne za milion, ale v PvP je holy dmg paladina trosicku mimo misu.
Rly? A ktereho paladina mas ted namysli? Ano shockadin vypali holy shock nasledovany judgementem, oboji jsou to poradne slupky pure holy damagi. Pak muze cekat 8s nez se mu nabije judgement a 15s na holy shock.
Retri? Sob je 35% melee damage. Soc vychazi jeste o neco hur (zvlast bez wf). Pravda do high armored cilu diky redukci damage se velikost holy damage priblizuje vic k physical damage, ale porad to neni zadna slava. Crusader strike je physical damage a damage judgementu je diky absenci spelldamage tak smesna, ze o ni ani nemusime mluvit.
Ignorace armoru fakt neni hlavni sila retri palata, s druidem zalezlym do medvediho doupete ma retri palat prakticky stejny problem, jak warr. |
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Rahman
Moderator
   

4368 Posts |
Posted - 25/08/2008 : 15:10:41
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quote: Originally posted by Shatteren
Ja si myslim, ze dat IK v PvP s dalsi instantkou by uz nemel byt takovej problem.
Jenze kdyz ho zase hodne nerfnou kvuli PvP, jako kdysi kdy paladinovy BC talenty v preBC vydrzely sotva tyden ( mam na mysli http://www.youtube.com/watch?v=pUEgg2he7yQ&feature=related ) tak bude slabej v PvE opet 
A stejne, kazdej PvP resto druid me prehealuje s usmevem na rtech a mozna i PvE. Takhle jsem dal rano jednomu burst za 6,5k cca a on mel na sobe full s3 a co.. proste jen porad maval rukou nad hlavou a cus.
Zapomen na to, ze nekoho instantnes, kdyz budes mit jeden hit navic za rekneme 700 - 1400(crit). Namluve o tom, ze ten 'instagib' se sklada ze tri instant attacku (cs, judgement, divine storm), coz je 4.5s.
Kdyz to hodne prezenu a vsechno procne a pokrituje a bude to do clothaka ktery nema soullink a podobne nesmysly, tak: melee hit (1800 crit) soc proc (2000 crit) CS (2000 crit) judgement (rekneme 600 crit, nevim presne. Samozrejme do stuned targetu) melee hit (1800 crit) soc proc (2000 crit) divine storm (2000 crit) -------------- 12200 damage s total haluzi a mozna sem nadsadil cisla do capnute resil. Jen malo charu chodi do pvp s min jak 12.2k hp (treba ja s retri palatem :P).
Nemluve o tom, ze sance na takovouhle haluz je hodne mala.
Mozna by to mohlo dat alespon malou sanci, ze s trochou kliky vyjde nekoho trosku nacnout (nacnout resto druida pod 80% jeho hp je prakticky nemozne) a rozjet hoj;arcane_torretn;repe_do_castu a _MOZNA_ ho dorazit kladivem. Coz je kombo, ktere muze retri palat zkouset jednou za 2 minuty (tj cd insignie)... |
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huhla
New Member

163 Posts |
Posted - 25/08/2008 : 16:36:05
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quote: Originally posted by Shatteren
Cetl jste nekdo neco vic o hunterecha rougach v PvE ? Ty jsou taky zraly na nerfik a to hlavne hunteri.
SK Gaming Sunwell Brutalus http://wowwebstats.com/irdh6x6q2kldo?s=27917-54044
podle cloveka s legendarkou chces hodnotit celou classu, tomu rikam objektivni hodnoceni  (blizzardu teda ty dropy z kil'jaedean trochu ulitly )
co se tyce hunteru ve WotLK BM - strom zatim neni hotovy(nevi se presne co bude delat posledni talent a nejspis to nevedi ani u blizzardu :-) ), ale zatim BM dostal lepsi manaregen MM - uvidi se podle cisel, ale zatim to vypada zas pouze na PvP, i kdyz se uvazuje ze by true shot aura mohla byt "raid wide", navic prehozenim nekterych starych talentu do nizsich vrstev nebude nutnost davat do MM 20 bodu, ale bude stacit 12-13 SV - zajimavy je jen talent na regen many, rage a focusu, vse ostatni jen trochu zvysuje dmg
obecne hunter nedostal nic prevratneho, jen bude delat trochu vetsi dmg (stejne jak vsichni ostatni) zajimavejsi jsou peti, protoze tankovaci pet vic vydrzi, ma taunt, intercept a bonus na prichazejici heal
ps: chlivek bude rozsiren na 4 mista :-) |
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Shatteren
Senior Member
   

2735 Posts |
Posted - 25/08/2008 : 18:07:56
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Rahmane, ja davam ale mnohem vetsi rany nez pises Vidim to na divine storm crity aspon za 2200-2500 +- do cloveka s malo resil.
Trinket je samozrejmosti a urcite i ten AWrath na nejaky IK.
Vengeance x3, zapnout trinket, SoC nahozen, hodit na nejakyho clothaka HoJ, CS, JoC a kdyz procne SoC a neco z toho poradne critne, tak je to treba burst i za 80% HP merciless rouga. |
REVOLUTION https://www.blitzunion.com/video
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Edited by - Shatteren on 25/08/2008 18:14:00 |
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Bajaja
New Member

168 Posts |
Posted - 26/08/2008 : 07:54:48
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Du el! Du el! Du el! Du el! Kdo neskáče, není horďák!
(pardon) |
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Shatteren
Senior Member
   

2735 Posts |
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Seth
Senior Member
   

2564 Posts |
Posted - 26/08/2008 : 11:47:22
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quote: Originally posted by Shatteren
Jsem gayladin, kdo je vic ?!
Bin Ladin?  |
Seth Forgotten
bo=protoze!
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Azkaban
Moderator
  
1990 Posts |
Posted - 26/08/2008 : 13:17:45
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quote: Originally posted by Shatteren
Jsem gayladin, kdo je vic ?!
Resto kravička :P |
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Araya
Moderator
   
4085 Posts |
Posted - 26/08/2008 : 16:24:11
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quote: Originally posted by Bajaja
Du el! Du el! Du el! Du el! Kdo neskáče, není horďák!
(pardon)
jenom ty pritepleny NE furt skakli jak zmrdi, to snad meli i ve speckach pac jsem nevidel NE kterej by nevyskocil behem minuty aspon 4x |
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Rahman
Moderator
   

4368 Posts |
Posted - 26/08/2008 : 16:53:09
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quote: Originally posted by Shatteren
Rahmane, ja davam ale mnohem vetsi rany nez pises Vidim to na divine storm crity aspon za 2200-2500 +- do cloveka s malo resil.
Trinket je samozrejmosti a urcite i ten AWrath na nejaky IK.
Vengeance x3, zapnout trinket, SoC nahozen, hodit na nejakyho clothaka HoJ, CS, JoC a kdyz procne SoC a neco z toho poradne critne, tak je to treba burst i za 80% HP merciless rouga.
Ty zas nectes co pisu. Samozrejme ze class se slusnym burst damage potencialem ma sanci instahitnout cerstvou sedmdesatku, ale wtf who cares?
Nehlede na to, ze Blizzardi predelavali koeficienty podle kterych scaluji judgementy sealy atd z attack poweru a spellpoweru a imho jeste zarucene nejsou finalni.
Mluvim proste o soucasnem stavu proti soucasnym top equipnutym 70kam s tim, ze budes mit navic 1 hit co da 100% weapon damage jako holy damage. Za toho stavu ti to proste porad nebude stacit na to, abys nekoho sejmul v dobe trvani hoj, a to ani s maximalni haluzi. |
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Seth
Senior Member
   

2564 Posts |
Posted - 26/08/2008 : 18:10:55
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Dobre takze to zkusim jeste jinak: vcerejsi areny - ele sham, shadow priest, hunter Behem 2s jsem vyreflektoval dmg (diky lagu 2 kouzla!) za 3k a 4k, abych nasledne dostal za 3k a 3k behem dalsi pul sekundy Nejak porad nechapu duvod proc by classa s HEAL kouzlem, ci STIT kouzlem, SUPPORT kouzlem mela byt schopna takovych burstu. Warr jako DPS class nikdy takove burst neudela a defakto mi prijde, ze nikdo z pure DMG classu, krome pompyro maga (ten je navic papirovej)
Tak mi tu neco rikejte o balancu a o tom, jak je ret nahovno. |
Seth Forgotten
bo=protoze!
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Shatteren
Senior Member
   

2735 Posts |
Posted - 26/08/2008 : 20:17:53
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Ret je skoro na hovno do PvE, dokud nemas takovej equip abys aspon dosahnul 65% rougovi dps + supportoval raid a groupu, pak se ret vyplati, ale do ty doby je to trnita cesta.
1v1 outdoor, dost dobrej spec a da se to proti vsem tak nejak zahrat. Do aren je to jak kdy.
Nechci ani nekoho instantovat, je to samozrejme velka haluz a malokdy se neco takovyho podari, ale me spis stve to, jak me kazdej prehealuje (feral druida v kocce je uz o dost tezsi prehealovat, ale taky ma s tim problemy). |
REVOLUTION https://www.blitzunion.com/video
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Edited by - Shatteren on 26/08/2008 20:20:26 |
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Rahman
Moderator
   

4368 Posts |
Posted - 26/08/2008 : 20:29:10
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quote: Originally posted by Seth
Dobre takze to zkusim jeste jinak: vcerejsi areny - ele sham, shadow priest, hunter Behem 2s jsem vyreflektoval dmg (diky lagu 2 kouzla!) za 3k a 4k, abych nasledne dostal za 3k a 3k behem dalsi pul sekundy Nejak porad nechapu duvod proc by classa s HEAL kouzlem, ci STIT kouzlem, SUPPORT kouzlem mela byt schopna takovych burstu. Warr jako DPS class nikdy takove burst neudela a defakto mi prijde, ze nikdo z pure DMG classu, krome pompyro maga (ten je navic papirovej)
Tak mi tu neco rikejte o balancu a o tom, jak je ret nahovno.
Nejak jsem nepochopil, cos timto postem chtel rict :) Aneb jak souvisi retribution paladin s 3k critama lightning boltem od elem shamana? :P
Retribution paladin je celkem pouzitelny char do aren (v nekterych team setupech), ale osobne ho rozhodne nepovazuju za rozumnou soucast top rating tymu (asi to take pujde, ale hur nez s jinymi setupy).
Co se burst damage potencialu tyce: To je tak jedina vec, kterou retri palat ma. Je to znacne random zalezitost a jsou classy, ktere jsou na tom o dost lepe (frost mag, fire mag, enha shaman, elem shaman), at uz kontrolovatelnosti burstu, nebo velkosti burstu v pripade, ze to zahaluzi. Krom toho totiz retri palat nema vcelku co nabidnout, co by soucasne nemohl nabidnout i holy palat. O pouzitelnosti cleansu v arenach by se daly psat traktaty (3x failed cleanse na viper sting je celkem bezna praxe, nemluve o tom, ze dost casto cleanse trefi nejaky naprosto nezajimavy trash debuf, treba scorpid venom).
Kazdopadne to uz dost odbiham.
Rec byla o vlivu divine stormu na burst damage. Osobne si myslim, ze pvp wise je to skoro ta nejmene podstatna zmena u retri palata. Jsou tu mnohem podstatnejsi zmeny:
- spellpower z ap a talenty na posileni healu (hotka z critu healem napriklad). Diky tomu uz mozna bude mit smysl se zastavit a vymotat na nekoho heal i mimo bublinu.
- jow a sow scalujici s ap. Pokud to budou rozumna cisla, tak konecne zmizi nejvetsi slabina retri palata - nulova moznost mana regainu. Mohlo by to umoznit aktivneji healovat (a nasledne si manu natlouct zpet) a udelat z retri palata konecne mele/heal hybrid misto melee/cleanse hybridu.
- judgementy nezavisle na sealu. Usetri spoustu casu a many s resealovanim atd. Nemluve o tom, ze jow a jol by konecne mohly k necemu byt i v arene.
- kratsi cd na hoj (diky posileni prot talentu) - delsi trvani repe (10s v pvp misto 6s aktualne) - avenging wrath nebude davat forebearance. Konecne pujde dat aw driv nez minutu po bubline, aniz by retri palat riskoval, ze se na nej okamzite otoci cely enemy team a zergne ho (retri palat je az prekvapive meky target, kdyz nema bublinu. Nema parry nema dodge armor ma bez stitu, zadna extra forma mitigace).
- ignorace armoru se zapnutym aw. Tohle bude imho ve skutecnosti mnohem drsnejsi, nez cely divine storm. Aneb retri palat = zabijak resto druidu? (uz ted je na resto druida docela pekny counter, s timhle by to mohlo byt hodne zajimave).
Osobne jsem nejvic zvedavy na zmenu, ktera by z retri palata mohla udelat pouzitelneho offhealera v pvp. |
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Rahman
Moderator
   

4368 Posts |
Posted - 26/08/2008 : 20:31:08
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quote: Originally posted by Shatteren
feral druida v kocce je uz o dost tezsi prehealovat, ale taky ma s tim problemy.
Myslis diky maimu? Jinak docela pochybuju. Nemluve o tom ze stoupnout si zady ke stene nebo dire a feral druid je neskodne male zviratko. |
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Shatteren
Senior Member
   

2735 Posts |
Posted - 26/08/2008 : 20:35:37
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No a taky kvuli rychlym utokum a tudiz prerusovani (zpomalovani) dlouhych healu. Ja sotva nekoho prerusim a nebo zpomalym v castovani  |
REVOLUTION https://www.blitzunion.com/video
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sleglik
Average Member
  
1779 Posts |
Posted - 30/08/2008 : 14:30:49
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Když tak bedlivě studujete všechny ty věci o warrech nebylo tam někde zmíněno datum, kdy to má všechno vyjít? |
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Rashaverak
Senior Member
   
3722 Posts |
Posted - 30/08/2008 : 19:04:08
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je pravda ze paladin na 80tce na sebe bude moc hodit krabici a dostane na 30 minut immunitu na vse krom fire dmg ?
me to prijde jako blbost ale je to pry z offic zdroju tak se radeji ptam |
lastfm |
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Shatteren
Senior Member
   

2735 Posts |
Posted - 30/08/2008 : 20:14:18
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No, bohuzel to uniklo ven a dostalo se to do medii, ale nakonec je to fake. Tuto hovadinu vymyslel jeden nadsenej hrac World of Warcraft, kterej take pracoval u automobilky KIA Motors. Holt se projevila levna pracovni sila a nechal ruce v lisu dele nez by mel ! Ted si nemuze uz zahrat World of Warcraft tak v klidu jako ostatni a at nerfnou cokoliv, je to pro nej vzdy hardcore. Dostal z toho trauma a tak zacal rozesilat ruzny drby o teto hre  |
REVOLUTION https://www.blitzunion.com/video
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Rashaverak
Senior Member
   
3722 Posts |
Posted - 30/08/2008 : 20:48:54
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quote: Originally posted by Shatteren
No, bohuzel to uniklo ven a dostalo se to do medii, ale nakonec je to fake. Tuto hovadinu vymyslel jeden nadsenej hrac World of Warcraft, kterej take pracoval u automobilky KIA Motors. Holt se projevila levna pracovni sila a nechal ruce v lisu dele nez by mel ! Ted si nemuze uz zahrat World of Warcraft tak v klidu jako ostatni a at nerfnou cokoliv, je to pro nej vzdy hardcore. Dostal z toho trauma a tak zacal rozesilat ruzny drby o teto hre 
to je ale hajzl |
lastfm |
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vlkodlak
Junior Member
 

556 Posts |
Posted - 30/08/2008 : 23:39:01
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Možna mi to uniklo a už to tu někdo postoval, každopadně tohle mě celkem hodně překvapilo:
Hunter Camouflage: You camouflage, causing you and your Pet to blend into your surroundings. After 3 sec., you will enter a stealthed state. While stealthed, you and your pet's movement speed is reduced by 30%, but the damage done by your next attack is increased by 50%. You can lay traps while under the effect, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat. |
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Rahman
Moderator
   

4368 Posts |
Posted - 30/08/2008 : 23:44:21
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quote: Originally posted by vlkodlak
Možna mi to uniklo a už to tu někdo postoval, každopadně tohle mě celkem hodně překvapilo:
Hunter Camouflage: You camouflage, causing you and your Pet to blend into your surroundings. After 3 sec., you will enter a stealthed state. While stealthed, you and your pet's movement speed is reduced by 30%, but the damage done by your next attack is increased by 50%. You can lay traps while under the effect, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat.
Chces snad rict, ze te prekvapilo, ze hunteri dostanou stealth? Vsak uz toho moc nezbyva co jim chybi, takze tohle byl jasnej kandidat :P |
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Shatteren
Senior Member
   

2735 Posts |
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Azkaban
Moderator
  
1990 Posts |
Posted - 01/09/2008 : 07:23:59
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quote: Originally posted by Shatteren
Shadowmeld went useless ? Bude ten stealth aspon jen na kratkej cas ?
No jestli ne tak se hunter nominoval na druhé místo v pořadí postav co budu dávat ze 70 na 80 :) Zatím vede ještě pořád drood kvůli raidum :) |
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huhla
New Member

163 Posts |
Posted - 01/09/2008 : 16:01:36
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tohle jste uz cetli? http://forums.worldofwarcraft.com/thread.html?topicId=9336665205 uvazuje se o zmene systemu buffu a debuffu, ve strucnosti kazdy buff/debuff patri do nejake skupiny a buffy ze stejne skupiny se navzajem nestackuji, navic spousta buffu ma byt rozsirena z party only na cely raid, ve vysledku to ma byt pro to, aby mel raid komplexni buffy bez nutnosti mit vsechny unikatni classy/buildy
tezko rict jestli je to + nebo -, me se to spis nelibi, ale jestli do toho pujdou, tak tu bude datadisk nejdriv v unoru, nebo jeste pozdeji, protoze kdyz si to vezmu jen z pohledu huntera, tak takovahle masivni zmena v buffech si musi vynutit zmeny primo v talentovych stromech, to znamena veskere testovani vyvazenosti muzou hodit do kose
ty skupiny buffu/debuffu by mely vypadat zhruba takto(viz zdroj nahore): Armor Debuff (Major): Acid Spit (exotic Hunter pet), Expose Armor, Sunder Armor Armor Debuff (Minor): Faerie Fire, Sting (Hunter pet), Curse of Recklessness Physical Vulnerability Debuff: Blood Frenzy, (2nd Talent Spec TBA) Melee Haste Buff: Improved Icy Talons, Windfury Totem Melee Critical Strike Chance Buff: Leader of the Pack, Rampage Attack Power Buff (Flat Add): Battle Shout, Blessing of Might Attack Power Buff (Multiplier): Abomination's Might, Trueshot Aura, Unleashed Rage Ranged Attack Power Buff: Hunter's Mark (only Hunters benefit, so no need to exclude against other class abilities) Bleed Damage Increase Debuff: Mangle, Trauma Spell Haste Buff: Wrath of Air Totem Spell Critical Strike Chance Buff: Moonkin Aura, Elemental Oath Spell Critical Strike Chance Debuff: Improved Scorch, Winter's Chill Increased Spell Damage Taken Debuff: Ebon Plaguebringer, Earth and Moon, Curse of the Elements Increased Spell Power Buff: Focus Magic, Improved Divine Spirit, Flametongue Totem, Totem of Wrath, Demonic Pact Increased Spell Hit Chance Taken Debuff: Improved Faerie Fire, Misery Percentage Haste Increase (All Types): Improved Moonkin Aura, Swift Retribution Percentage Damage Increase: Ferocious Inspiration, Sanctified Retribution Critical Strike Chance Taken Debuff (All types): Heart of the Crusader, Totem of Wrath Melee Attack Speed Slow Debuff: Icy Touch, Infected Wounds, Judgements of the Just, Thunderclap Melee Hit Chance Reduction Debuff: Insect Swarm, Scorpid Sting Healing Debuff: Wound Poison, Aimed Shot, Mortal Strike, Furious Attacks Attack Power Debuff: Demoralizing Roar, Curse of Weakness, Demoralizing Shout Stat Multiplier Buff: Blessing of Kings Stat Add Buff: Mark of the Wild Agility and Strength Buff: Strength of Earth Totem, Horn of Winter Stamina Buff: Power Word: Fortitude Health Buff: Commanding Shout, Blood Pact Intellect Buff: Arcane Intellect, Fel Intelligence Spirit Buff: Divine Spirit, Fel Intelligence Damage Reduction Percentage Buff: Grace, Blessing of Sanctuary Percentage Increase Healing Received Buff: Tree of Life, Improved Devotion Aura Armor Increase Percentage Buff: Inspiration, Ancestral Healing Cast Speed Slow: Curse of Tongues, Slow, Mind-numbing Poison.
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huhla
New Member

163 Posts |
Posted - 01/09/2008 : 16:05:25
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quote: Originally posted by vlkodlak
Možna mi to uniklo a už to tu někdo postoval, každopadně tohle mě celkem hodně překvapilo:
Hunter Camouflage: You camouflage, causing you and your Pet to blend into your surroundings. After 3 sec., you will enter a stealthed state. While stealthed, you and your pet's movement speed is reduced by 30%, but the damage done by your next attack is increased by 50%. You can lay traps while under the effect, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat.
neboj se, pokud to nevyradi hned v bete(nekde sem cetl ze uz to zrusili, nemate nekdo cerstve info?) tak tim bude par trotlu mesic gankovat low levely(tak jak to ted delaji roguny ) takze si decka vybreci nerf |
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Rahman
Moderator
   

4368 Posts |
Posted - 01/09/2008 : 16:32:55
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quote: Originally posted by huhla
tezko rict jestli je to + nebo -, me se to spis nelibi, ale jestli do toho pujdou, tak tu bude datadisk nejdriv v unoru, nebo jeste pozdeji, protoze kdyz si to vezmu jen z pohledu huntera, tak takovahle masivni zmena v buffech si musi vynutit zmeny primo v talentovych stromech, to znamena veskere testovani vyvazenosti muzou hodit do kose
Nemyslim. Dokonce bych rekl, ze se jim to cele dost zjednodusi. Jak z pohledu balancovani encounteru - nebudou muset az tak moc resit problem preskladavani idealnich raid setupu, tak z pohledu balancovani class (vicemene vsechny dd classy se ted asi budou pohybovat kolem hodne podobneho damage outputu, protoze budou mit hodne podobnou contribution k raid damage a raid utility).
Krom toho se to az tak moc nepere s pvp balanci, protoze ta je limitovana na 5v5 (bgcka se zrejme nikdo balancovat nesnazi). |
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Seth
Senior Member
   

2564 Posts |
Posted - 02/09/2008 : 09:23:35
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quote: Originally posted by Rahman
vicemene vsechny dd classy se ted asi budou pohybovat kolem hodne podobneho damage outputu, protoze budou mit hodne podobnou contribution k raid damage a raid utility
no ja porad nevim. Nektere classy tu raid utilitu zadnou nemaji. Jmenovite rogue - pure DPS class. Neni to ani mana batery, ani hybrid. Jen pure DPS. Nema zadnou jinou raid utilitu. Pokud to nejak chteji "vybalancovat" tak bud rogue musi mit o kotel vic dmg nez ostatni - OP char. A nebo mu neco pridaji, aby mel utilitu a jeho dmg nebyla OP |
Seth Forgotten
bo=protoze!
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Rimsy
Starting Member
83 Posts |
Posted - 02/09/2008 : 09:48:50
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quote: Originally posted by Seth
quote: Originally posted by Rahman
vicemene vsechny dd classy se ted asi budou pohybovat kolem hodne podobneho damage outputu, protoze budou mit hodne podobnou contribution k raid damage a raid utility
no ja porad nevim. Nektere classy tu raid utilitu zadnou nemaji. Jmenovite rogue - pure DPS class. Neni to ani mana batery, ani hybrid. Jen pure DPS. Nema zadnou jinou raid utilitu. Pokud to nejak chteji "vybalancovat" tak bud rogue musi mit o kotel vic dmg nez ostatni - OP char. A nebo mu neco pridaji, aby mel utilitu a jeho dmg nebyla OP
Taky bude zajímavé, koho DK nahradí v raidu ... range dpska asi ne, takže roguny, dps warry a dps druidy .... |
Rimsy: virtuální světy. |
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Shatteren
Senior Member
   

2735 Posts |
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huhla
New Member

163 Posts |
Posted - 02/09/2008 : 16:25:44
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quote: Originally posted by Rahman
quote: Originally posted by huhla
tezko rict jestli je to + nebo -, me se to spis nelibi, ale jestli do toho pujdou, tak tu bude datadisk nejdriv v unoru, nebo jeste pozdeji, protoze kdyz si to vezmu jen z pohledu huntera, tak takovahle masivni zmena v buffech si musi vynutit zmeny primo v talentovych stromech, to znamena veskere testovani vyvazenosti muzou hodit do kose
Nemyslim. Dokonce bych rekl, ze se jim to cele dost zjednodusi. Jak z pohledu balancovani encounteru - nebudou muset az tak moc resit problem preskladavani idealnich raid setupu, tak z pohledu balancovani class (vicemene vsechny dd classy se ted asi budou pohybovat kolem hodne podobneho damage outputu, protoze budou mit hodne podobnou contribution k raid damage a raid utility).
Krom toho se to az tak moc nepere s pvp balanci, protoze ta je limitovana na 5v5 (bgcka se zrejme nikdo balancovat nesnazi).
teoreticky se jim zjednodussi tvorba pve obsahu, ale myslim ze to pro ne nebude znamenat zas tak zasadni zjednoduseni, srovnal bych to treba se zavedenim combat/defensive elixiru na druhou stranu je na nich videt snaha o to, aby kazda classa s kazdym buildem mela v raidu nejake uplatneni, ale touhle zmenou by si pod sebou podrezali vetev, protoze se do raidu vezme classa s nejsilnejsi verzi sveho buffu(pripadne classa, ktera tech buffu pokryje nejvic - DK? ) a zbytek ostrouha, takze blizz temhle "exotickym" buildum zase prida "neco", aby meli vetsi uplatneni, takze nakonec to opravdu skonci tak ze vsichni budou umet vsechno a navic to budou balancovat pul roku a to mluvim jenom o pve,
balance v pvp?  
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Rahman
Moderator
   

4368 Posts |
Posted - 02/09/2008 : 17:22:20
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Mimochodem, asi jsem se uplne zblaznil a preci jen jsem se podival na zmeny u dr00du. Nemel jsem to delat.
Pripomina mi to storku s tvorbou samana...
Hey daddy, my bear druid is weak. Ppl better take a warrior to tank, because he has a defensive stance to mitigate damage.
- And so it become that bear druids got 12% def stance without 10% damage output reduction. Bear is supposed to be better than an average warrior, after all.
Hey daddy, my bear druid is weak. Ppl better take a warrior to tank, because he has last stand and shield wall and stuff. What I am supposed to do if I am beaten a lot?
- You got barkskin each 1 minute which we made usable even while tanking lately.
But it's weak!
- Well it's really short cooldown, it has to be balanced with lower reduction.
But dikejs got ibf which is better! And how about last stand, anyways?
- You already got shitload of hps. You actualy got last stand all the way!
I want I want I want!
- Well, maybe on a realy long cd. It would made a nice 51pts talent, anyways.
Daddy?
- Ok, let's add ... say sweeping strikes to it?
Daddy!
- Well, say sweeping strikes on 3 targets?
But I got feared and all is for nuthin! Look at hunters, they got bears too and their bearies can turn red. Am I wors than a hunter pet or wut?
- That would realy be op, son.
I want I want I want! We only have 20% shieldwall, after all. That's liek nuthing!
- That's 3 imba abilities composed in one. You think me being crazy, or what?
Thanks, daddy! And make it strong in cat as well, will you? Liek no energy cost.
- half.
Just half? Gimme more dodge than.
- you allready have shitloads of d...
I want I want I want!
- 2% than (that would hurt noone I guess)
10%!
- 4?
8!!!!!
- ok, 6, but no more. That's 10% total to dodge from talents only, that's insane!
Well, but Why I just have to get def stat, dat is crappy 4 meh anywyas? Am I a warrior or whut?
- Damn you got talent to get uncrittable easily already!
Weak!!
- 3% is weak? You only got like 2% to cover. And you got 3% boost to all attributes along the way for free. Warriors would tear your arms for it!
10%
- No way, no more than 4
8%, please!
- Doh, 6, than. There is no meaning in getting more, anyways.
For statz, t00!
- Are you kidding?
To gief it meaning!!1
Ah, zo...
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Aramir
ex sejra
  
1083 Posts |
Posted - 02/09/2008 : 17:26:39
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Druid bude jediná classa, která má 4 specializace  |
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Eagle
Average Member
  
2225 Posts |
Posted - 02/09/2008 : 18:08:37
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quote: Originally posted by Aramir
Druid bude jediná classa, která má 4 specializace 
a spousta lidi to predklada jako nevyhodu ... protoze musi shanet vic equipu :) |
UO, SWG, WoW, EVE, DF, LoL
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qsubt
Junior Member
 
601 Posts |
Posted - 02/09/2008 : 19:41:28
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quote: Originally posted by Eagle
quote: Originally posted by Aramir
Druid bude jediná classa, která má 4 specializace 
a spousta lidi to predklada jako nevyhodu ... protoze musi shanet vic equipu :)
nj shaneji vic equpu a jini co si chteji zahrat 4 "archetypy" si musi naexpit 2 az 4 postavy a na ty pak shanet eqvip ;] |
Edited by - qsubt on 02/09/2008 19:41:43 |
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Araya
Moderator
   
4085 Posts |
Posted - 02/09/2008 : 19:56:36
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quote: Originally posted by Eagle
quote: Originally posted by Aramir
Druid bude jediná classa, která má 4 specializace 
a spousta lidi to predklada jako nevyhodu ... protoze musi shanet vic equipu :)
Jako by byl nekdy problem sehnat equip pro drooda |
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