Author |
Topic  |
Almych
Average Member
  

1691 Posts |
Posted - 08/06/2006 : 10:42:26
|
"Chapter 1: The Corellian Captives", Publish Notes, June 8th
On Thursday, June 8th at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and a live update.
*** All US and European Galaxies will be unavailable for 6-8 hours.
When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.
4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) / 12:00 PM (London) / 9:00 PM (Tokyo) [Click here for a Time Zone Calculator]
Always remember to check the Announcement Forum for the latest information.
Chapter 1 Update Notes, June 8th
Please note that any chapter notes that are highlighted in green are changes made to the game based on community requests and feedback.
Armor
* Mandalorian armor will now un-equip if your character does not meet the requirements to equip the armor (Mandalorian Armor is restricted to Master Bounty Hunters and Master Commandos).
Bazaar/Vendor
* Liquid Petrochemical resources should now appear under the Energy category when searching for this item.
Combat
* Kneeling and Prone positions may be used in combat by using either an ability button (the buttons can be found in your command browser by pressing ";" ) or the slash commands (/kneel, /prone).
* The Action costs for all special abilities have been changed for all professions.
* The total amount of healing potential for all Healing special abilities has been changed for all professions.
* The amount of health for NPCs and Creatures has been increased to make combat more challenging.
* NPC's and creatures level 10 and up have a chance to use special attacks.
* NPC and Creature movement in combat has been improved.
* Creature attack speeds have been reduced.
* Weapons with 75 meter ranges will now have a range of 64 meters.
* Old minefields and traps added a 20% damage bonus for all those detonated by a single player/creature. This legacy bonus has been removed. This will affect all traps available from Faction recruiters.
* It should no longer be possible, intentionally or unintentionally, to attack a target that is behind a non-combat target, such as a quest object or floor instrument.
* NPC and Creature movement in melee combat has been substantially decreased.
Experience Points
* An Experience Point (XP) bonus has been added for players who are grouped together.
Junk Dealers
* Junk Dealers will now buy Loot Kit parts such as Gong Parts, Blue Rug Parts, etc.
* Some Aurilian Village loot items have been removed from the list of things Junk Dealer's will buy.
Loot
* Decorative Shisha: The Draft Schematic for this item can be crafted by anyone with a furniture crafting tool.
* Rage of the Wookiees: The 'Grievance Striker' carbine no longer uses or displays incorrect weapon modifiers.
* Rage of the Wookiees: The quest reward Warrl Surprise now enhances strength.
* Elite Tusken Raiders should no longer drop Krayt Pearls (Only Krayt Dragons should drop Krayt pearls).
Pets and Droids
* Droids: Droids with Structure Maintenance Modules installed should now correctly make maintenance payments to your structures.
You can assign structures to the droid's list by:
1. Selecting “Assign Droid” from the Structure Management option on the structure's maintenance terminal.
2. Selecting “Edit Maintenance List” on the droid's Structure Maintenance radial menu.
* Droids: Power indicators will now show the correct power level for the droid.
* Droids: Bomb droids have had their damage potential increased.
* Droids: Droids that are destroyed in combat will automatically be stored in your datapad (you will receive a message when this happens). Pets cannot be called during combat, but when combat ends you will be able to summon your pet or droid normally.
* Pets: All pets will be stored in the owner's datapad if the owner respec's their profession.
Player Event Perks
* The conversation text for the promoter will no longer have an option for NPC actors. NPCs actors are not available so the description has been removed.
Profession: Bounty Hunter
* Bounty Hunter armor schematics will drop as loot from NPCs on bounty missions.
* Arakyd Probots can now be easily activated by clicking them once with the mouse instead of using a radial menu command.
* The Mancatcher Special Abilities will now do slightly less damage.
Profession: Entertainer
* Instruments that need to be placed in the world such as the Nalargon or Omni Box can now be played by making them your "Intended Target". To do this, target the instrument with the green brackets.
* Entertainers should be able to properly use droids equipped with entertainer playback modules.
* Entertainers should now be able to use microphone schematics.
Profession: Jedi
* The special ability "Saber Block" has been reduced a small amount.
* The first generation Lightsaber is a profession reward for Combat Level 30. The required combat level for this weapon is now correctly listed as Combat Level 30 in its description.
* Fixed an issue that would occur when Jedi would un-equip their Jedi robes and all protection values would be set to zero, even if other items that gave protection bonuses were still being worn.
Profession: Officer
* When a Heavy Weapon is equipped, the special ability "Deadeye Shot" now uses an icon to let you know that the action cannot be used with Heavy Weapons.
* While wielding a melee weapon, the special ability "White Phosphorous Grenade" can now be used at its correct range (30m) instead of using the melee weapon's range.
* The special abilities, Phosphorous Grenade (30m), Artillery Strike (30m), Aerial Bombardment (30m), and Orbital Strike (45m) will now use their correct ranges.
* Using the special abilities, Phosphorous Grenade, Artillery Strike, Aerial Bombardment, and Orbital Strike should not incorrectly display "Out of Range" messages.
Profession: Smuggler
* The smuggler's "Precise Striker Pistol" awarded at combat level 50 will now have level 50 weapon statistics.
Profession: Spy
* While wielding a melee weapon, the special ability "Flash Bang" can now be used at its correct range (35m) instead of using the melee weapon's range.
* The level 26 Spy profession quest will no longer award Rebel faction points, so prevent interfering with players who want to pursue different faction choices.
* When a Spy successfully steals an item, a system message will be displayed that describes the item stolen.
* The "Deathrain" weapon speed has been changed to correctly have a pistol weapon speed instead of a carbine weapon speed.
* A Spy's Neutralize device now has a 20m range, regardless of what type of weapon they might be holding.
Profession: Trader
* Vendors can no longer wear backpacks that have items inside the backpacks. Vendors can still wear backpacks as long as the backpack you equip on the vendor is empty (This is to help prevent players from accidentally losing all of the items in the container (backpacks, bandoliers, etc).
Quests
* Hero of Tatooine: The Moisture Farmer for the Hero of Tatooine quest will spawn once again, but in a new location!
* Legacy Quest: Lar's Homestead: Zef's quest task now correctly lists the time to complete the quest as 60 seconds instead of 4 minutes.
* Legacy Quests: Safety Measures: When players complete tasks on this quest, waypoints will be given for Gerak Vurtimi so it is convenient to return to him and complete the quest.
* Legacy Quest Watto's: Tracking the Head (Watto's Droid Head Quest): Fixed an issue that caused EV-9D9's conversation to repeat.
* Rage of the Wookiees: Camp Doctor in Etyyy will no longer have the option to insure items.
* Rage of the Wookiees: Arena Challenge: Face Wirartu: - If you complete the Arena challenge by killing Wirartu and you choose to "repent your actions", the quest should now complete and clear from your journal.
* Rage of the Wookiees: Clone War Relics: Queen Kylantha Quest - Queen's aid Phase II: If you failed the prison break portion of the quest on your first attempt, you should now be able to speak with Grrallo (545, 460) on Kashyyyk to re-take the mission.
* Rage of the Wookiees: Jessk the Trandoshan: Corrected the Quest Journal text.
* Rage of the Wookiees: Myyydril Caverns: Doctor Kinesworthy: The NPC conversations for this quest have been fixed and the quest can now be completed.
* Rage of the Wookiees: Myyydril Trust - Nawika's Jewelry Box: The quest XP reward has been reduced so that it is appropriate for the difficulty level of the quest.
* Rage of the Wookiees: Myyydril Trust - Tala'oree: The quest XP reward has been reduced so that it is appropriate for the difficulty level of the quest.
* Rage of the Wookiees: Quelling the Varactyl: After collecting 8 Varactyl plumes, the quest journal will now correctly direct players to return to Ortha Ledox in the Rodian hunting camp to complete the quest.
* Rage of the Wookiees: Ren'Salla's Runestone: A new and improved quest reward is now available.
* Rage of the Wookiees: Retrieve Poached Goods: The "poached goods" object that you must interact with to complete this quest has been moved so that it isn't covered by Kashyyykian foliage (sometimes preventing players from being able to interact with the poached goods).
* Tansarii Point Station: Rydel and Raylen's quests ( as well as many other s on Tansarii Point Station ), have been updated. If you had these as active quests in your character Quest Journal, they will be reset and you will need to start from the beginning.
* Tansarii Point Station: If you were on one of the ground quests that has been changed in this publish, your quest journal will automatically be updated so that you can start the quest from the beginning.
* Tansarii Point Station: A shuttle has been added in Hangar Bay 01 that will travel to and from Station Gamma. You no longer have to go into space and fly to Station Gamma if you don't want to.
* Tansarii Point Station: The initial Profession Quests no longer require you to fly to Station Gamma. You can either fly or use the shuttle.
* Tansarii Point Station: As long as you have a ship, you can launch into space from either Gamma or Tansarii, regardless of how you arrived.
* Tansarii Point Station: Space Quests have been updated to flow more smoothly, and give return waypoints to quest givers.
If you have not finished all of the space quests (by receiving the final reward), all of the existing Tansarii Point Station space quests will be cleared from your Quest Journal. You will need to complete them once more, starting with Serissu. If you choose to repeat the quests, you will receive the rewards, credits, items and experience point rewards again.
* Tansarii Point Station: Space quests now have experience point (XP) rewards for completion, in addition to the credit and item rewards.
* Tansarii Point Station: If you have not finished the starting space quests, all of the quest entries will be removed when you log in and you will need to start again.
* Tansarii Point Station: If you die in combat on the top or bottom floors of Tansarii Point Station and respawn in the cloning facility, you won't be required to go up and down the elevator to complete the quest.
* Tansarii Point Station: Fences are now called Junk Dealers to prevent any confusion with the two different names.
* Tansarii Point Station: Added a new Junk Dealer to Tansarii Point Station.
* Tansarii Point Station: Inaldra's Lieutenant will no longer send you to quest NPCs with whom you already have a quest.
* Tansarii Point Station: All Experience Point rewards for Trader quests on Tansarii Point Station have been increased.
* Tansarii Point Station: Added new loot items.
* Tansarii Point Station: Gendra's quest to play music in the cantina, now displays the correct Experience Point (XP) reward amounts.
* Tansarii Point Station: Tyrral on Station Gamma has just added a new item to his inventory. Traders from the outer rim call it "Tatooine Bug Juice".
* Tansarii Point Station: The smuggling quest has been updated to emphasize smuggling.
* Tansarii Point Station: Combat between Han Solo and the Imperial Stormtroopers is now faster paced.
* Tansarii Point Station: Some droids in the droid room on Tansarii Point Station are now aggressive.
* Tansarii Point Station: Enemy ships around Tansarii Point Station will appear more often so patrol missions will be more challenging.
* Tansarii Point Station: NPE Smuggler quest now has you travel to Gamma via the shuttle.
Space
* Reactive Micro Plating and Illegal Core Boosters will no longer drop as space loot since they are no longer used.
* Mission counters for "destroy missions" in space will now correctly count up from 0 to the number of mission targets needed to complete the quest.
User Interface
For tips on how to use the new combat targeting controls, click here.
For tips on how to use the non-combat targeting controls, click here.
* Look-At Target (Blue Brackets): The set of blue targeting brackets you are used to in combat is called your "Look-At" target.
* Intended Target (Green Brackets): You will notice a set of green targeting brackets when you log in. Any NPC, creature, player, etc. in these green brackets is your Intended Target. You can use the Z key to switch your Intended Targets at any time. The green brackets will cycle through all available targets from right to left.
* Weapon Safety Mode: Weapon Safety Mode prevents you from attacking an unintended target. You can toggle your Weapon Safety Mode on and off by pressing "Y".
While your Weapon Safety Mode is turned on, you will see a different combat cursor and when you attack an enemy, your attacks will only affect your Intended Target (Your Intended Target is the target in green brackets).
* Weapon Safety Cursor: While your Weapon Safety Mode is turned ON, you will see a different combat cursor and when you attack an enemy, your attacks will only affect your Intended Target UNLESS it is an AOE/heavy weapon.
* Non-Combat Targeting: The new targeting controls also make it much easier to place decorative items in your in-game house, building or ship. For more information about how to move items in your house, click here.
* Character Attribute Tooltips: The character interface screen now has advanced tool tips that provide more accurate and thorough information regarding your character's individual attributes.
* Emotes will prefer your Intended Target.
* The slash command /target now sets your intended target as well as your look-at target.
* Heals that heal players over a period of time will now display a buff icon.
* Offense, Defense, and Damage statistics have been removed from the character sheet since the value for these attributes are now determined by weapon statistics.
* Added waypoint markers for doors to help guide players to hard-to-find entrances.
* Added helpful new tooltips that explain Character Attributes on the Character Sheet (You can open this by pressing "C").
* The Bounty Icon should no longer appear on spawned creatures.
* Cryoban grenades, Thermal Detonators and Proton grenade descriptions have been updated to reflect the correct information in the examine window.
Vehicles
* Fixed an issue that enabled players to bring vehicles into the Etyyy Hunting Grounds.
World
* Fixed many instances where players would see a "glassy" or "checkerboard" effect on the terrain.
* It has been reported that the mighty Sarlacc's poison has become more lethal.
* Lairs no longer spawn baby creatures.
* Several major cities throughout the galaxy now have a piloting expert NPC that will help beginner pilots find pilot trainers. They can be found in: Mos Eisley at the Mayor's house and the starport, the Bestine starport, Mos Espa's starport, the Hangar in Theed, Kadarra's starport and the Coronet starport.
Message Edited by Thunderheart on 06-07-2006 08:42 PM
Kurt "Thunderheart" Stangl Community Relations Manager
|
Edited by - Almych on 22/06/2006 10:41:48
|
|
| |
Miky
Moderator
 
947 Posts |
Posted - 08/06/2006 : 11:28:34
|
To bude mazec, tesim se jak male decko   |
Wyndia Creel - Tarkin server
|
 |
|
Akoh Adi
Junior Member
 
539 Posts |
Posted - 08/06/2006 : 12:00:30
|
quote: Originally posted by Unioner
To bude mazec, tesim se jak male decko  
A na co presne se tesis mimi. |
 |
|
WereHamster
Junior Member
 

982 Posts |
Posted - 08/06/2006 : 12:23:43
|
Jo jo, to jsem na to zvědavej, s jednou postavou jsem právě v klíčovém bodě obtížnosti :)) Jestli ten quest udělám, tak to bude super. Jestli ne, tak tisíce hlasů vykřiknou a utichnou na vždy... (protože budou bombardovat fóra) |
Edited by - WereHamster on 08/06/2006 12:24:07 |
 |
|
WereHamster
Junior Member
 

982 Posts |
Posted - 08/06/2006 : 12:24:48
|
Hýk? * Weapons with 75 meter ranges will now have a range of 64 meters. |
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 08/06/2006 : 12:38:32
|
quote: Originally posted by WereHamster
Hýk? * Weapons with 75 meter ranges will now have a range of 64 meters.
asi vim proc, treba commandera v Koysetu jsem odstreloval rifli a dokud jsem byl pres 65m daleko, tak jsem nemel agro |
 |
|
Almych
Average Member
  

1691 Posts |
|
WereHamster
Junior Member
 

982 Posts |
Posted - 08/06/2006 : 14:29:07
|
Proboha... co to ze SWG dělají :(((
Happy Third Anniversary to Star Wars Galaxies! In late June, all players’ characters will receive a Privateer ship in game. This personal travel vehicle works most anywhere in the galaxy and can be called upon to instantly transport the character to any shuttleport on that planet. No more needing to drive to the nearest shuttleport – the Privateer ship will transport players right there…even if their characters are in the middle of the wilderness.
|
 |
|
Miky
Moderator
 
947 Posts |
Posted - 08/06/2006 : 14:40:57
|
quote: Originally posted by WereHamster
Proboha... co to ze SWG dělají :(((
Happy Third Anniversary to Star Wars Galaxies! In late June, all players’ characters will receive a Privateer ship in game. This personal travel vehicle works most anywhere in the galaxy and can be called upon to instantly transport the character to any shuttleport on that planet. No more needing to drive to the nearest shuttleport – the Privateer ship will transport players right there…even if their characters are in the middle of the wilderness.
To by měli zrušit shuttleporty... |
Wyndia Creel - Tarkin server
|
 |
|
robiwan
Moderator
  
1035 Posts |
Posted - 08/06/2006 : 15:11:52
|
quote: Originally posted by WereHamster
No more needing to drive to the nearest shuttleport
mohli tam rovno napisat "No more needing to use any shuttleport" |
I have waited and planned and built my strength for fifteen thousand years. I have evolved. It is time. (Omnius Evermind) --------------------------- Feyd'Rautha Saresh (Medic, Rebel Alliance, Europe-Chimaera), Robe Saresh (Force Sensitive, Rebel Alliance, Europe-Chimaera)
|
 |
|
WereHamster
Junior Member
 

982 Posts |
Posted - 08/06/2006 : 15:22:10
|
Můžu to chápat jako instantní teleportaci na jakýkoliv starport? Bez omezení (možná to nejde v boji, co?). |
 |
|
Miky
Moderator
 
947 Posts |
Posted - 08/06/2006 : 15:24:55
|
quote: Originally posted by WereHamster
Můžu to chápat jako instantní teleportaci na jakýkoliv starport? Bez omezení (možná to nejde v boji, co?).
Mam pocit, ze to bude neco jako je Instant Travel Vehicle, akorat to dostanou vsichni hraci. S tim se lze pohybovat mezi starportama a shuttleportama. |
Wyndia Creel - Tarkin server
|
 |
|
Carmax
Average Member
  
1314 Posts |
Posted - 08/06/2006 : 15:29:15
|
vsichni jsme to cekali, pro amiky bylo moc slozite hledat v ticket terminalu, kam chteji doletet, ponevadz jim vzdycky ujel shuttle a oni pak museli celou minutu cekat. |
SWG Carmax - preNGE Jedi & Pandaren - Master Trader (munitions) & Falene - Bounty Hunter
WoW Carmax - Troll hunter lvl 54
EQII Callysta - mage
LOTRO beta Falene
|
 |
|
Kravka
Junior Member
 
931 Posts |
Posted - 08/06/2006 : 15:31:10
|
no nevim jestli tohle hre pomuze... |
jůůz d fóós |
 |
|
robiwan
Moderator
  
1035 Posts |
Posted - 08/06/2006 : 15:33:54
|
quote: Originally posted by Unioner
quote: Originally posted by WereHamster
Můžu to chápat jako instantní teleportaci na jakýkoliv starport? Bez omezení (možná to nejde v boji, co?).
Mam pocit, ze to bude neco jako je Instant Travel Vehicle, akorat to dostanou vsichni hraci. S tim se lze pohybovat mezi starportama a shuttleportama.
to potom ale shuttleporty stracaju zmysel, kedze sa kazdy dostane tam kam potrebuje zadarmo a bez shuttlu...a do lokacii mimo miest aj tak budeme musiet pouzit vlastne auta
naco budem platit za shuttle, ked sa k shuttleportu jednoducho odveziem zadarmo mojou novou lodkou...hram tu hru sice velmi kratko, ale za sa mi, ze tam pomaly miznu prvky, ktore tu hru robia "realistickou"...asi sa americkym trinastrocnym detom zdalo vela zaplatit 100-400 kreditov za cestu
zda sa mi to tiez nespravodlive k hracom, ktori si vybudovali svoje mesto az do stavu, ked moze mat shuttleport, co vnimam ako jeden zo znakov prestize mesta...a teraz su nanic
|
I have waited and planned and built my strength for fifteen thousand years. I have evolved. It is time. (Omnius Evermind) --------------------------- Feyd'Rautha Saresh (Medic, Rebel Alliance, Europe-Chimaera), Robe Saresh (Force Sensitive, Rebel Alliance, Europe-Chimaera)
|
 |
|
Quartax
Junior Member
 

764 Posts |
Posted - 08/06/2006 : 16:03:24
|
quote: Originally posted by robiwan
quote: Originally posted by Unioner
quote: Originally posted by WereHamster
Můžu to chápat jako instantní teleportaci na jakýkoliv starport? Bez omezení (možná to nejde v boji, co?).
Mam pocit, ze to bude neco jako je Instant Travel Vehicle, akorat to dostanou vsichni hraci. S tim se lze pohybovat mezi starportama a shuttleportama.
to potom ale shuttleporty stracaju zmysel, kedze sa kazdy dostane tam kam potrebuje zadarmo a bez shuttlu...a do lokacii mimo miest aj tak budeme musiet pouzit vlastne auta
naco budem platit za shuttle, ked sa k shuttleportu jednoducho odveziem zadarmo mojou novou lodkou...hram tu hru sice velmi kratko, ale za sa mi, ze tam pomaly miznu prvky, ktore tu hru robia "realistickou"...asi sa americkym trinastrocnym detom zdalo vela zaplatit 100-400 kreditov za cestu
zda sa mi to tiez nespravodlive k hracom, ktori si vybudovali svoje mesto az do stavu, ked moze mat shuttleport, co vnimam ako jeden zo znakov prestize mesta...a teraz su nanic
pokud nemáš ve městě shutleport tak se tam nedostaneš ani tímhle instantním opičákem, takže nanic to není, jen tam lidi nebudou platit za lupeny (pokud to omezí jen na shutleporty tak lupeny budeš platit dál) |
Quartax Xarys - SWG.Eclipse
|
 |
|
Akoh Adi
Junior Member
 
539 Posts |
Posted - 08/06/2006 : 16:11:36
|
quote: Originally posted by robiwan
quote: Originally posted by Unioner
quote: Originally posted by WereHamster
Můžu to chápat jako instantní teleportaci na jakýkoliv starport? Bez omezení (možná to nejde v boji, co?).
Mam pocit, ze to bude neco jako je Instant Travel Vehicle, akorat to dostanou vsichni hraci. S tim se lze pohybovat mezi starportama a shuttleportama.
to potom ale shuttleporty stracaju zmysel, kedze sa kazdy dostane tam kam potrebuje zadarmo a bez shuttlu...a do lokacii mimo miest aj tak budeme musiet pouzit vlastne auta
naco budem platit za shuttle, ked sa k shuttleportu jednoducho odveziem zadarmo mojou novou lodkou...hram tu hru sice velmi kratko, ale za sa mi, ze tam pomaly miznu prvky, ktore tu hru robia "realistickou"...asi sa americkym trinastrocnym detom zdalo vela zaplatit 100-400 kreditov za cestu
zda sa mi to tiez nespravodlive k hracom, ktori si vybudovali svoje mesto az do stavu, ked moze mat shuttleport, co vnimam ako jeden zo znakov prestize mesta...a teraz su nanic
Heh pravda ale tem zasranejm americkejm fakanum je este min nez 13. |
Edited by - Akoh Adi on 08/06/2006 16:12:38 |
 |
|
robiwan
Moderator
  
1035 Posts |
Posted - 08/06/2006 : 16:37:17
|
quote: Originally posted by Quartax
pokud nemáš ve městě shutleport tak se tam nedostaneš ani tímhle instantním opičákem, takže nanic to není, jen tam lidi nebudou platit za lupeny (pokud to omezí jen na shutleporty tak lupeny budeš platit dál)
no ano...ale do miest, kde nie je shuttleport sa so shuttlom nedostanem ani teraz, takze musim ist po vlastnych/na vlastnom dopravnom prostriedku...takze mesta/akekolvek lokacie bez shuttleportu su nepodstatne
ale ked budem mat k dispozicii lod, ktoru mozem kdekolvek privolat, a ktora ma odvezie k hocijakemu shuttleportu na planete, tak uz nebudem potrebovat shuttle, ktory ma aj tak moze odviezt len tam, kde ma bude moct odviezt ta nova lodka
teda ja som to aspon pochopil tak...ze tu lodku si mozem privolat kdekolvek...aj tam kde je shuttleport alebo starport...takze si ju zavolam v Nym's Stronghold a zadarmo sa odveziem k shuttleportu v Bohemii a ked budez Bohemie chciet odist (mate cool radnicu), tak si tu lodku zavolam v Bohemii a odveziem sa k starportu v Nym's Stronghold...uplne zadarmo a obidem shuttleport a poplatky
ono by to davalo zmysel, ked by som si ju mohol privolat len z nejakej divociny...dajme tomu vtedy, ak v okruhu 2k nebude shuttleport...a nie uprostred mesta so shuttleportom 2 metre odo mna...lenze to sa tam uz nepise (: |
I have waited and planned and built my strength for fifteen thousand years. I have evolved. It is time. (Omnius Evermind) --------------------------- Feyd'Rautha Saresh (Medic, Rebel Alliance, Europe-Chimaera), Robe Saresh (Force Sensitive, Rebel Alliance, Europe-Chimaera)
|
 |
|
Quartax
Junior Member
 

764 Posts |
Posted - 08/06/2006 : 16:52:06
|
quote: Originally posted by robiwan
quote: Originally posted by Quartax
pokud nemáš ve městě shutleport tak se tam nedostaneš ani tímhle instantním opičákem, takže nanic to není, jen tam lidi nebudou platit za lupeny (pokud to omezí jen na shutleporty tak lupeny budeš platit dál)
no ano...ale do miest, kde nie je shuttleport sa so shuttlom nedostanem ani teraz, takze musim ist po vlastnych/na vlastnom dopravnom prostriedku...takze mesta/akekolvek lokacie bez shuttleportu su nepodstatne
ale ked budem mat k dispozicii lod, ktoru mozem kdekolvek privolat, a ktora ma odvezie k hocijakemu shuttleportu na planete, tak uz nebudem potrebovat shuttle, ktory ma aj tak moze odviezt len tam, kde ma bude moct odviezt ta nova lodka
teda ja som to aspon pochopil tak...ze tu lodku si mozem privolat kdekolvek...aj tam kde je shuttleport alebo starport...takze si ju zavolam v Nym's Stronghold a zadarmo sa odveziem k shuttleportu v Bohemii a ked budez Bohemie chciet odist (mate cool radnicu), tak si tu lodku zavolam v Bohemii a odveziem sa k starportu v Nym's Stronghold...uplne zadarmo a obidem shuttleport a poplatky
ono by to davalo zmysel, ked by som si ju mohol privolat len z nejakej divociny...dajme tomu vtedy, ak v okruhu 2k nebude shuttleport...a nie uprostred mesta so shuttleportom 2 metre odo mna...lenze to sa tam uz nepise (:
Jojo .. když v bohemce shutle nebude tak se tam nedostaneš jinak než pěšky nebo autem, takže pro města je stále důležité si shutle vydupat jen přídou o peníze za lupeny, ale NYMS je starport, lze tedy letět do bohemky ale už né zpět. na cestu do nyms anebo jinýho starportu budeš muset buď shutlem nebo pešky z blízkého města nebo shutleportu v městě. |
Quartax Xarys - SWG.Eclipse
|
 |
|
tom19835
Starting Member

86 Posts |
Posted - 08/06/2006 : 16:56:32
|
Bude to asi udělaný tak jako je Instant Travel Vehicle. Tzv. můžeš ho zavolat pouze mimo město a doveze tě k shuttleportu nebo starportu, jenom na tý planetě kde seš. Takže pokud chceš ušetřit za lupeny budeš muset ven z města. |
SWG - Daae, Daandra, Everon, Werwolf - RIP SWTOR - Everon, Eweron - RIP WoW - Everon - Thunderhorn LotRO - Eweron - Human Champion - Laurelin - RIP LotRO - Fieron - Human Hunter - Laurelin - RIP |
Edited by - tom19835 on 08/06/2006 16:56:51 |
 |
|
Yurekk
Junior Member
 
503 Posts |
Posted - 09/06/2006 : 07:06:01
|
Activoval jsem account,vyzkoušel novinky a musím říct že spomalení a přidání obtížnosti se mi líbí,není to pořád ideální stav,ale jsem spokojen |
SWG:Dosec soustružník ,Dosec' Yurek JEDI -EU Chimaera server WWIIOL:Oberstleutnant,Axis side, DF:Twombly-meč,srp a kladivo WAR:Yurek pasáček vepřů -Eltharion
|
 |
|
Toppan
Starting Member

93 Posts |
Posted - 09/06/2006 : 07:56:15
|
Mě se líbí, jak teď NPCčka pěkně běhaj... Ikdyž je trochu lituju, umřou děsně unavený  |
SWG - Toppan Starwalker - Dark Jedi master - IHC - Eclipse "MUHEHEHEHE" (pauza) SWG - Walentine - Bounty Hunter - IHC - Eclipse (pauza) WoW - Topan - Tauren Druid - Thunderhorn WoW - Toppan - Orc Hunter - Thunderhorn "1st Lokian Stormtroopers don't die... They can only go to hell and regroup." |
 |
|
WereHamster
Junior Member
 

982 Posts |
Posted - 09/06/2006 : 08:50:22
|
Mě se to pekelně nelíbí!
Zkusil jsem duel, já level 90, ještěrka level 8 (taková ta u hradeb Mos Eisly). Oba neozbrojení. Já jí dávám rány za 6-9! Kdybych nepoužil specialitku (která se opět počítá podle kdo ví čeho), tak mě ta mrcha sežrala! Takhle si combat rewamp opravdu nepředstavuju.
(Proto asi mají všechny SBD v rukách ty obušky, jinak by prostě hráče nezraňovali, ale nechápu, že to pustěj na ostré servery)
p.s. Prosím minutu ticha za malého banthu. Tento update ho bugnul a protože bantha se netýka bojového obsahu NGE, tak ho opravovat nebudou. |
Edited by - WereHamster on 09/06/2006 08:54:28 |
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 09/06/2006 : 08:58:27
|
jj, NPC a zvirata delaj hroznej dmg, zase nutej lidi do grupovani o ktere nikdo nestoji
Nechapu proc si vsichni mysli, ze MMORPG je o group hrani. Treba takove D&D na to po par tydnech od vydani dojelo, protoze bez sehrane party lidi si to proste dlouhodobe nezahrajete. Podle by melo byt MMORPG o super propracovanem solo obsahu + ultra tezke questy pro groupu. MMORPG je hlavne o komunite, guildach, obchodu. Jako abych si bral grupu na NPC stejneho lvl je utlra nesmysl. Dve BS najednou ted dam horko tezko. |
Edited by - Almych on 09/06/2006 11:02:54 |
 |
|
Yurekk
Junior Member
 
503 Posts |
Posted - 09/06/2006 : 09:55:02
|
Mno obtížnost šla nahoru,ale před tím sem expil lvl 70 a dával jsem 80ky po dvouch,což mě moc nebavilo,ale je škoda že jsem si v tom easy období nedodělal lvl 90 |
SWG:Dosec soustružník ,Dosec' Yurek JEDI -EU Chimaera server WWIIOL:Oberstleutnant,Axis side, DF:Twombly-meč,srp a kladivo WAR:Yurek pasáček vepřů -Eltharion
|
 |
|
Toppan
Starting Member

93 Posts |
Posted - 09/06/2006 : 10:08:01
|
quote: Originally posted by Yurekk
Mno obtížnost šla nahoru,ale před tím sem expil lvl 70 a dával jsem 80ky po dvouch,což mě moc nebavilo,ale je škoda že jsem si v tom easy období nedodělal lvl 90
No to mi povídej... Já jsem teprv na 25 
Křečku, křečku, já ti to řikal, že ta chlupatá potvora patří mezi dva chleby a ne do boje...  |
SWG - Toppan Starwalker - Dark Jedi master - IHC - Eclipse "MUHEHEHEHE" (pauza) SWG - Walentine - Bounty Hunter - IHC - Eclipse (pauza) WoW - Topan - Tauren Druid - Thunderhorn WoW - Toppan - Orc Hunter - Thunderhorn "1st Lokian Stormtroopers don't die... They can only go to hell and regroup." |
 |
|
SNowie
Average Member
  

1746 Posts |
Posted - 09/06/2006 : 10:34:40
|
už jsem se chtěl vrátit a koukám zas z toho nic nebude  |
 |
|
robiwan
Moderator
  
1035 Posts |
Posted - 09/06/2006 : 10:58:58
|
quote: Originally posted by Almych
jj, NPC a zvirata delaj hroznej dmg, zase nutej lidi do grupovani o ktere nikdo nestoji
nj..v 29.1 podla mna zvierata a NPC umravnia, lebo inak im zacnu rusit accounty male deti, ktore zacnu plakat nad vysokou obtiaznostou ((: uz vidim, ako si niekto berie groupu na misiu z terminalu ((:
ale paci sa mi, ze NPC zacali pouzivat specials |
I have waited and planned and built my strength for fifteen thousand years. I have evolved. It is time. (Omnius Evermind) --------------------------- Feyd'Rautha Saresh (Medic, Rebel Alliance, Europe-Chimaera), Robe Saresh (Force Sensitive, Rebel Alliance, Europe-Chimaera)
|
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 09/06/2006 : 11:04:09
|
quote: Originally posted by SNowie
už jsem se chtěl vrátit a koukám zas z toho nic nebude 
jen se vrat, Restuss event bude hodne dobrej |
 |
|
MaKu
Starting Member
15 Posts |
Posted - 09/06/2006 : 11:06:33
|
Mam tu samou zkušenost, taky lituju,že sem nehrál víc... a nedostal na vyšší level, ale bylo to kouzelný... "tyhle týpky sem dával vpohodě, sakra to de nějak ztuha... za chvíli ležim hubou k zemi a řikam si hoši co blbnete nějaký nadopovaný ne a pomalu mě to dochází.. :) |
Swarog |
 |
|
Toppan
Starting Member

93 Posts |
Posted - 09/06/2006 : 11:16:27
|
quote: Originally posted by MaKu
Mam tu samou zkušenost, taky lituju,že sem nehrál víc... a nedostal na vyšší level, ale bylo to kouzelný... "tyhle týpky sem dával vpohodě, sakra to de nějak ztuha... za chvíli ležim hubou k zemi a řikam si hoši co blbnete nějaký nadopovaný ne a pomalu mě to dochází.. :)
Je to sranda. Já jsem se večer odpojil dole v bunkru na misi. Cestou tam jsem si ty NPCčka dával celkem v pohodě. No a druhej den koukám, oni běhaj, používaj specky a neumíraj tak rychle.... To pak byla legrace, dostat se z toho bunkru ven  |
SWG - Toppan Starwalker - Dark Jedi master - IHC - Eclipse "MUHEHEHEHE" (pauza) SWG - Walentine - Bounty Hunter - IHC - Eclipse (pauza) WoW - Topan - Tauren Druid - Thunderhorn WoW - Toppan - Orc Hunter - Thunderhorn "1st Lokian Stormtroopers don't die... They can only go to hell and regroup." |
 |
|
MaKu
Starting Member
15 Posts |
Posted - 09/06/2006 : 16:06:51
|
... ještě sem zapomněl... dostal sem od nich obrázek se zvířátkama, no nejsou ty klucí pozorný |
Swarog |
 |
|
Almych
Average Member
  

1691 Posts |
|
Kravka
Junior Member
 
931 Posts |
Posted - 09/06/2006 : 19:22:44
|
mam problem, nemuzu se po stazeni lognout do hry - client crash.. ma nekdo podobnou zkusenost ? full scan nepomaha. |
jůůz d fóós |
 |
|
Carmax
Average Member
  
1314 Posts |
Posted - 09/06/2006 : 20:44:51
|
quote: Originally posted by Kravka
mam problem, nemuzu se po stazeni lognout do hry - client crash.. ma nekdo podobnou zkusenost ? full scan nepomaha.
working as intended  |
SWG Carmax - preNGE Jedi & Pandaren - Master Trader (munitions) & Falene - Bounty Hunter
WoW Carmax - Troll hunter lvl 54
EQII Callysta - mage
LOTRO beta Falene
|
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 10/06/2006 : 09:41:54
|
quote: Originally posted by Kravka
mam problem, nemuzu se po stazeni lognout do hry - client crash.. ma nekdo podobnou zkusenost ? full scan nepomaha.
nemas tu starsi verzi gui modu? ta zpusobuje crash klienta |
 |
|
Kravka
Junior Member
 
931 Posts |
|
Almych
Average Member
  

1691 Posts |
Posted - 10/06/2006 : 11:53:19
|
jj, jen prekopirovat, me to facha super, super je hlavne ten radar ze na nem konecne neco vidim |
 |
|
robiwan
Moderator
  
1035 Posts |
Posted - 12/06/2006 : 14:06:40
|
po tom novom pube sa mi dost casto stava, ze zabity NPC sa este raz po smrti postavi a nieco po mne hodi (vyzera to, akokeby maval)...dost funny (((: |
I have waited and planned and built my strength for fifteen thousand years. I have evolved. It is time. (Omnius Evermind) --------------------------- Feyd'Rautha Saresh (Medic, Rebel Alliance, Europe-Chimaera), Robe Saresh (Force Sensitive, Rebel Alliance, Europe-Chimaera)
|
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 13/06/2006 : 08:39:14
|
As a few have note Precision increases your chance of getting Critical Hits, which increases your damage output. Strength works in a similar way for melee attacks. Agility effects your chance of "dodging" an attack and getting a Glancing Blow. Luck, among other things, also effects critical hits and Glancing Blows. I assure you these stats are not broken. If you load up with a lot of Precision (or Strength for melee) or Agility you will notice significantly more Critical Hits or Glancing Blows respectively
prvni post devky, ve kterem je jasne receno jak funguji vlastnosti, podle tohohle je uplne zbytecne se zabyvat mod hadrama a armorem |
 |
|
Jorssk
Moderator
   

2991 Posts |
Posted - 16/06/2006 : 04:18:26
|
Almych - Proc tu porad propagujes ty pre-nge kraviny ktere jsou navic nelegalni. Ty proste musis mit stare modre menu, ale musis taky pochopit ze to menu nic nezmeni a stejne pod tou vyzazi nebude vypada ani fungovat stejne na 100% jako puvodni pre nge menu. |
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 16/06/2006 : 08:29:33
|
1. Nove GUI je proste des. Puvodni bylo prehledne a 100% funkcni. Mimochodem nove menu neni nic jineho nez puvodni PreNGE s jinym skinem a ma zakazanych par funkci. Zjistil by si to, kdyby si se podival do tech souboru. Co se tyce funkcnosti modu, odhaduju to tak na 98% PreNGE.
2. Nikoho nenutim ten mod pouzivat. Pote co jsem ho pred casem naistaloval a zacal pouzivat ja, se na me obratilo par lidi, ze to chtej taky. Proto kdyz se objevi nova verze, tak sem postnu informace.
3. Ano, podle SOE EULA je jakakoliv modifikace klienta nelegalni. Az konecne nekdo dostane rozum a vyhodi manika co ma na starosti SWG, tak se vsechno zmeni. Ostatni hry od SOE jsou vedeny uplne jinak a taky to podle toho vypada. |
 |
|
Akoh Adi
Junior Member
 
539 Posts |
Posted - 16/06/2006 : 09:27:26
|
quote: Originally posted by Almych
1. Nove GUI je proste des. Puvodni bylo prehledne a 100% funkcni. Mimochodem nove menu neni nic jineho nez puvodni PreNGE s jinym skinem a ma zakazanych par funkci. Zjistil by si to, kdyby si se podival do tech souboru. Co se tyce funkcnosti modu, odhaduju to tak na 98% PreNGE.
2. Nikoho nenutim ten mod pouzivat. Pote co jsem ho pred casem naistaloval a zacal pouzivat ja, se na me obratilo par lidi, ze to chtej taky. Proto kdyz se objevi nova verze, tak sem postnu informace.
3. Ano, podle SOE EULA je jakakoliv modifikace klienta nelegalni. Az konecne nekdo dostane rozum a vyhodi manika co ma na starosti SWG, tak se vsechno zmeni. Ostatni hry od SOE jsou vedeny uplne jinak a taky to podle toho vypada.
Absolutni souhlas. |
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 16/06/2006 : 10:12:26
|
Kdyz uz jsem u tech modu, sosnul jsem si jeste mod na lavu na Musu, takze uz to nevypada jak plocha na hrani piskvorek (pouze pro gforce6 a 7), a jeste mod, kterej mi vypne Mus video. Pokud bude zajem, staci napsat. |
 |
|
WereHamster
Junior Member
 

982 Posts |
Posted - 16/06/2006 : 14:47:04
|
quote: Originally posted by Almych
Kdyz uz jsem u tech modu, sosnul jsem si jeste mod na lavu na Musu, takze uz to nevypada jak plocha na hrani piskvorek (pouze pro gforce6 a 7), a jeste mod, kterej mi vypne Mus video. Pokud bude zajem, staci napsat.
Jo jo, určitě mám zájem, o obojí. Mustafar video je již 1000x okoukané a ty piškvorky už mne taky neba, bohužel SOE nám jaksi nedává na výběr.
|
 |
|
Jorssk
Moderator
   

2991 Posts |
Posted - 16/06/2006 : 16:32:39
|
Ja vidim lavu uplne normalne co to mate za grafarny? :)
Jinak Almych to se uz stalo vyhodili team co mel na starosti swg a dosadili tam spolehlivy tym od EQ a zatim je to ok, nevim proc si porad stezujes. Taky nevis co chces. |
 |
|
Almych
Average Member
  

1691 Posts |
Posted - 16/06/2006 : 17:05:25
|
quote: Originally posted by Jorssk
Ja vidim lavu uplne normalne co to mate za grafarny? :)
Jinak Almych to se uz stalo vyhodili team co mel na starosti swg a dosadili tam spolehlivy tym od EQ a zatim je to ok, nevim proc si porad stezujes. Taky nevis co chces.
mam Gforce7900, ale delalo mi to i u Gforce6800 - je to docela znamy bug, ty lamy neumi naprogramovat vyssi shadery nez 1.1, kdyz si nastavite tyhle tak je to normalni (normalne hnusne)
ano, opravili hafo bugu, pridavaj kontent a postupne to vraceji do stavu preCU jde mi to, ze absolutne nezvladaji veci kolem, costumer service, marketing, reklama, veci jako treba modifikovatelne gui (kazdemu vyhovuje neco jineho), absolutne se nesnazi nejakym vyraznym zpusobem si udrzet veterany, jedine co vidi je, ze WoW ma 6M predplatitelu a mysli si, ze se jim lidi pozenou jenom tak WoW je anomalie, ktera splaskne stejne jako IT boom v 90. letech ale to je furt dokola |
 |
|
Almych
Average Member
  

1691 Posts |
|
Almych
Average Member
  

1691 Posts |
|
Akoh Adi
Junior Member
 
539 Posts |
Posted - 27/06/2006 : 08:29:27
|
Chapter 1.1 Publish Notes, June 27th
The Battle for Restuss
For the first time ever your actions determine the fate of the galaxy! The Galactic Civil War is heating up in Restuss, and the increased activity points to a big battle on the horizon. Choose your faction and be part of this epic event by helping the Empire gain advantage over the Rebellion, or by aiding the Rebels in their efforts to turn the tide of the Galactic Civil War. The conflict begins soon.
Beginning this week, Guards will be stationed in major cities throughout the galaxy to give players more information on the conflict brewing in Restuss. Head to the Starports in Theed, Mos Eisley, Bestine and Coronet to find these Guards and hear more about how you can participate.
Combat
Buffs: The 'defense' component of several buffs has been changed since the defense attribute is no longer relevant. These buffs have been modified to include more appropriate effects. The specific buffs that have changed are listed below under each appropriate profession. The damage done by Critical Hits that do Elemental Heat, Damage-Over-Time (DoT) damage has been reduced. The Selonian Personal Shield Generator has been modified to include more appropriate effects. Cybernetics
The Cybernetic arm abilities Cyber Shock and Cyborg Lightning have had their damage output reduced. The Cyborg Lightning ability now has an action cost to use the lightning ability. Launchpad
Galaxy servers will now appear as "Locked" in the server status page when they are locked (Locked means they are up, but unavailable to log in). Fixed an intermittent issue that would prevent some players from being able to login. Player Cities
When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10. Profession Respec
The Profession Counselor (Respec NPC) will now check to see if you have available funds for the professions respec from both your Bank Account and Cash on hand. Profession: Jedi
Elder Jedi: A new quest has been added so that Elder Jedi may change their Elder Robes. Fluctuations in the Force have been felt throughout the Galaxy. Elder Jedi are rumored to have been seen speaking to a mysterious individual by the name of Loisya Starkos on Dathomir (This is a repeatable quest). The Jedi Abilities Ataru Focus, Makashi Focus, Djem So Focus, Sokan, Juyo and Vaapad Focus have been changed since the defense attribute is no longer relevant. These buffs have been modified to include more appropriate effects. Profession: Officer
The Officer abilities Called Shot, Field Maneuvers, Fix Target, Paint Target, Tactics, and Stratagem have been changed since the defense attribute is no longer relevant. These buffs have been modified to include more appropriate effects. Profession: Spy
Camouflage bonuses from Spy-specific wearables will now affect the action costs of Vanish. The Spy ability Flashbang has been changed since the defense attribute is no longer relevant. These buffs have been modified to include more appropriate effects. Space
Rage of the Wookiees: Quests given by Emya from the Civilian Protection Guild can now be abandoned using your quest journal. The Tier 3 escort missions for the Storm Squadron have been adjusted so that it is easier to complete, even with the faster escort target.
|
Edited by - Akoh Adi on 27/06/2006 08:30:54 |
 |
|
Shamirr
New Member


135 Posts |
Posted - 28/06/2006 : 07:13:21
|
quote: Originally posted by Akoh Adi
Chapter 1.1 Publish Notes, June 27th The Battle for Restuss
Dožil sa niekto, že sa rozbehol server? Ak áno, aké to je? Rozprávajte, preháňajte... |
Nekropolis: SWG: Shamirr Norrag (*10.6.2005 +9.7.2008) - Imperial Commando, Imperial Ace Pilot; Xandara Norrag (*11.8.2006 +9.7.2008) - Trader, Freelancer Pilot |
 |
|
Topic  |
|