Author |
Topic |
Tragedy
Moderator
2637 Posts |
Posted - 28/02/2005 : 20:53:30
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V tech buildech nejsem moc dobrej, tak sem se snazil sestavit neco, co mi pripada jako vytecna kombinace pro me (hraju vetsinou na damage). Kouknete na to a pripadne prosim o kritiku (pokud mozno i s radou co zmenit)
Class: Mage Level: 60
Arcane Talents (17 points)
# Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
# Arcane Focus - 4/5 points Reduces the chance that the opponent can resist your arcane spells by 8%.
# Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
# Improved Counterspell - 2/2 points Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (0 points)
# None
Fire Talents (34 points)
# Improved Fireball - 5/5 points Reduces the casting time of your Fireball by 0.5 seconds.
# Impact - 5/5 points Gives your fire spells a 10% chance to stun the taget for 2 seconds.
# Flame Throwing - 2/2 points Increases the range of your fire spells by 6 yards.
# Ignite - 5/5 points Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.
# Improved Fire Blast - 2/5 points Reduces the cooldown of your Fire Blast spell by 0.8 seconds.
# Pyroblast - 1/1 point Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds.
# Burning Soul - 3/3 points Gives your fire spells a 65% chance to not lose casting time when you take damage.
# Improved Fire Ward - 2/2 points Causes your fire ward to reflect 35% of the damage absorbed back to the caster.
# Critical Mass - 3/3 points Increases the critical strike chance of your fire spells by 6%.
# Fire Power - 5/5 points Increases the damage done by your fire spells by 10%.
# Combustion - 1/1 point When activated, this spell gives your next fire damage spell a 100% critical strike chance.
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Tragedy "Killing is my business... ...and business is good!" |
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Bubak
Starting Member
76 Posts |
Posted - 01/03/2005 : 07:01:58
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Ja osobne bych asi vymenil Combustion za Presence of Mind, Ignite bych asi taky uplne zrusil (kdyz se podivas na jedno vyborny PvP mage video jmenem Sorrow hill, tak uvidis, ze ten mag ignite nema a presto si to dava neuveritelnym zpusobem) a pridal bych Improved Arcane Explosion (instant cast kouzlo se hodi vzdycky). Jo a tady je ten link na to video: http://warcraftmovies.com/movieview.php?id=479
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"My only dream is to destroy the nightmares of others."
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Tharn
New Member
190 Posts |
Posted - 01/03/2005 : 08:57:41
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Jedno vím na 100%: Vyhoď Arcane Focus a nahraď ho Improved Arcane Explosion 5/5 - výborná věc na PvE i PvP (budeš muset někde u fire sebrat bodík)
Jinak se u mága mluví o 3 hlavních buildech: 31 Arcane/20 Fire (AP, PoM, obecné arcane talenty, Pyroblast) 31 Fire/20 Arcane (hlavně možnost Combustion Pyroblastu na sheep) 33 Frost/18 Arcane (Imp. Blizzard, Ice Block/Barrier, Frostbite) - spíš na zergy, likviduje melee, ale oproti fire buildům je slabší proti casterům
No ... ještě že je tu respec
Btw, Ignite je vylepšení criticalů na 90% z 50%. Je to dobrý talent. |
Edited by - Tharn on 01/03/2005 08:59:03 |
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Aragorn
Average Member
1001 Posts |
Posted - 01/03/2005 : 09:15:00
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ja planuju s magem 21 arcane/30 fire
Arcane Talents (21 points)
Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Mana Shield - 2/2 points Increases the damage absorbed by your Mana Shield by 75%.
Improved Counterspell - 2/2 points Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Presence of Mind - 1/1 point When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Frost Talents (0 points)
None
Fire Talents (30 points)
Improved Fireball - 5/5 points Reduces the casting time of your Fireball by 0.5 seconds.
Ignite - 5/5 points Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.
Flame Throwing - 2/2 points Increases the range of your fire spells by 6 yards.
Improved Flamestrike - 3/3 points Increases the critical strike chance of your Flamestrike spell by 15%.
Incinerate - 2/2 points Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Pyroblast - 1/1 point Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds.
Burning Soul - 3/3 points Gives your fire spells a 65% chance to not lose casting time when you take damage.
Blast Wave - 1/1 point A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 fire damage, and dazing them for 6 seconds.
Critical Mass - 3/3 points Increases the critical strike chance of your fire spells by 6%.
Fire Power - 5/5 points Increases the damage done by your fire spells by 10%.
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Kallath <Mor do Kuli> |
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MegaDeath
Average Member
1989 Posts |
Posted - 01/03/2005 : 09:19:37
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ignite bych nechal, to je DoT jak svine imp. arcane explosion bych bral jako nutnost
jak moc uzitecnej je ten imp. fire ward? |
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Tragedy
Moderator
2637 Posts |
Posted - 01/03/2005 : 09:57:11
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K cemu je ta arcane explosion? Me prijde, ze to dela minimalni damage. |
Tragedy "Killing is my business... ...and business is good!" |
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Gabriel
Moderator
2156 Posts |
Posted - 01/03/2005 : 10:14:53
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quote: Originally posted by Tragedy
K cemu je ta arcane explosion? Me prijde, ze to dela minimalni damage.
:-) Já Ti to klidne dnes večer předvedu. Prostě UBER AOE
Arcane Explosion je nutné pomocí talentů dostat na instantí cast time. Během šesti sekund dokážu dát více než 700 damage (na levelu 34) do jakéhokoliv targetu v mém okolí bez toho aniž bych ho zaměřoval, řešil jestli stojí tváří tvář a tím pádem u toho můžu poskakovat jako pako. :-)
Jak Arcane mág tak Fire mág jsou uber v pvp, jen jde o zcela rozdílný styl hry. Mně například mnohem víc sedí arcane build. |
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MegaDeath
Average Member
1989 Posts |
Posted - 01/03/2005 : 10:18:50
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arcane missiles sou odpornej cheat, jak je zacne nekdo kouzlit, tak muzes zdrhat sebevic a stejne te dostanou |
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Gabriel
Moderator
2156 Posts |
Posted - 01/03/2005 : 10:20:15
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quote: Originally posted by MegaDeath
arcane missiles sou odpornej cheat, jak je zacne nekdo kouzlit, tak muzes zdrhat sebevic a stejne te dostanou
Jaja, miluju svůj arcane build :-) Navíc se automaticky otáčím za targetem a nelze to přerušit. :-) |
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kotte
Starting Member
96 Posts |
Posted - 01/03/2005 : 10:34:06
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koukam ze se svym 40 frost / 11 arcane jsem tu vylozene za exota... |
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Aragorn
Average Member
1001 Posts |
Posted - 01/03/2005 : 13:08:09
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quote: Originally posted by Gabriel
quote: Originally posted by MegaDeath
arcane missiles sou odpornej cheat, jak je zacne nekdo kouzlit, tak muzes zdrhat sebevic a stejne te dostanou
Jaja, miluju svůj arcane build :-) Navíc se automaticky otáčím za targetem a nelze to přerušit. :-)
problem arcane missiles i arcane explosion je mana cost :( |
Kallath <Mor do Kuli> |
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Gabriel
Moderator
2156 Posts |
Posted - 01/03/2005 : 13:14:36
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Jasně, proto to chce deep arcane build a naučit se s tím zacházet. Pak jsou problémy s manou vs výsledek zanedbatelné a nikterak rozdílné od fire buildu.
Jediná skutečná mana konzerva je frost build. |
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Tharn
New Member
190 Posts |
Posted - 01/03/2005 : 14:16:28
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quote: Originally posted by Tragedy
K cemu je ta arcane explosion? Me prijde, ze to dela minimalni damage.
1. Je to další instant cast kouzlo do tvého arzenálu 2. Na rozdíl od ostatních instantních kouzel je bez timeru 3. Je to PBAoE jako Frost Nova, takže můžeš být ke svému cíli i zády 4. DPS začíná být OK od 30. úrovně, ale optimální DPM dosáhneš až od 3 cílů nahoru (zerg vs zerg nebo PvE) |
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Rodier
Moderator
4328 Posts |
Posted - 05/04/2005 : 01:34:53
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Hm, dal by se postavit build fire/arcane ale i frost - kvuli udrzeni meelee od tela? Pripadne jak udrzi fire/arcane meelery od tela? aby moh pouzit fireball kterej se mi zda dost silnej.. nebo fb v pvp vubec? |
First of all, who cares? Goodbye! Don't let the door hit you in the ass when you leave! Secondly, you will still buy this. Stop fishing for attention you lonely little troll.
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Aragorn
Average Member
1001 Posts |
Posted - 05/04/2005 : 09:05:55
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trosku sem prehodnotil svuj fire/arcane build fireball ma i s talentama 3 sec casttime, coz se je imo silene dlouha doba v pvp, scorch ftw :p to rodier: fire/arcane ma taky nastroje jak udrzet meelery od tela - ice armor, frost nova, blastwave, cone of cold, pripadnej proc impactu, nebo pouzit rank 1 frostbolt s 1,5sec casttime ;) kazdopadne nejdulezitejsi je zacinat kazdej boj 1v1 ovci :)
Arcane Talents (21 points)
Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Dampen Magic - 2/2 points Increases the effect of your Dampen Magic spell by 50%.
Improved Counterspell - 2/2 points Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Presence of Mind - 1/1 point When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Frost Talents (0 points)
None
Fire Talents (30 points)
Impact - 5/5 points Gives your fire spells a 10% chance to stun the taget for 2 seconds.
Flame Throwing - 2/2 points Increases the range of your fire spells by 6 yards.
Ignite - 5/5 points Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.
Improved Flamestrike - 3/3 points Increases the critical strike chance of your Flamestrike spell by 15%.
Burning Soul - 3/3 points Gives your fire spells a 65% chance to not lose casting time when you take damage.
Incinerate - 2/2 points Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Improved Scorch - 1/5 point Burns the target for an additional 5% of your Scorch spell damage over 4 seconds.
Critical Mass - 3/3 points Increases the critical strike chance of your fire spells by 6%.
Blast Wave - 1/1 point A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 fire damage, and dazing them for 6 seconds.
Fire Power - 5/5 points Increases the damage done by your fire spells by 10%.
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Kallath <Mor do Kuli> |
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pmikulec
Starting Member
17 Posts |
Posted - 05/04/2005 : 10:27:31
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To Kotte: ja taky jedu Frost/arcane.teda zatim spis frost protoze arcane mi prisla jako zrout many.A je to docela v pohode.Hodne je spomalujes a zamrazis tak maji problem se k tobe dostat.Ale jakmile se nekdo muze lecit.Tak je to spatny protoze vetsinou dojedu na manu. |
Zorander |
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Tharn
New Member
190 Posts |
Posted - 05/04/2005 : 12:17:14
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Docela by mne zajímalo, proč lidi kopírují ty strašně dlouhé seznamy talentů s mezerami a dlouhými popisky, když každý ví, co je Imp. Fireball a Blast Wave a kdo ne, může se podívat. |
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Tragedy
Moderator
2637 Posts |
Posted - 05/04/2005 : 12:44:25
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quote: Originally posted by Tharn
Docela by mne zajímalo, proč lidi kopírují ty strašně dlouhé seznamy talentů s mezerami a dlouhými popisky, když každý ví, co je Imp. Fireball a Blast Wave a kdo ne, může se podívat.
Protoze to takhle vyhodi talent calculator? Protoze jsou lidi liny to editnout? Protoze to zatim nikomu nevadilo? |
Tragedy "Killing is my business... ...and business is good!" |
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Rodier
Moderator
4328 Posts |
Posted - 07/04/2005 : 04:34:54
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aragorn > proc zacinat ovci? abys moh poodbehnout? ja zatim mel normalni pvp s nekym na stejnem/podobnem levelu jen 2x a dycky sem dal ovci az kdyz sem potreboval rest nebo tak neco :) asi ze jeste nemam pyroblast |
First of all, who cares? Goodbye! Don't let the door hit you in the ass when you leave! Secondly, you will still buy this. Stop fishing for attention you lonely little troll.
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Black
Moderator
2371 Posts |
Posted - 07/04/2005 : 07:48:21
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quote: Originally posted by Rodier
aragorn > proc zacinat ovci? abys moh poodbehnout? ja zatim mel normalni pvp s nekym na stejnem/podobnem levelu jen 2x a dycky sem dal ovci az kdyz sem potreboval rest nebo tak neco :) asi ze jeste nemam pyroblast
rodiere a v dalsim kole si umrel ze ? |
Black |
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Tragedy
Moderator
2637 Posts |
Posted - 07/04/2005 : 08:06:48
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quote: Originally posted by Rodier
aragorn > proc zacinat ovci? abys moh poodbehnout? ja zatim mel normalni pvp s nekym na stejnem/podobnem levelu jen 2x a dycky sem dal ovci az kdyz sem potreboval rest nebo tak neco :) asi ze jeste nemam pyroblast
A muzes mi rict jak si restnul a jakej to melo smysl? A ano, ovce se na zacatku davaproto, aby si mohl poodbehnout - dost podstatna vec rekl bych. |
Tragedy "Killing is my business... ...and business is good!" |
Edited by - Tragedy on 07/04/2005 08:07:32 |
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Icah
Starting Member
31 Posts |
Posted - 07/04/2005 : 08:32:44
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Jen pro informaci při souboji třeba s rouguem vás může omráčit i přes Mana shield. A to je potom už konec a ikdyž se dá z něj teleportovat blinkem tak omráčení zůstáváte pořád :( on vás doběhne a omrači znovu. Doufám že štít Ice barier takovou vadu nemá. |
E&B,SW,EVE,WOW, LOTR---Megg |
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pmikulec
Starting Member
17 Posts |
Posted - 07/04/2005 : 08:49:14
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Davat ovecku kdyz se potrebuju restnout?A oveckou i restnu enemy protoze v ovecce se zdravi obnovuje tusim 1500%.To si pak zase na yacatku ale bez many nebo s hodne mensi manou. |
Zorander |
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MegaDeath
Average Member
1989 Posts |
Posted - 07/04/2005 : 09:19:07
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quote: Originally posted by Icah
Jen pro informaci při souboji třeba s rouguem vás může omráčit i přes Mana shield. A to je potom už konec a ikdyž se dá z něj teleportovat blinkem tak omráčení zůstáváte pořád :( on vás doběhne a omrači znovu. Doufám že štít Ice barier takovou vadu nemá.
fakt to omraceni zustane? to se mi clovece nezda, hraju rogua a pokazdy se mi z cheap shotu mag blinkne a hned je ze me ovce, zadny takovy ze by tam stal a klimbal sebou a cekal az ho dobehnu tam neni... |
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Transylvanec
New Member
263 Posts |
Posted - 07/04/2005 : 10:53:13
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quote: Originally posted by Icah
Jen pro informaci při souboji třeba s rouguem vás může omráčit i přes Mana shield. A to je potom už konec a ikdyž se dá z něj teleportovat blinkem tak omráčení zůstáváte pořád :( on vás doběhne a omrači znovu. Doufám že štít Ice barier takovou vadu nemá.
Nema :)
prevcirem me v desolanci zkousel rogue 44lvl ja 35 lvl v posledni chvili sem si nahodil iceblok nebo jak se to menuje a pak jen cekal 8 sec a blinkal pryc :)
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TransylvanecIII. LordDeathSlayer http://www.fanta.dk/showmovie.asp?mid=56D12CFC-9A44-4960-A06C-90E5E71B3820
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Icah
Starting Member
31 Posts |
Posted - 07/04/2005 : 12:12:15
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Nevim na čem závisí délka omráčení ale to že tě rogue nedohnal asi bylo tím že mu běžel timeout na sprintu. Jinak bys mu jen s blink teleportem neutekl. A navíc otočit se k roguovi zády je nebezpečné, zezadu má bonusy na úder. |
E&B,SW,EVE,WOW, LOTR---Megg |
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Mefisto
Junior Member
767 Posts |
Posted - 07/04/2005 : 13:29:59
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quote: Originally posted by MegaDeath
quote: Originally posted by Icah
Jen pro informaci při souboji třeba s rouguem vás může omráčit i přes Mana shield. A to je potom už konec a ikdyž se dá z něj teleportovat blinkem tak omráčení zůstáváte pořád :( on vás doběhne a omrači znovu. Doufám že štít Ice barier takovou vadu nemá.
fakt to omraceni zustane? to se mi clovece nezda, hraju rogua a pokazdy se mi z cheap shotu mag blinkne a hned je ze me ovce, zadny takovy ze by tam stal a klimbal sebou a cekal az ho dobehnu tam neni...
muj souboj s magem vypada zhruba tak ze prvni stealth attack cheap shot mag hodi novu a blinkne pryc davam vanish mackam sprint bezim k nemu davam mu ambush, s trochou stesti uz mam 5 bodu tak mackam evisc ( tady by pred toho mohl prijit este cold blood ale ten bude az na 59 :) ) mag v tuhle chvili vetsinou zpanikari a nejak ho uz domlatim ve chvili kdy narazim na maga kterej nepanikari tak piju free action potion a toho maga proste umlatim, snazit se fightit s magem kdyz je cooldown na vanishi nema vubec zadnej smysl, jedina sance jak ho v tu chvili zabit je free action potion, to same plati pro druida s tim ze tam se prvne pouziva spider belt, az budu na 60 pravdepodobne budu nosit v inv veci a prehazovat je podle toho koho potkam ( preci jen ten spider belt nema nijak super staty ) |
"The time for desperation is upon us. Let's play." |
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Aragorn
Average Member
1001 Posts |
Posted - 08/04/2005 : 07:58:42
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quote: Originally posted by Rodier
aragorn > proc zacinat ovci? abys moh poodbehnout? ja zatim mel normalni pvp s nekym na stejnem/podobnem levelu jen 2x a dycky sem dal ovci az kdyz sem potreboval rest nebo tak neco :) asi ze jeste nemam pyroblast
ano, ovci na zacatku proto abych si odbehnul a zacal pyroblastem/fireballem ovci v prubehu boje pouzivam jen pokud potrebuju pouzit evocation/bandaze (mam timery na lahvich), ovsem boj tim v podstate zacina znova (oba ste full) |
Kallath <Mor do Kuli> |
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MegaDeath
Average Member
1989 Posts |
Posted - 08/04/2005 : 09:25:47
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oba ste full a ty mas timery v pytly a minutu se nemuzes bandagovat |
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MegaDeath
Average Member
1989 Posts |
Posted - 08/04/2005 : 09:30:17
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quote: muj souboj s magem vypada zhruba tak ze prvni stealth attack cheap shot mag hodi novu a blinkne pryc davam vanish mackam sprint bezim k nemu davam mu ambush, s trochou stesti uz mam 5 bodu tak mackam evisc ( tady by pred toho mohl prijit este cold blood ale ten bude az na 59 :) ) mag v tuhle chvili vetsinou zpanikari a nejak ho uz domlatim ve chvili kdy narazim na maga kterej nepanikari tak piju free action potion a toho maga proste umlatim, snazit se fightit s magem kdyz je cooldown na vanishi nema vubec zadnej smysl, jedina sance jak ho v tu chvili zabit je free action potion, to same plati pro druida s tim ze tam se prvne pouziva spider belt, az budu na 60 pravdepodobne budu nosit v inv veci a prehazovat je podle toho koho potkam ( preci jen ten spider belt nema nijak super staty )
no spider belt sem na lvl60 vymenil za shadowcraft belt prave kvuli statsum, takze ted u sebe taham zasobu free action potionu...
pokud hodim vanish, tak prave schytam frostnovu nebo arcane explosion a zadnej ambush se vetsinou uz nekona (jinak povedenym ambushem dokazu ubrat i 50% jeho zivota :/) |
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ivan
Starting Member
48 Posts |
Posted - 10/04/2005 : 02:36:42
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Heh, kdo kdy videl aby lvl60 pvp mage mel fire build? jedine frost/arcane :)
A vubec, mage na rogua nema vubec sanci, pokud ma rogue blind + slumber sand + vanish + sprint + preparation tak je mage at je jakkoliv dobrej tuhej behem 10-14 sekund |
Anarchy Online: Ivanius 220 Fixer PlanetSide: Ivanius 20 Infiltrator World of Warcraft: Defka 60 Mage / Hajzl 60 Rogue |
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Tharn
New Member
190 Posts |
Posted - 11/04/2005 : 10:22:36
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quote: Originally posted by ivan
Heh, kdo kdy videl aby lvl60 pvp mage mel fire build? jedine frost/arcane :)
huh?
quote: A vubec, mage na rogua nema vubec sanci, pokud ma rogue blind + slumber sand + vanish + sprint + preparation tak je mage at je jakkoliv dobrej tuhej behem 10-14 sekund
Kolik má lvl 60 rogue hp? |
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Mefisto
Junior Member
767 Posts |
Posted - 11/04/2005 : 11:26:34
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quote: Originally posted by Tharn
quote: Originally posted by ivan
Heh, kdo kdy videl aby lvl60 pvp mage mel fire build? jedine frost/arcane :)
huh?
quote: A vubec, mage na rogua nema vubec sanci, pokud ma rogue blind + slumber sand + vanish + sprint + preparation tak je mage at je jakkoliv dobrej tuhej behem 10-14 sekund
Kolik má lvl 60 rogue hp?
bez cooldownu se dobrej mag porazit neda ... se vsema cooldownama je to az prilis snadny .. holt zase extremy no :) 2x vanish 2x blind 2x CB 2x sprint ... to je pak proste sado |
"The time for desperation is upon us. Let's play." |
Edited by - Mefisto on 11/04/2005 11:28:49 |
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MegaDeath
Average Member
1989 Posts |
Posted - 11/04/2005 : 13:15:48
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quote: Originally posted by Tharn Kolik má lvl 60 rogue hp?
ted mam cca 4000+, ale teprv zacinam shanet dobrej equip |
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Roman76
New Member
129 Posts |
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Tragedy
Moderator
2637 Posts |
Posted - 11/04/2005 : 15:29:51
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Takze jsem prehodnotil svuj puvodni zamer a fire/arcane sem vymenil za arcane/fire.
Zde je muj build, prosim pripojte komentare a kritiku.
Class: Mage Level: 60
Arcane Talents (21 points)
# Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
# Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
# Improved Arcane Explosion - 5/5 points Reduces the casting time of your Arcane Explosion by 1.5 seconds.
# Improved Counterspell - 2/2 points Gives your Counterspell a 100% chance to silence the target for 4 seconds.
# Arcane Meditation - 2/5 points Allows 6% of your Mana regeneration to continue while casting.
# Presence of Mind - 1/1 point When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Frost Talents (0 points)
# None
Fire Talents (30 points)
# Improved Fireball - 5/5 points Reduces the casting time of your Fireball by 0.5 seconds.
# Impact - 5/5 points Gives your fire spells a 10% chance to stun the taget for 2 seconds.
# Flame Throwing - 2/2 points Increases the range of your fire spells by 6 yards.
# Improved Fire Blast - 5/5 points Reduces the cooldown of your Fire Blast spell by 1.5 seconds.
# Ignite - 5/5 points Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.
# Burning Soul - 2/3 points Gives your fire spells a 50% chance to not lose casting time when you take damage.
# Pyroblast - 1/1 point Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds.
# Improved Scorch - 5/5 points Burns the target for an additional 25% of your Scorch spell damage over 4 seconds. |
Tragedy "Killing is my business... ...and business is good!" |
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Mefisto
Junior Member
767 Posts |
Posted - 11/04/2005 : 18:19:15
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quote: Originally posted by Tragedy
nemuzu si pomoct ale pyroblast mi prijde prdu 6 talentu ktery ti nic nepridaj - imho by bylo mnohem lepsi zbavit se presence of mind a jet combustion a na zacatku fightu misto pyroblastu zacit normalni fireballem nekdy s combustion Arcane Talents (18 points)
# Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
# Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Improved Arcane Explosion - 5/5 points Reduces the casting time of your Arcane Explosion by 1.5 seconds.
# Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
# Improved Counterspell - 2/2 points Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (0 points)
# None
Fire Talents (33 points)
# Impact - 5/5 points Gives your fire spells a 10% chance to stun the taget for 2 seconds.
# Improved Fire Blast - 5/5 points Reduces the cooldown of your Fire Blast spell by 1.5 seconds.
# Ignite - 5/5 points Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.
# Incinerate - 2/2 points Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
# Burning Soul - 2/3 points Gives your fire spells a 50% chance to not lose casting time when you take damage.
# Improved Scorch - 5/5 points Burns the target for an additional 25% of your Scorch spell damage over 4 seconds.
# Critical Mass - 3/3 points Increases the critical strike chance of your fire spells by 6%.
# Fire Power - 5/5 points Increases the damage done by your fire spells by 10%.
# Combustion - 1/1 point When activated, this spell gives your next fire damage spell a 100% critical strike chance.
tohle mi prijde jako lepsi build hlavne fire power 5/5 +10% dmg fire spells je hodne brutalni, critical mass taky bomba +6% ke critu to je silny jak prase :), a o combustion se ani zminovat nebudu :)
jinak si porovnej pak dmg fireballu a pyroblastu a vem si ze pyroblast pouzijes tak jednou dvakrat za celej duel .... i s frost novou je to davat znova riskantni - 6s cast je fakt alot a scorchovanim nadelas vic dmg protoze mas vic critu -- ale je to jen nazor rogua ve vetru :) ( jinak trosku lituju toho ze sem nezalozil maga ... holt sem vybiral jestli mag/rogue ) |
"The time for desperation is upon us. Let's play." |
Edited by - Mefisto on 11/04/2005 18:24:30 |
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beldor5
Average Member
1144 Posts |
Posted - 11/04/2005 : 18:33:09
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quote: Originally posted by Roman76
quote: Originally posted by Bubak
Ja osobne bych asi vymenil Combustion za Presence of Mind, Ignite bych asi taky uplne zrusil (kdyz se podivas na jedno vyborny PvP mage video jmenem Sorrow hill, tak uvidis, ze ten mag ignite nema a presto si to dava neuveritelnym zpusobem) a pridal bych Improved Arcane Explosion (instant cast kouzlo se hodi vzdycky). Jo a tady je ten link na to video: http://warcraftmovies.com/movieview.php?id=479
WOW tak to je pan MAGE tezce to mel pod kontrolou zadne chyby pokud takovich magu bude vic tak potez prdel :o) nejlepsi byl proti paladinum hahahaha RAMBA dostavali napardel ze se nestacili divit.
Me to spise pripada jako by si podaval lamy co o vi o PvP houby, vetsina z tech charu co tam byla snad zapomela i utocit, Pristi nejak zapomeli hazet fear :))) , treba ten druid byl fakt klasa, shiftne do medy ,mag ho zmrazi a von ceka co se bude dit :))) ,hunter nejak zapomel strilet(asi nechtel chudackovi magovi nic udelat) a o te trojici na zaver netreba ani mluvit... To mi pripomina par mych pvp kdyz jsem chytil enemy do rootu a do konce fightu se ani nehnul.. |
..... http://volby.kategorie.cz/ |
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Mefisto
Junior Member
767 Posts |
Posted - 11/04/2005 : 18:47:09
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quote: Originally posted by beldor5
quote: Originally posted by Roman76
quote: Originally posted by Bubak
Ja osobne bych asi vymenil Combustion za Presence of Mind, Ignite bych asi taky uplne zrusil (kdyz se podivas na jedno vyborny PvP mage video jmenem Sorrow hill, tak uvidis, ze ten mag ignite nema a presto si to dava neuveritelnym zpusobem) a pridal bych Improved Arcane Explosion (instant cast kouzlo se hodi vzdycky). Jo a tady je ten link na to video: http://warcraftmovies.com/movieview.php?id=479
WOW tak to je pan MAGE tezce to mel pod kontrolou zadne chyby pokud takovich magu bude vic tak potez prdel :o) nejlepsi byl proti paladinum hahahaha RAMBA dostavali napardel ze se nestacili divit.
Me to spise pripada jako by si podaval lamy co o vi o PvP houby, vetsina z tech charu co tam byla snad zapomela i utocit, Pristi nejak zapomeli hazet fear :))) , treba ten druid byl fakt klasa, shiftne do medy ,mag ho zmrazi a von ceka co se bude dit :))) ,hunter nejak zapomel strilet(asi nechtel chudackovi magovi nic udelat) a o te trojici na zaver netreba ani mluvit... To mi pripomina par mych pvp kdyz jsem chytil enemy do rootu a do konce fightu se ani nehnul..
bavilo by te se koukat na video 1vs1 kde sou souperi stejnych kvalit nebo je lepsi video 1vs3 kde ty 3 sou lamy ale na tom 1 je poznat ze mu to fakt jde ... a ten mag je fakt hodne rychlej jen koukej jak meni bary a presne vi kde co ma ... a fakt nedela chyby, nebo se jukni na stucka v rogue sekci ... taky maniak co nedela chyby ( jen obcas ale ono zahrat rogua uplne bez chyby fakt vubec neni mozny, kdyz o tom zpetne premyslite tak vite kde jste udelali chybu jakou a ze by se to dalo udelat stokrat lip ale zrovna rogue je char kde sou ty rozhodnuti fakt v rozmezi nekolika desetin sekundy :) ) mage je v tomhle ohledu ponekud pomalejsi char, vic casu promyslet co udelas nicmene mas pravdu ze ty lidi tam byli vesmes jak ovce |
"The time for desperation is upon us. Let's play." |
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Goosfraba
Starting Member
21 Posts |
Posted - 11/04/2005 : 18:55:49
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quote: Originally posted by Mefisto
bavilo by te se koukat na video 1vs1 kde sou souperi stejnych kvalit nebo je lepsi video 1vs3 kde ty 3 sou lamy ale na tom 1 je poznat ze mu to fakt jde ... a ten mag je fakt hodne rychlej jen koukej jak meni bary a presne vi kde co ma ... a fakt nedela chyby, nebo se jukni na stucka v rogue sekci ... taky maniak co nedela chyby ( jen obcas ale ono zahrat rogua uplne bez chyby fakt vubec neni mozny, kdyz o tom zpetne premyslite tak vite kde jste udelali chybu jakou a ze by se to dalo udelat stokrat lip ale zrovna rogue je char kde sou ty rozhodnuti fakt v rozmezi nekolika desetin sekundy :) ) mage je v tomhle ohledu ponekud pomalejsi char, vic casu promyslet co udelas nicmene mas pravdu ze ty lidi tam byli vesmes jak ovce [/quote]
Nevim, treba je to jen muj nazor ale videl sem vsecky 3 sorrow hill videa a prijde mi to celkem na jedno brdo, OVCE,FIREBALL,SCORCH,FIRE BLAST, SCORCH pak nakej ten teleport a fireball to konci,... takhle zabil 90% lidi v tom videu... |
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Mefisto
Junior Member
767 Posts |
Posted - 11/04/2005 : 20:23:25
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quote: Originally posted by Goosfraba
quote: Originally posted by Mefisto
bavilo by te se koukat na video 1vs1 kde sou souperi stejnych kvalit nebo je lepsi video 1vs3 kde ty 3 sou lamy ale na tom 1 je poznat ze mu to fakt jde ... a ten mag je fakt hodne rychlej jen koukej jak meni bary a presne vi kde co ma ... a fakt nedela chyby, nebo se jukni na stucka v rogue sekci ... taky maniak co nedela chyby ( jen obcas ale ono zahrat rogua uplne bez chyby fakt vubec neni mozny, kdyz o tom zpetne premyslite tak vite kde jste udelali chybu jakou a ze by se to dalo udelat stokrat lip ale zrovna rogue je char kde sou ty rozhodnuti fakt v rozmezi nekolika desetin sekundy :) ) mage je v tomhle ohledu ponekud pomalejsi char, vic casu promyslet co udelas nicmene mas pravdu ze ty lidi tam byli vesmes jak ovce
Nevim, treba je to jen muj nazor ale videl sem vsecky 3 sorrow hill videa a prijde mi to celkem na jedno brdo, OVCE,FIREBALL,SCORCH,FIRE BLAST, SCORCH pak nakej ten teleport a fireball to konci,... takhle zabil 90% lidi v tom videu... [/quote] a co jinyho chces za maga vymejslet mag neni rogue, za maga tezko vymyslis novy taktiky a nemusis se rozhodovat v milisekundach jako u rogua jinak ja nerikal ze mi ty videa neprijdou na jedno brdo jen sem rikal ze tne lcovek co to hraje ma fakt rychly reakce a je schopen si hodne hrat s cooldownama, vi presne kdy mu vyprsi frost nova a na to si neco nacaasuje atp. jinak samozrejme je to normalni scorch build ale ten clovek je opravdu jeden z lepsich magu ( nereknu nejlepsi pac ty nejlepsi vetsinou nedelaj videa :) ) |
"The time for desperation is upon us. Let's play." |
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Goosfraba
Starting Member
21 Posts |
Posted - 11/04/2005 : 23:04:25
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quote: Originally posted by Mefisto [ nereknu nejlepsi pac ty nejlepsi vetsinou nedelaj videa :)
tak proto sem od tebe zadny video nenasel :)) ne nic proti, hele ja jen rikam svuj nazor,ja na WoW porad cekam,takze mas pravdu spis ty... :)
PS: to jak sejmul toho lavovyho picusa ( nevim jak se menuje ) v Sorrow Hill 2 me fakt dostava :)) |
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Tragedy
Moderator
2637 Posts |
Posted - 12/04/2005 : 10:47:56
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Srovnani Arcane a fire buildu
sheep + arcane power + fireball + presence of mind + pyroblast + fireball
gives min:
561(72) + 716(268) + 431 = 2048 dmg Arcane Instability 3/3 = 3% higher damage sum=2109dmg
Arcane Power gives 35% more damage sum=2847dmg
Sheep (1,5 sec) + arcane power(1sec cooldown) + fireball(3 sec) + fireblast = 5,5 sec and 2847 damage.
Mana used
440 + 340 + 395 = 1175
Arcane power 35% more mana use
sum=1586 mana
My highest critt with pyroblast is 1770 (with AP)
with the dot and Ignite thats 2818dmg
Doing this followed by a fireblast with 700 dmg i killed a 60 Hunter with full hp, only using two spells. Cast time 3sec while moving NB: PoM Pyroblast
A normal critt with pyroblast is around 1300 - 1400 without AP , if you go for combustion you will get 10% more firespell damage, thats 1540 damage. With ignite and dot your getting a total of around 2440 damage.
mana cost = 440
the arcane build is using 1100 more mana and gives 400 more damage.
If you take sheeping , and spell cast time:
Combustion with pyroblast will take 8,5 sec. And you will not be able to cast a 6 sec cast without sheeping first, a 6 sec long cast is easy to silence and you cant move and a target on the move is not possible to hit.
AP can raise the damage of all schools of magic while firebuild only raise the amount of damage on fire.
PoM can be used with all spells, and a instant sheep is often usefull, and a instant frostbolt against a target on the flee is something you often cant stop to do.
PoM and AP have a cooldown with 3 min In 10 min you will be able to use PoM and AP 3 times.
Combustion have 5 min: 2 times in 10 min.
Overall damage the firebuild vil give more damage over time. In 1on1 the arcane build is the fastest killer and you can also move more.
Arcane missiles is the only spell that can not be disturbed while casting if you put 5 talentpoints in it.
Mana:
Arcane use more mana , but your also getting evocation and 8% more mana.
Other things that follows arcane build:
All mages need instant Arcane explosion , its a must in partys and in instances.
Bether dampen magic and manashield
Higher chance for a critt with all spells.
A firebuild will have problems in highlevel instances: Upper blackrock spire , Lower Blackrock spire , blackrock depths , Molten core ...
Anyway , if want to Molten Core and other highlevel instances you have to be a icemage :) |
Tragedy "Killing is my business... ...and business is good!" |
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Bulway
New Member
191 Posts |
Posted - 12/04/2005 : 11:47:09
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K hp u maga. Nas nejlepsi mag v guilde ma 5098 hp se staminou buffem momentalne. Jede fire/arcane mam pocit. A nevim jestli vam to neco rekne ( me teda ne nezajimam se o magy ) , rikal neco , ze ma +80 spell dmg. |
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MegaDeath
Average Member
1989 Posts |
Posted - 12/04/2005 : 12:59:33
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quote: Originally posted by Bulway
K hp u maga. Nas nejlepsi mag v guilde ma 5098 hp se staminou buffem momentalne. Jede fire/arcane mam pocit. A nevim jestli vam to neco rekne ( me teda ne nezajimam se o magy ) , rikal neco , ze ma +80 spell dmg.
spis kolik ma unbufflej? ono kdyz ma u sebe warlocka, priesta a druida, tak mu to prida pres 1000hp |
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kovarex
Starting Member
2 Posts |
Posted - 09/07/2005 : 20:28:14
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Muzete mi vysvetlit co je na tom scorch tak dobreho? Vzdyt co jsem videl tak to dava hrozne malej dmg a ten talent na to mi prijde taky dost slabej. |
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Seth
Senior Member
2564 Posts |
Posted - 09/07/2005 : 21:04:56
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konstantni rychly cast 1.5s slusna dmg s talentem 4 procenta vyssi crit
v pvp nema dost casu kastit 3s firebaly a blast je "drahy" a "pomaly" (cooldown) v pvm muzes za pomoci scorch dostat clearcast a pak hodit high dmg high mana cost spell (arcane missilles treba) |
Seth Forgotten
bo=protoze!
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Rodier
Moderator
4328 Posts |
Posted - 11/07/2005 : 23:43:55
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Zajimalo by mne PvP mezi arcane/frost buildem a hunter nebo warlockem. Jak by probihalo.. Co myslite? |
First of all, who cares? Goodbye! Don't let the door hit you in the ass when you leave! Secondly, you will still buy this. Stop fishing for attention you lonely little troll.
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ivan
Starting Member
48 Posts |
Posted - 12/07/2005 : 03:45:18
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Jsem celkem spokojeny se svym Frost/Arcane buildem, chapu ze kvuli BG/PvP se vsichni lidi honi za Arcane/Fire buildem, kvuli dmg, ale jako frost mate o dost vyssi zivotnost uz kvuli iceblock/icebarrier 2x.
frostboltem davam 690+ reg. hit, a 1350+ crit. v AV si s tim celkem vystacim a proti melee je frost rozhodne vyhoda (nepocitam lamy co pouzivaji v boji free action poty, ktere staci sheepnout na 30 sekund a pockat az vyprsi pot :).
S frostem je to velice defensivni playstyle, coz hodne lidem asi neni prijemne :) |
Anarchy Online: Ivanius 220 Fixer PlanetSide: Ivanius 20 Infiltrator World of Warcraft: Defka 60 Mage / Hajzl 60 Rogue |
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Tragedy
Moderator
2637 Posts |
Posted - 12/07/2005 : 14:20:22
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Jaky je idealni Frost Mage build? Ty talenty ve frost sou spickovy a chtel bych je skoro vsechny :) ale zaroven bych chtel mit asi i PoM v arcane. Ach jo... poradte!!! :) |
Tragedy "Killing is my business... ...and business is good!" |
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Marcus
Starting Member
13 Posts |
Posted - 12/07/2005 : 16:01:28
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Da se udelat celkem dobrej build i s PoM akorat to bude bez barrier a frostbite no, je to fakt skvelej mana effective build - hodne critujes za malo many.
Improved Frostbolt Rank 5 Ice Shards Rank 5 Improved Frost Nova Rank 2 Piercing Ice Rank 3 Cold Snap Rank 1 Arctic Reach Rank 2 Frost Channeling Rank 3 Shatter Rank 5 Ice Block Rank 1 Improved Cone of Cold Rank 3 Frost Total: 30
Improved Arcane Missiles Rank 5 Arcane Concentration Rank 5 Improved Arcane Explosion Rank 5 Evocation Rank 1 Improved Mana Shield Rank 2 Improved Counterspell Rank 2 Presence of Mind Rank 1 Arcane Total: 21
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Husar, NE warrior, DT |
Edited by - Marcus on 12/07/2005 16:05:35 |
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