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 Zajimave zmeny pro raidovani ve 2.1.0
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Elfkam
Starting Member

75 Posts

Posted - 03/04/2007 :  08:26:04  Show Profile  Send Elfkam an ICQ Message Send Elfkam a Private Message  Reply with Quote
Nikde tady na foru jsem to jeste nenasel, tak to hodim sem

Lately, I?ve been seeing a lot of posts about the same subjects ? subjects that have been addressed in an upcoming patch ? so I wanted to let you guys know where things stood.

The Rogue Situation

We?ve done a tuning pass of many of our dungeons/bosses/encounters to ensure that nothing overly punishing occurs to ?melee DPS? that would lead people to favor ranged DPS over Rogues/DPS Warriors etc.

Also, we?ve changed the NPC cleave mechanic so that it?s now a frontal cone ability rather than a 360 degree chain attack. Sweeping Strikes has been removed from all Burning Crusade NPC?s.
We?re also reducing the Glancing Blow damage penalty for creatures 1-3 levels higher than the player. This will have a significant effect on melee DPS as it relates to endgame melee dps. More details on this at a later time.

End Game Itemization

As we?ve stated before, we made a lot of improvements to endgame gear progression. To put it in perspective, take a look at this Warrior Tanking Breastplate from before and after.

Destroyer Chestguard ? Currently
+24 Strength
+22 Agility
+39 Stamina
Blue Socket
Yellow Socket
Red Socket
Socket Bonus +6 Stamina
Equip: Increases Defense Rating by 23
Equip: Increases your dodge rating by 16
Equip: Improves hit rating by 18

Destroyer Chestguard ? Patch 2.1.0
+21 Strength
+22 Agility
+51 Stamina
Blue Socket
Yellow Socket
Red Socket
Socket Bonus +6 Stamina
Equip: Increases Defense Rating by 23
Equip: Increases your dodge rating by 20
Equip: Improved hit rating by 20


?Trash? Concerns

Equally interesting yet non-epic-dropping non-bosses (or ?Trash? as he community likes to call it) has been of concern lately on these forums. In all of our 25 person raid zones we?ve made a number of bug fixes and tuning adjustments. For example, the trash should be significantly easier to clear in most cases ? and take less time. Also, we?ve lengthened the time between respawn on a lot of the trash. Yes, trash will respawn in some cases. It?s a pacing mechanic and one that works well when tuned correctly. For example, the trash before the Prophet Skeram or the trash before Attumen the Huntsmen or the Maiden of Virtue works well. You get a couple of tries on the boss, and if you fail, you spend a short time re-clearing. Yes, there are cases of the trash respawning too fast or the trash being too difficult or too lengthy. Those are the cases we hope to fix. We?ve also fixed some bugs that were allowing the trash to respawn after the boss for a certain area was dead.

Consumables

We?re making substantial changes to the way certain consumables work . In particular, Flasks and Elixirs are going to undergo major changes. More information will be available later on. We want Flasks and Elixirs to be a part of the game. We want alchemy to be a cool, needed profession. But we want to remove the tedium and cost from the massive consumable farming that?s going on for endgame raiding. We?ll provide more information soon ? but for now, expect big changes to Flasks and Elixirs.

Boss Tuning

We?re looking at the boss tuning from dungeons to heroics to raids. Your feedback is being listened to.

To Summarize

We?re making big improvements to the game. Whenever possible, we hotfix changes to get them to you as quickly as possible. Unfortunately, there are many changes that require a patch and cannot be hotfixed. Many of these changes are coming in Patch 2.1.0. The patch will be on PTR?s in the upcoming weeks. You?ll be able to see them there and try them out for yourselves. You?ll also be able to test Black Temple. We?re also looking into ways of making Hyjal accessible on the PTR as well to get more testing on that zone.

I can assure you that we?re aware of the issues you guys are discussing on the boards and we?re listening closely. We?re also dedicated fans of the game ourselves. We play it every day =D We will affect change as quickly as we can. Patch 2.1.0 will be on the PTR soon enough and you?ll all have the opportunity to comment and make suggestions on the changes.

Little
Moderator

2901 Posts

Posted - 03/04/2007 :  08:39:49  Show Profile  Send Little an ICQ Message Send Little a Private Message  Reply with Quote
gief consumables ve formach a upgradenuty T4 armor pro droody :)

kazdopadne zajimavy zmeny a sem zvedavy co s flaskama/elixirama vymysli

"End of hope, end of love, end of time. The rest is silence."
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Stilgar
Average Member

1971 Posts

Posted - 03/04/2007 :  11:46:15  Show Profile  Send Stilgar an ICQ Message Send Stilgar a Private Message  Reply with Quote
Rikat "melee DPS" je demence ... DPS je jednotka (damage per second, dmg / sec) ... neco jako FPS (jednotka rychlosti) apod.

Uprimne me irituje jak se to vzilo (a spousta jinych "wowismu"...). Oznacovat pojmem "DPS" vsechny veci spojene s damazi je blbost ... a oznacovat pojemm DPS nekoho kdo dava damage je pak uz uplna demence ("Melee damage per second..." WTF?! u me to dycky byval "melee damage dealer")
- Zavodnimu autu taky nerikam KmH auto.

/rant&offtopic off

[Stilgar]
Usul, we have wormsign the likes of which even God has never seen.
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Rahman
Moderator

Felcar

4368 Posts

Posted - 03/04/2007 :  11:48:23  Show Profile Send Rahman a Private Message  Reply with Quote
quote:
Originally posted by Stilgar

... neco jako FPS (jednotka rychlosti)


Tve auto jezdi rychlosti az 120 FPS? :)
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Cuk0r
New Member

198 Posts

Posted - 03/04/2007 :  13:21:06  Show Profile  Send Cuk0r an ICQ Message Send Cuk0r a Private Message  Reply with Quote
"...later"
3 mesiace cakania, ok.

Podpisy su pre magorov.
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Pepo
Average Member

2118 Posts

Posted - 03/04/2007 :  13:21:11  Show Profile  Send Pepo an ICQ Message Send Pepo a Private Message  Reply with Quote
Nechapem co je na tom divne, proste mas DPS ... to je presne ako si napisal damage per second, ale preco by sa to nemohlo pouzivat so slovickom meele ? Ked niekdo napise meele dps tak mas na mysli damage z meele utokov. Je to strucnejsie a jednoduchsie myslim.
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Rahman
Moderator

Felcar

4368 Posts

Posted - 03/04/2007 :  13:57:09  Show Profile Send Rahman a Private Message  Reply with Quote
quote:
Originally posted by Pepo

Nechapem co je na tom divne, proste mas DPS ... to je presne ako si napisal damage per second, ale preco by sa to nemohlo pouzivat so slovickom meele ? Ked niekdo napise meele dps tak mas na mysli damage z meele utokov. Je to strucnejsie a jednoduchsie myslim.



Jenozme se tim mysli class, a to uz je nemysl. Spravna zkratka je dd (damage dealer), tudiz melee dd. Bezne se to pouzivalo a az teprve hraci wow to zprznili.
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Brum
New Member

247 Posts

Posted - 03/04/2007 :  14:08:40  Show Profile Send Brum a Private Message  Reply with Quote
quote:
Originally posted by Rahman

quote:
Originally posted by Pepo

Nechapem co je na tom divne, proste mas DPS ... to je presne ako si napisal damage per second, ale preco by sa to nemohlo pouzivat so slovickom meele ? Ked niekdo napise meele dps tak mas na mysli damage z meele utokov. Je to strucnejsie a jednoduchsie myslim.



Jenozme se tim mysli class, a to uz je nemysl. Spravna zkratka je dd (damage dealer), tudiz melee dd. Bezne se to pouzivalo a az teprve hraci wow to zprznili.



lol ... Vase problemy bych chtel mit ...
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beldor5
Average Member

1144 Posts

Posted - 03/04/2007 :  19:24:27  Show Profile  Send beldor5 an ICQ Message Send beldor5 a Private Message  Reply with Quote
quote:
Originally posted by Brum
lol ... Vase problemy bych chtel mit ...

Napadlo me presne to samy

.....
http://volby.kategorie.cz/
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Pepo
Average Member

2118 Posts

Posted - 03/04/2007 :  20:12:57  Show Profile  Send Pepo an ICQ Message Send Pepo a Private Message  Reply with Quote
Ked povies v daoc DD tak myslis direct damage ako napriklad pri kuzle, a DOT ako damage over time ..... takze to az taka univerzalna skratka nebude.
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Jedi_Knight
Average Member

Phobos

1690 Posts

Posted - 03/04/2007 :  20:13:40  Show Profile  Send Jedi_Knight an ICQ Message Send Jedi_Knight a Private Message  Reply with Quote
Lol změny imo, zavádění easy módů klasicky.

[Ianek][Paladin][Burning Blade][World of Warcraft]

Je rozdíl mezi tím znát cestu a kráčet po ní. - Morfeus
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-Mike-
Average Member

1308 Posts

Posted - 03/04/2007 :  20:21:56  Show Profile  Send -Mike- an ICQ Message Send -Mike- a Private Message  Reply with Quote
quote:
Originally posted by Stilgar
...


to je peklo

Krabice je zaklad.
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Stilgar
Average Member

1971 Posts

Posted - 04/04/2007 :  02:12:57  Show Profile  Send Stilgar an ICQ Message Send Stilgar a Private Message  Reply with Quote
quote:
Originally posted by Pepo

Ked povies v daoc DD tak myslis direct damage ako napriklad pri kuzle, a DOT ako damage over time ..... takze to az taka univerzalna skratka nebude.

holt nektere zkratky maji vice vyznamu ... (pr. GM - Guild Master,Game Master, v UO aky Grand Master, ve WoW taky Gold Mine ...) tam uz to pak musi plynou z kontextu
Pouze KEK je univerzalni.

[Stilgar]
Usul, we have wormsign the likes of which even God has never seen.
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Pertha
Moderator

7950 Posts

Posted - 04/04/2007 :  08:16:34  Show Profile  Send Pertha an ICQ Message Send Pertha a Private Message  Reply with Quote
quote:
Originally posted by Stilgar

quote:
Originally posted by Pepo

Ked povies v daoc DD tak myslis direct damage ako napriklad pri kuzle, a DOT ako damage over time ..... takze to az taka univerzalna skratka nebude.

holt nektere zkratky maji vice vyznamu ... (pr. GM - Guild Master,Game Master, v UO aky Grand Master, ve WoW taky Gold Mine ...) tam uz to pak musi plynou z kontextu
Pouze KEK je univerzalni.



stfu

Rock is overpowerd, please nerf. Paper is fine.
Yours, Scissors.
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Luka
New Member

448 Posts

Posted - 04/04/2007 :  08:41:45  Show Profile  Send Luka an ICQ Message Send Luka a Private Message  Reply with Quote
lol
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brutus
Average Member

Tidus

1833 Posts

Posted - 04/04/2007 :  09:10:44  Show Profile  Send brutus an ICQ Message Send brutus a Private Message  Reply with Quote
a co na to doktori? :)

Darkness beyond twilight, Crimson beyond blood that flows, Buried in the stream of time is where your power grows, I pledge myself to conquer all the foes who stand, before the mighty gift bestowed in my unworthy hand, Let the fools who stand before me be destroyed, by the power you and I possess... DRAGON SLAVE!
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JerzeeG
Moderator

krecek

4364 Posts

Posted - 04/04/2007 :  10:09:14  Show Profile  Send JerzeeG an ICQ Message Send JerzeeG a Private Message  Reply with Quote
quote:
Originally posted by brutus

a co na to doktori? :)

doktori jsou DPS class ?

Jerzee <Mor do Kuli>
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Pepo
Average Member

2118 Posts

Posted - 04/04/2007 :  10:12:26  Show Profile  Send Pepo an ICQ Message Send Pepo a Private Message  Reply with Quote
Ee, doktory su HoT holy/resto biatch.
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Regnak
New Member

155 Posts

Posted - 04/04/2007 :  11:32:35  Show Profile  Send Regnak an ICQ Message Send Regnak a Private Message  Reply with Quote
zajimalo by me proc topic, ktery ma dost dobrou informacni hodnotu sjede k diskuzi o uplnych kravinach..

atm this forum sux

WoW Regnak <Narayah> troll rogue - retired
WoW Charity <Narayah> UD mage - retired
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Jedi_Knight
Average Member

Phobos

1690 Posts

Posted - 04/04/2007 :  12:08:24  Show Profile  Send Jedi_Knight an ICQ Message Send Jedi_Knight a Private Message  Reply with Quote
quote:
Originally posted by JerzeeG

quote:
Originally posted by brutus

a co na to doktori? :)

doktori jsou DPS class ?


To byl přece Combat Medic, ne? Doktoři dycky buffovali.

[Ianek][Paladin][Burning Blade][World of Warcraft]

Je rozdíl mezi tím znát cestu a kráčet po ní. - Morfeus
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Rahman
Moderator

Felcar

4368 Posts

Posted - 04/04/2007 :  12:09:02  Show Profile Send Rahman a Private Message  Reply with Quote
quote:
Originally posted by Pepo

Ee, doktory su HoT holy/resto biatch.



Jak kteri, nekteri jsou ocividne shadow ;-)
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Mamut
New Member

Mam

291 Posts

Posted - 04/04/2007 :  15:01:55  Show Profile  Send Mamut an ICQ Message Send Mamut a Private Message  Reply with Quote
quote:
Originally posted by Elfkam
Consumables

We?re making substantial changes to the way certain consumables work . In particular, Flasks and Elixirs are going to undergo major changes. More information will be available later on. We want Flasks and Elixirs to be a part of the game. We want alchemy to be a cool, needed profession. But we want to remove the tedium and cost from the massive consumable farming that?s going on for endgame raiding. We?ll provide more information soon ? but for now, expect big changes to Flasks and Elixirs.


By mě zajímalo jak to chtějí provést, buď zlevní materiál a nebo vyrobí člověk víc kusů ze stejného množství materiálu co doposud. A nebo ještě sníží efekt consumables, ale to si nemyslím, protože by pak nepsali, že chtějí ponechat alchemy cool. Tak jsem zvědav. Někde nějaká novinka o tomto? Jako zapáleného alchymistu mě to zajímá...


World of Warcraft - Mamut [retired]
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Rakhen
Junior Member

917 Posts

Posted - 04/04/2007 :  15:12:20  Show Profile Send Rakhen a Private Message  Reply with Quote
quote:
Originally posted by Mamut
By mě zajímalo jak to chtějí provést, buď zlevní materiál a nebo vyrobí člověk víc kusů ze stejného množství materiálu co doposud. A nebo ještě sníží efekt consumables, ale to si nemyslím, protože by pak nepsali, že chtějí ponechat alchemy cool. Tak jsem zvědav. Někde nějaká novinka o tomto? Jako zapáleného alchymistu mě to zajímá...


A pak že alchymie není nebezpečná, někdo je dokonce na svoji neschopnost pyšnej
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Mamut
New Member

Mam

291 Posts

Posted - 04/04/2007 :  15:19:27  Show Profile  Send Mamut an ICQ Message Send Mamut a Private Message  Reply with Quote
Co tyhle "patch notes", fake?

http://vnboards.ign.com/wow_general_board/b19789/101985516/p1/?45

vypadá to dost seriózně...


World of Warcraft - Mamut [retired]
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MegaDeath
Average Member

1989 Posts

Posted - 04/04/2007 :  15:44:40  Show Profile  Send MegaDeath an ICQ Message Send MegaDeath a Private Message  Reply with Quote
quote:
priest:
“Shadow Reach” now reduces threat caused by Shadow spells by 5/10% in addition to increasing the range of your Shadow spells.


fake, doufam, jinak me to jen nasere
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Mefisto
Junior Member

767 Posts

Posted - 04/04/2007 :  15:58:00  Show Profile  Send Mefisto an ICQ Message Send Mefisto a Private Message  Reply with Quote
uz sem to psal na jinym foru ale ...
“Improved Feign Death” has been changed to give “Feign Death” a 50/100% to remove all harmful effects.

not gonna happen, fake

"The time for desperation is upon us. Let's play."
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Gorog
New Member

259 Posts

Posted - 04/04/2007 :  17:34:58  Show Profile  Send Gorog an ICQ Message Send Gorog a Private Message  Reply with Quote
quote:
Originally posted by Mamut

quote:
Originally posted by Elfkam
Consumables

We?re making substantial changes to the way certain consumables work . In particular, Flasks and Elixirs are going to undergo major changes. More information will be available later on. We want Flasks and Elixirs to be a part of the game. We want alchemy to be a cool, needed profession. But we want to remove the tedium and cost from the massive consumable farming that?s going on for endgame raiding. We?ll provide more information soon ? but for now, expect big changes to Flasks and Elixirs.


By mě zajímalo jak to chtějí provést, buď zlevní materiál a nebo vyrobí člověk víc kusů ze stejného množství materiálu co doposud. A nebo ještě sníží efekt consumables, ale to si nemyslím, protože by pak nepsali, že chtějí ponechat alchemy cool. Tak jsem zvědav. Někde nějaká novinka o tomto? Jako zapáleného alchymistu mě to zajímá...


Mohli by nechat elixiry pres smrt..tzn. by se nosil jen jeden stack tzn. na 5h raidovani by to bohate stacilo.
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Prandur
New Member

237 Posts

Posted - 04/04/2007 :  19:05:32  Show Profile  Send Prandur an ICQ Message Send Prandur a Private Message  Reply with Quote
DPS znamena damage per second - to je jeho primarni vyznam. Nic ale nebrani tomu Vytvorit trideni lidi v raidu (pripadne i class) na 3 skupiny, a tyto si pojmenovat jakkoliv je libo. Ve WoWu se vzilo pojmenovani Tank, Heal a DPS. Jasne, damage-dealing (DD) classy / role je vhodnejsi pojmenovani, ale neujalo se (koliduje s dd=direct damage - protiklad DoT). Nic vic v tom nehledej :)

Prandur,
Guild Master of Black Division [Drak'Thul EU]

http://armory.wow-europe.com/character-sheet.xml?r=Drak'thul&n=Prandur
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Stilgar
Average Member

1971 Posts

Posted - 04/04/2007 :  22:31:52  Show Profile  Send Stilgar an ICQ Message Send Stilgar a Private Message  Reply with Quote
quote:
Originally posted by Prandur

DPS znamena damage per second - to je jeho primarni vyznam. Nic ale nebrani tomu Vytvorit trideni lidi v raidu (pripadne i class) na 3 skupiny, a tyto si pojmenovat jakkoliv je libo. Ve WoWu se vzilo pojmenovani Tank, Heal a DPS. Jasne, damage-dealing (DD) classy / role je vhodnejsi pojmenovani, ale neujalo se (koliduje s dd=direct damage - protiklad DoT). Nic vic v tom nehledej :)



Taky pak ale zase narazime na to ze znacna cast lidi zije v "mantinelech" wow, a predtim zadne MMO nikdy nebylo.

quote:
Originally posted by Regnak

zajimalo by me proc topic, ktery ma dost dobrou informacni hodnotu sjede k diskuzi o uplnych kravinach..

atm this forum sux



Ano ma informacni hodnotu ... ale nema potencial k diskuzi ... I've taken care of that

[Stilgar]
Usul, we have wormsign the likes of which even God has never seen.
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Elfkam
Starting Member

75 Posts

Posted - 05/04/2007 :  08:38:26  Show Profile  Send Elfkam an ICQ Message Send Elfkam a Private Message  Reply with Quote
quote:
Originally posted by Mamut

quote:
Originally posted by Elfkam
Consumables

We?re making substantial changes to the way certain consumables work . In particular, Flasks and Elixirs are going to undergo major changes. More information will be available later on. We want Flasks and Elixirs to be a part of the game. We want alchemy to be a cool, needed profession. But we want to remove the tedium and cost from the massive consumable farming that?s going on for endgame raiding. We?ll provide more information soon ? but for now, expect big changes to Flasks and Elixirs.


By mě zajímalo jak to chtějí provést, buď zlevní materiál a nebo vyrobí člověk víc kusů ze stejného množství materiálu co doposud. A nebo ještě sníží efekt consumables, ale to si nemyslím, protože by pak nepsali, že chtějí ponechat alchemy cool. Tak jsem zvědav. Někde nějaká novinka o tomto? Jako zapáleného alchymistu mě to zajímá...



Podle jistych informaci.. bude efekt Flask prodlozen ze 2h na 4h - nebude nutne tolik farmit.
A dale bude mozne mit na sobe jen 1 efekt elixiru a 1 efekt potionu.

Ale to je neoverene info.
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Pepo
Average Member

2118 Posts

Posted - 05/04/2007 :  08:39:34  Show Profile  Send Pepo an ICQ Message Send Pepo a Private Message  Reply with Quote
No tak to je kurva boost alchemy, to je skor nerf, nemyslis ?
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Elfkam
Starting Member

75 Posts

Posted - 05/04/2007 :  08:46:50  Show Profile  Send Elfkam an ICQ Message Send Elfkam a Private Message  Reply with Quote
Ale oni nepisou ze chteji alchemy boostovat... ja si to vysvetluju tak, ze chteji, aby alchemy i nadale zustalo dulezitou a potrebnou profesí, ale zaroven snizit naroky na farmeni aby to nebyla takova otrocina.
A bud udelaji neco v tom smyslu co jsem psal.. nebo snizi material potrebny k vyrobe... nejlepe nejakou kombinaci obojiho.
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JerzeeG
Moderator

krecek

4364 Posts

Posted - 05/04/2007 :  13:27:33  Show Profile  Send JerzeeG an ICQ Message Send JerzeeG a Private Message  Reply with Quote
mno, to je prece presny vyznam slova "cool" v kretenskem duchu blizzardu:
nebudete muset farmit, protoze to stejne nebudete moct pouzit..

a vubec, "trade" skills ve WoW jsou stejne na hovno, predevsim totiz nejsou "trade"..

Jerzee <Mor do Kuli>
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Jedi_Knight
Average Member

Phobos

1690 Posts

Posted - 05/04/2007 :  13:57:06  Show Profile  Send Jedi_Knight an ICQ Message Send Jedi_Knight a Private Message  Reply with Quote
quote:
Originally posted by JerzeeG

mno, to je prece presny vyznam slova "cool" v kretenskem duchu blizzardu:
nebudete muset farmit, protoze to stejne nebudete moct pouzit..

a vubec, "trade" skills ve WoW jsou stejne na hovno, predevsim totiz nejsou "trade"..


No já si na kovařině po BC docela dobře vydělával, tže alespoň co se BS týče mi to tak jak to je vyhovuje.

[Ianek][Paladin][Burning Blade][World of Warcraft]

Je rozdíl mezi tím znát cestu a kráčet po ní. - Morfeus
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JerzeeG
Moderator

krecek

4364 Posts

Posted - 05/04/2007 :  14:09:41  Show Profile  Send JerzeeG an ICQ Message Send JerzeeG a Private Message  Reply with Quote
quote:
Originally posted by Jedi_Knight

No já si na kovařině po BC docela dobře vydělával, tže alespoň co se BS týče mi to tak jak to je vyhovuje.

docela dobre ? co to je ? 100G za tyden ?

Jerzee <Mor do Kuli>
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Jedi_Knight
Average Member

Phobos

1690 Posts

Posted - 05/04/2007 :  14:17:09  Show Profile  Send Jedi_Knight an ICQ Message Send Jedi_Knight a Private Message  Reply with Quote
quote:
Originally posted by JerzeeG

quote:
Originally posted by Jedi_Knight

No já si na kovařině po BC docela dobře vydělával, tže alespoň co se BS týče mi to tak jak to je vyhovuje.

docela dobre ? co to je ? 100G za tyden ?


Naab.

Celkem bez problémů 200-250g za Nether, heroicy sem chodil jak sem chtěl a vydělávalo to dobře.

[Ianek][Paladin][Burning Blade][World of Warcraft]

Je rozdíl mezi tím znát cestu a kráčet po ní. - Morfeus

Edited by - Jedi_Knight on 05/04/2007 14:17:29
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Sakki
Starting Member

48 Posts

Posted - 05/04/2007 :  15:33:15  Show Profile Send Sakki a Private Message  Reply with Quote
quote:
Originally posted by Elfkam

Ale oni nepisou ze chteji alchemy boostovat... ja si to vysvetluju tak, ze chteji, aby alchemy i nadale zustalo dulezitou a potrebnou profesí, ale zaroven snizit naroky na farmeni aby to nebyla takova otrocina.
A bud udelaji neco v tom smyslu co jsem psal.. nebo snizi material potrebny k vyrobe... nejlepe nejakou kombinaci obojiho.



no, timhle zrusi uplne alchemy a herbalismus... alchemy, uz ted je problem neco prodat a kdyz bude mensi spotreba, bude tezsi neco prodat a jeste k tomu to prodas za min...

to stejny herbalism, nevyplati se ti to pak farmit, pac to nikdo nebude potrebovat...

a to ze jestli povoli jeden potion a jeden elixir, no nevim jak moc jasat... to muzete mit uz ted, pac bossove se nerfnovat nemaji, takze bossove budou stejne tezci, jen se na ne nebudes moct tak napotovoat, takze budou tezsi nez ted??

Sakki - Black Division - DrakThul

"People say we usually raid 24 hours a day with no food or sleep, then when one dies, we replace them with young people that can live for a while. Also, true!"

Edited by - Sakki on 05/04/2007 15:34:20
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DarkFace
Junior Member

700 Posts

Posted - 06/04/2007 :  08:39:08  Show Profile  Visit DarkFace's Homepage  Send DarkFace an ICQ Message Send DarkFace a Private Message  Reply with Quote
Bosovia sa budu moct nerfovat kvoli tomu, ze uz nebudes moct nastackovat na seba vsetky flasky a elixiry.

Na BS zarabam aj ja celkom slusne.
300g za Nether, co je tak 2 hodinky v instanci.

"I must not Fear. Fear is the mind-killer. Fear is little death that brings total obliteration. I will let it pass through me and over me. Where the fear has gone there will be nothing. Only I will remain. "
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Sakki
Starting Member

48 Posts

Posted - 06/04/2007 :  08:58:11  Show Profile Send Sakki a Private Message  Reply with Quote
quote:
Originally posted by DarkFace

Bosovia sa budu moct nerfovat kvoli tomu, ze uz nebudes moct nastackovat na seba vsetky flasky a elixiry.

Na BS zarabam aj ja celkom slusne.
300g za Nether, co je tak 2 hodinky v instanci.



nikde o nerfu bossu neni ani slovo, takze spis zustanou vetsinou stejni ... jsou vetsinou delani tak, ze nepotrebujes skoro zadny poty, to ze se pouzivaji jsou pro zjednoduseni a pro nahrazeni low lvl equipu, slackovani lidi, nedokonale strategie a nedokonaleho provedeni

Sakki - Black Division - DrakThul

"People say we usually raid 24 hours a day with no food or sleep, then when one dies, we replace them with young people that can live for a while. Also, true!"
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DarkFace
Junior Member

700 Posts

Posted - 06/04/2007 :  09:28:41  Show Profile  Visit DarkFace's Homepage  Send DarkFace an ICQ Message Send DarkFace a Private Message  Reply with Quote
Ak si dobre pamatam, tak to bolo niekde v tom predchadzajucom threade, ktory bol deleted.

"I must not Fear. Fear is the mind-killer. Fear is little death that brings total obliteration. I will let it pass through me and over me. Where the fear has gone there will be nothing. Only I will remain. "
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beldor5
Average Member

1144 Posts

Posted - 06/04/2007 :  10:40:52  Show Profile  Send beldor5 an ICQ Message Send beldor5 a Private Message  Reply with Quote
Mno rekneme si to na rovinu,pro hodne class nejsou potky zadnej velkej update.Ja kdyz si na sebe s lockem nahazu vsechny bufy(jidlo/+shadowdmg/velkej oil) tak se mne zvedne dmg tak o 5-6%...To je vzhledem k tomu o cem je vetsina encouteru temer neznatelne.Pokud sezeru flasku tak je to dalsich cca 7%..to uz dohromady ujde,ale nic bez ceho bych se na vetsine bosu neobesel...

.....
http://volby.kategorie.cz/
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Seth
Senior Member

Gig

2564 Posts

Posted - 06/04/2007 :  10:54:56  Show Profile  Send Seth an ICQ Message Send Seth a Private Message  Reply with Quote
quote:
Originally posted by beldor5

Mno rekneme si to na rovinu...
Mno rekneme si to na rovinu... 5-10% boost z flasek a potu je tak zasadni, ze ani prechod z blue do epic gearu ti tolik nepomuze
Takze asi tak

Seth
Forgotten

bo=protoze!

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Rakhen
Junior Member

917 Posts

Posted - 06/04/2007 :  10:59:58  Show Profile Send Rakhen a Private Message  Reply with Quote
quote:
Originally posted by Seth

quote:
Originally posted by beldor5

Mno rekneme si to na rovinu...
Mno rekneme si to na rovinu... 5-10% boost z flasek a potu je tak zasadni, ze ani prechod z blue do epic gearu ti tolik nepomuze
Takze asi tak



To by mě vážně zajímalo jakej blue a jakej epic gear porovnáváš a u které classy.
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Mefisto
Junior Member

767 Posts

Posted - 06/04/2007 :  11:05:56  Show Profile  Send Mefisto an ICQ Message Send Mefisto a Private Message  Reply with Quote
quote:
Originally posted by Rakhen


to za prvý

a za druhý beldore nevím jak ses vubec schopnej rikat "ze by ses bez toho obesel" kdyz nikdo na drakthulu nezabil ani ň v jinejch 25kach nez Gruul a Mag lair...

"The time for desperation is upon us. Let's play."

Edited by - Mefisto on 06/04/2007 11:06:14
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Seth
Senior Member

Gig

2564 Posts

Posted - 06/04/2007 :  11:18:35  Show Profile  Send Seth an ICQ Message Send Seth a Private Message  Reply with Quote
quote:
Originally posted by Rakhen


To by mě vážně zajímalo jakej blue a jakej epic gear porovnáváš a u které classy.

zalezi na tom? prechod mezi blue equipem a rekneme T4 je relativne zanedbatelny

Seth
Forgotten

bo=protoze!

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Tazikus
Moderator

508 Posts

Posted - 06/04/2007 :  11:50:45  Show Profile  Visit Tazikus's Homepage  Send Tazikus an ICQ Message Send Tazikus a Private Message  Reply with Quote
Souhlas napr. u wara je rozdil mezi blue/epic nekterych itemu opravdu zalostny.

Tazikus 70lvl Warrior - Drak´Thul@Immune(http://ctprofiles.net/2747128)
Tazi 60lvl Warrior - ER
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beldor5
Average Member

1144 Posts

Posted - 06/04/2007 :  12:55:25  Show Profile  Send beldor5 an ICQ Message Send beldor5 a Private Message  Reply with Quote
quote:
Originally posted by Mefisto

quote:
Originally posted by Rakhen


to za prvý

a za druhý beldore nevím jak ses vubec schopnej rikat "ze by ses bez toho obesel" kdyz nikdo na drakthulu nezabil ani ň v jinejch 25kach nez Gruul a Mag lair...

marne hledam souvislosti s tim co jsem rekl...vis,von je ten progress mirne o necem jinem nez o flaskach

.....
http://volby.kategorie.cz/
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beldor5
Average Member

1144 Posts

Posted - 06/04/2007 :  12:58:30  Show Profile  Send beldor5 an ICQ Message Send beldor5 a Private Message  Reply with Quote
quote:
Originally posted by Seth

quote:
Originally posted by beldor5

Mno rekneme si to na rovinu...
Mno rekneme si to na rovinu... 5-10% boost z flasek a potu je tak zasadni, ze ani prechod z blue do epic gearu ti tolik nepomuze
Takze asi tak

pro me je prechod s blue do v tedle dobre hlavne craftenych +shadowdmg veci cca +30-35% narust dmg...

.....
http://volby.kategorie.cz/
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Seth
Senior Member

Gig

2564 Posts

Posted - 06/04/2007 :  13:24:55  Show Profile  Send Seth an ICQ Message Send Seth a Private Message  Reply with Quote
quote:
Originally posted by beldor5

pro me je prechod s blue do v tedle dobre hlavne craftenych +shadowdmg veci cca +30-35% narust dmg...

Tohle muze rict kazda classa? aha ja zapomnel, ze jsme ve world of castcraft

Seth
Forgotten

bo=protoze!

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-Mike-
Average Member

1308 Posts

Posted - 06/04/2007 :  13:56:43  Show Profile  Send -Mike- an ICQ Message Send -Mike- a Private Message  Reply with Quote
We're going to be making some changes to trash mobs in Serpentshrine Cavern and Tempest Keep, to make them a bit easier, slower to respawn, and provide some greater incentive to killing them.

We'll be continuing to tune and re-tune dungeons and encounters, but currently these are the two we're most concerned with and will be focusing on.


http://forums.wow-europe.com/thread.html?topicId=272947306&pageNo=1&sid=1#0

Krabice je zaklad.
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Aragorn
Average Member

1001 Posts

Posted - 06/04/2007 :  14:08:59  Show Profile  Send Aragorn an ICQ Message Send Aragorn a Private Message  Reply with Quote
quote:
Originally posted by Seth

quote:
Originally posted by beldor5

pro me je prechod s blue do v tedle dobre hlavne craftenych +shadowdmg veci cca +30-35% narust dmg...

Tohle muze rict kazda classa? aha ja zapomnel, ze jsme ve world of castcraft


treba tohle http://www.ampwow.com/wow/viewNewItems/28435-Mooncleaver.php je solidni boost pro dps wara, casove rozhodne mene narocnejsi nez napriklad pro tailora udelat si spellfire set, ale ono je jednodussi whinovat na forech jak to stoji za hovno co ;)


Kallath <Mor do Kuli>
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