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Seth
Senior Member
   

2564 Posts |
Posted - 22/09/2005 : 07:06:19
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Konecne! http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4981387&p=1&tmp=1#post4981387
The mechanics of most instant melee attacks will be modified to improve item balance upon the release of patch version 1.8. Currently, instant melee attacks do damage based on the damage range of the weapon, plus a bonus for the player’s attack power. This bonus is then multiplied by the speed of the weapon. As a result, slow weapons do more damage than is intended, and fast weapons are considered inferior by most players. We are changing the way the attack power bonus is calculated for instant attacks. This change will NOT affect attack power calculations for normal melee attacks. Instead of multiplying by the speed of the weapon, the attack power bonus will be multiplied by a fixed number pulled from the following table:
Two-handed weapons: 3.3 Daggers: 1.7 All other one-handed weapons: 2.4
As a direct result of this, many weapons will shift position in their relative power. In particular, many epic (purple) quality items will now be more powerful than slower superior (blue) weapons. For the purpose of instant attacks, the Arcanite Reaper and the Barman Shanker will drop slightly in relative power, while Typhoon and Alcor’s Sunrazor will increase in power.
We expect to see the total damage output of a Mortal Strike warrior go down about 4% with the Arcanite Reaper, and up about 4% with Typhoon. We expect the total damage output of a Backstab rogue to go down about 2% with the Barman Shanker and up about 2% with Alcor’s Sunrazor.
This change was not made to reduce the power of instant attacks, but to correct the relative imbalance of weapon itemization. At a given level requirement, epic quality weapons should always be more powerful than superior quality weapons.
Please also note that all normal weapon swings will be completely unaffected by this change. The following abilities are affected by the design change: Sinister Strike, Ambush, Backstab, Whirlwind, Mortal Strike, and Overpower.
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Seth Forgotten
bo=protoze!
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Aramir
ex sejra
  
1083 Posts |
Posted - 22/09/2005 : 09:40:43
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Jinak řečeno půjdu, jako druid, na rogua na 2 rány  |
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 10:09:18
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to je zmena jak krava, no vyndavam kalkulacku a du si to nejak propocitat |
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Stilgar
Average Member
  
1971 Posts |
Posted - 22/09/2005 : 10:11:49
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ta zmena dost resi problem ze 35 dps zbran s 2 speed je na instahity lepsi nez 40 dps 1,8 (s urcitym mnozstvim AP)
nejak zasadne to dmg nemeni ... ale trochu to umozni variabilitu zbrani |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 10:21:28
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nektery zbrane tim ztratej jistou cast svoji sily - vsechny rank14 zbrane, TUF, reaper, krol blade, dal rend set, shanker etc. ted u zbrane pro rogua a warriora zacne platit rychlejsi = vyhodnejsi |
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 10:23:02
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i kdyz asi ani ne, my asi vzdycky zustanem u toho ze horni hranice je pro nasi burst damage to co rozhoduje |
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Seth
Senior Member
   

2564 Posts |
Posted - 22/09/2005 : 10:32:18
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ja tu zmenu konecne vitam Arcanite Reaper uz nebude "jedina" mozna volba pro lidi na lvl 58
edit: a DPS bude vice sledovany atribut u zbrane - ted to bylo aspon u warru o co nejpomalejsi zbrani s co nejvetsi max dmg |
Seth Forgotten
bo=protoze!
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Edited by - Seth on 22/09/2005 10:33:49 |
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Stilgar
Average Member
  
1971 Posts |
Posted - 22/09/2005 : 10:32:46
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chapes to imo spatne
afaik ta 3,3 speed se aplikuje POUZE na pocitani dmg pridaneho z AP ..
ber modelovou situaci s AP 560 (tj + 40 DPS) mas zbran se speed 4 a dmg 200 (50 DPS) das instahit (pro jednoduchost kterej vychazi primo z dmge zbrane) takze das 200 (dmg zbrane) + 40 x 3,3 (40 DPS z AP bonusu x 3,3 speed pro instahit 2Handem) tj das 332 dmg
driv bys dal treba s reaperev vic, bo tech 40 DPS by se nasobilo rychlosti zbrane (tj 3,8) a ne konstantnou 3,3
kdybys mel zbran s 50 DPS and rychlosti 2, byl by dmg per hit 100 + stejny bonus za AP (tj 132) a vysledny hit jenom 232
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[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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Stilgar
Average Member
  
1971 Posts |
Posted - 22/09/2005 : 10:33:59
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quote: Originally posted by Seth
ja tu zmenu konecne vitam Arcanite Reaper uz nebude "jedina" mozna volba pro lidi na lvl 58
to uz neni dlouho ...
solidni zbrane (kdyz neberu hard toget epic dropy)
AR, TuF, Doomsaw, IBS, zbrane z ZG, Hammer of Titan, .... |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 10:37:37
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ted uz se asi nenajde nikdo kdo by zacal tvrdit, ze spinal reaper z ragnarose je horsi nez arcanite reaper s milionem attack power  |
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Stilgar
Average Member
  
1971 Posts |
Posted - 22/09/2005 : 10:42:22
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quote: Originally posted by MegaDeath
ted uz se asi nenajde nikdo kdo by zacal tvrdit, ze spinal reaper z ragnarose je horsi nez arcanite reaper s milionem attack power 
no ani nemuze, stredni hodnota dmg per hit u AR je 204,5 a u SPpinalu 254, dmg za AP ted bude u obou stejnej takze je to jasny jak facka (navic spinal benefituje z rychlejsich normal hitu (vic rage / heroic / normal hitu) |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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Threepio
nic

126 Posts |
Posted - 22/09/2005 : 11:17:53
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je to zmena jak krava, naprosto debilni zmena musim rict, misto aby poresili AR a shanker a mozna jeste par dalsich zbrani ktery jediny zpusobovaly problemy tak snizi dmg output warru a roguu obecne, presny cisla nereknu hned ted z hlavy, ale bude to nekde v radu jednotek % imho kolem 5%, a to mi nepripada v poradku, protoze tohle je proste snizeni dmg 2 classam s tim, ze se tim sekundarne upravilo dmg zbrani, pokud by slo jen o zbrane, slo to vyresit uplne jinak a elegantnejc. Verim tomu ze konecny zmeny budou jiny, bud upravy ty nasobky tak , ze je zvysi a nebo upravi pak jednotlive zbrane v ramci zachovani rovnovahy. Dalsi zasadni nevyhoda, ktera se brzo zacne resit, bude ta ze najednou bude velkej zajem o high dps high speed zbrane, rekneme zbrane kde speed < 2.4 , doted o ne zajem nebyl ze strany rogua, nebyl duvod, nyni mozna zacne a tak budou warrove nadavat ze jim berem jejich tankovaci zbrane a nebude velkej zajem o zbrane 1h s rychlosti nad 2.6 ( tohle je zatim jen predpoklad, pocitam s tim ze se objevi jste jedna moznost a to takova ze na pvp stale slow zbran kvuli burst dmg a na pve speeddps zbran, presna cisla budu schopen poskytnout az po testovani, a urcite se nebude tykat vsech zbrani, zatim jako prvni adept se jevi http://www.thottbot.com/?i=40807 ) a nebo to nakonec bude jeste uplne jinak.
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Tak trosku...klokan |
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 11:26:48
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pro AR je to necelejch 5% u mortal striku |
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Herbicid
Junior Member
 

885 Posts |
Posted - 22/09/2005 : 11:26:57
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Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit. |
Barabariel Herbicidia - Conjurer - FFXIV:RR - [Ragnarok] @Herbicid - Champions Online, Star Trek Online
There are many worlds where I visited already Anarchy Online | Age of Conan | Warhammer Online | StarWars Galaxies | EVE | Earth&Beyond | World of Warcraft | Dungeons & Dragons Online | City of Villains and Heroes | Saga of Ryzom | Lord of the Rings Online
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 11:28:43
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quote: Originally posted by Herbicid
Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit.
o fury warrech s rychlou 1h zbrani sem hodne cetl, nikdy sem si zadnyho nevsimnul (asi chcipnuli aniz by cokoliv udelali) zato kdyz potkam fury warra co ma v jedny ruce empyrean demolisher a ve druhy taky nejakou pomalou palici, tak si ho rozhodne vsimnu... |
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Stilgar
Average Member
  
1971 Posts |
Posted - 22/09/2005 : 11:36:02
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quote: Originally posted by Threepio
je to zmena jak krava, naprosto debilni zmena musim rict, misto aby poresili AR a shanker a mozna jeste par dalsich zbrani ktery jediny zpusobovaly problemy tak snizi dmg output warru a roguu obecne, presny cisla nereknu hned ted z hlavy, ale bude to nekde v radu jednotek % imho kolem 5%, a to mi nepripada v poradku, protoze tohle je proste snizeni dmg 2 classam s tim, ze se tim sekundarne upravilo dmg zbrani, pokud by slo jen o zbrane, slo to vyresit uplne jinak a elegantnejc. Verim tomu ze konecny zmeny budou jiny, bud upravy ty nasobky tak , ze je zvysi a nebo upravi pak jednotlive zbrane v ramci zachovani rovnovahy. Dalsi zasadni nevyhoda, ktera se brzo zacne resit, bude ta ze najednou bude velkej zajem o high dps high speed zbrane, rekneme zbrane kde speed < 2.4 , doted o ne zajem nebyl ze strany rogua, nebyl duvod, nyni mozna zacne a tak budou warrove nadavat ze jim berem jejich tankovaci zbrane a nebude velkej zajem o zbrane 1h s rychlosti nad 2.6 ( tohle je zatim jen predpoklad, pocitam s tim ze se objevi jste jedna moznost a to takova ze na pvp stale slow zbran kvuli burst dmg a na pve speeddps zbran, presna cisla budu schopen poskytnout az po testovani, a urcite se nebude tykat vsech zbrani, zatim jako prvni adept se jevi http://www.thottbot.com/?i=40807 ) a nebo to nakonec bude jeste uplne jinak.
nemas pravdu, porad potrebujes pomalou zbran, kvuli jeji base dmg .. rychla ju ma malou a i kdyz se bonus z AP pripocte jako by byla 3,3 (1,7 u daggeru) tak to nebude moc ...
AR to snizi asi o 4% (psali) a imo to odpovida (zalezi ylozene kolik mas AP) nejak drasticka zmena dmg to neni ... je to nerf daggeru se speedem vetsim nez 1.7 ...
imo je to docela dobry reseni |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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Herbicid
Junior Member
 

885 Posts |
Posted - 22/09/2005 : 11:39:39
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quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid
Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit.
o fury warrech s rychlou 1h zbrani sem hodne cetl, nikdy sem si zadnyho nevsimnul (asi chcipnuli aniz by cokoliv udelali) zato kdyz potkam fury warra co ma v jedny ruce empyrean demolisher a ve druhy taky nejakou pomalou palici, tak si ho rozhodne vsimnu...
Zatim jsem spokojen a vypada ze budu este o neco spokojenenjsi. Ale uvidim. Na zmenu je casu vzdycky dost :)
Samozrejme ze idealni by bylo 2x http://www.thottbot.com/index.cgi?i=42414 :))) Ale to je hudba velmi zdalene budoucnosti :))) Takze bych to videl spis na 2x http://www.thottbot.com/index.cgi?i=35823 |
Barabariel Herbicidia - Conjurer - FFXIV:RR - [Ragnarok] @Herbicid - Champions Online, Star Trek Online
There are many worlds where I visited already Anarchy Online | Age of Conan | Warhammer Online | StarWars Galaxies | EVE | Earth&Beyond | World of Warcraft | Dungeons & Dragons Online | City of Villains and Heroes | Saga of Ryzom | Lord of the Rings Online
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Edited by - Herbicid on 22/09/2005 11:55:04 |
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Warlord
Junior Member
 

892 Posts |
Posted - 22/09/2005 : 11:49:02
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je jasny, zeje to lepsi nez upravovat milion zbrani... 4% zas neni tolik... |
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Colldor
Gimp
  

2165 Posts |
Posted - 22/09/2005 : 11:57:15
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quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid
Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit.
o fury warrech s rychlou 1h zbrani sem hodne cetl, nikdy sem si zadnyho nevsimnul (asi chcipnuli aniz by cokoliv udelali) zato kdyz potkam fury warra co ma v jedny ruce empyrean demolisher a ve druhy taky nejakou pomalou palici, tak si ho rozhodne vsimnu...
Furry warr ktery ma v main handu zbran s speedem 2.8 je mrtvej furry warr. tolik. |
Colldor, Allerious, Turrin Bagalmon [UO - DP] (retired) Colldor, Enforcer <CzA> [Anarchy Online] (retired) Kremilek, Troll Warrior <Zdechliny> [WoW] (retired) Colldor, Zealot <Skull> [WHO] (retired) |
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Threepio
nic

126 Posts |
Posted - 22/09/2005 : 12:36:25
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Nebavim se o snizeni dmg u jenoho konkretniho utoku, pocitam snizeni dmg v instanci jako celku. A neresim warra, ale rogua. Zeptam se jinak, kolik % dmg v instanci jde ze specialnich utoku a kolik z autoattacku? Myslim ze vetsina dmg jde ze specek, pokud je clovek combat ( sealfate build ) tak jede hlavne ss a z nej pak evis, takze pokud se snizi celkovy dmg ss, bude to samozrejme poznat, to samy u dagger, snizeni dmg u bs/ambush zase ovlivni celkovy dps, a to je ten zasadni problem, jak by se tobe libli, kdybys byl dmg class a jen tak z prdele a bez duvodu ti nekdo snizi o 5% dmg co davas? Imo je to opet blizzardi reseni, tzn. nejhorsi ze vsech moznejch
P.S. v instancich kam chodim s warrem mam bezne 1k+ ap, takze to bude fakt znat |
Tak trosku...klokan |
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Herbicid
Junior Member
 

885 Posts |
Posted - 22/09/2005 : 12:55:27
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quote: Originally posted by Threepio
Nebavim se o snizeni dmg u jenoho konkretniho utoku, pocitam snizeni dmg v instanci jako celku. A neresim warra, ale rogua. Zeptam se jinak, kolik % dmg v instanci jde ze specialnich utoku a kolik z autoattacku? Myslim ze vetsina dmg jde ze specek, pokud je clovek combat ( sealfate build ) tak jede hlavne ss a z nej pak evis, takze pokud se snizi celkovy dmg ss, bude to samozrejme poznat, to samy u dagger, snizeni dmg u bs/ambush zase ovlivni celkovy dps, a to je ten zasadni problem, jak by se tobe libli, kdybys byl dmg class a jen tak z prdele a bez duvodu ti nekdo snizi o 5% dmg co davas? Imo je to opet blizzardi reseni, tzn. nejhorsi ze vsech moznejch
P.S. v instancich kam chodim s warrem mam bezne 1k+ ap, takze to bude fakt znat
Zapocitavas i to ze od 1.7 se AP pocita i z Agility? |
Barabariel Herbicidia - Conjurer - FFXIV:RR - [Ragnarok] @Herbicid - Champions Online, Star Trek Online
There are many worlds where I visited already Anarchy Online | Age of Conan | Warhammer Online | StarWars Galaxies | EVE | Earth&Beyond | World of Warcraft | Dungeons & Dragons Online | City of Villains and Heroes | Saga of Ryzom | Lord of the Rings Online
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 12:56:05
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quote: Originally posted by Colldor
quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid
Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit.
o fury warrech s rychlou 1h zbrani sem hodne cetl, nikdy sem si zadnyho nevsimnul (asi chcipnuli aniz by cokoliv udelali) zato kdyz potkam fury warra co ma v jedny ruce empyrean demolisher a ve druhy taky nejakou pomalou palici, tak si ho rozhodne vsimnu...
Furry warr ktery ma v main handu zbran s speedem 2.8 je mrtvej furry warr. tolik.
a muzes tenhle kec necim podlozit? |
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 12:57:29
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quote: Originally posted by Herbicid Zapocitavas i to ze od 1.7 se AP pocita i z Agility?
attack power se zapocitava u rogua z agility od pocatku svetu, nebo myslis neco jinyho? |
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celdric
Average Member
  
1613 Posts |
Posted - 22/09/2005 : 12:59:58
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quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid Zapocitavas i to ze od 1.7 se AP pocita i z Agility?
attack power se zapocitava u rogua z agility od pocatku svetu, nebo myslis neco jinyho?
jeho mozna zmatli zmeny u druida... jinak si to nedovedu vysvetlit... |
no mmo
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Herbicid
Junior Member
 

885 Posts |
Posted - 22/09/2005 : 13:04:48
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quote: Originally posted by celdric
quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid Zapocitavas i to ze od 1.7 se AP pocita i z Agility?
attack power se zapocitava u rogua z agility od pocatku svetu, nebo myslis neco jinyho?
jeho mozna zmatli zmeny u druida... jinak si to nedovedu vysvetlit...
JJ, diky. Asi bych mel obcas spat denne vic nez 5hodin. Zacina se to na me podepisovat.  |
Barabariel Herbicidia - Conjurer - FFXIV:RR - [Ragnarok] @Herbicid - Champions Online, Star Trek Online
There are many worlds where I visited already Anarchy Online | Age of Conan | Warhammer Online | StarWars Galaxies | EVE | Earth&Beyond | World of Warcraft | Dungeons & Dragons Online | City of Villains and Heroes | Saga of Ryzom | Lord of the Rings Online
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kundihrabka
New Member

126 Posts |
Posted - 22/09/2005 : 14:14:02
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quote: Originally posted by Stilgar nemas pravdu, porad potrebujes pomalou zbran, kvuli jeji base dmg .. rychla ju ma malou a i kdyz se bonus z AP pripocte jako by byla 3,3 (1,7 u daggeru) tak to nebude moc ...
AR to snizi asi o 4% (psali) a imo to odpovida (zalezi ylozene kolik mas AP) nejak drasticka zmena dmg to neni ... je to nerf daggeru se speedem vetsim nez 1.7 ...
imo je to docela dobry reseni
Dobre reseni? Takze v podstate nerf vsech daggers, ktere rogues pouzivaji. Nechteli nerfnout primo rogue, protoze by to bylo moc okate, kdyby delali nejake zmeny primo na te class, tak to delaji takhle nenapadne jakoze pres zbrane. |
To, ze Buh nikdy nebyl neznamena, ze neni treba se Ho zbavit. |
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Kořka
Average Member
  

1466 Posts |
Posted - 22/09/2005 : 14:31:37
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Supr změna, aspoň bude větší variabilita zbraní a každý nebude nosit jedno a to samé... A "nerf rogues" je taky fajn  |
Arokh Estarioll |
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Colldor
Gimp
  

2165 Posts |
Posted - 22/09/2005 : 15:13:30
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quote: Originally posted by MegaDeath
quote: Originally posted by Colldor
quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid
Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit.
o fury warrech s rychlou 1h zbrani sem hodne cetl, nikdy sem si zadnyho nevsimnul (asi chcipnuli aniz by cokoliv udelali) zato kdyz potkam fury warra co ma v jedny ruce empyrean demolisher a ve druhy taky nejakou pomalou palici, tak si ho rozhodne vsimnu...
Furry warr ktery ma v main handu zbran s speedem 2.8 je mrtvej furry warr. tolik.
a muzes tenhle kec necim podlozit?
Nehci se tady tvarit jako nejaky extra zkusenej dw furry warr, protoze jsem ten build nejak nepraktikoval, ale nezaklada dw furry warr svou dmg na Heroic Strike-u? S 2.8 MH zbrani sice da lepsi ranu ale miss + nedostatek rychlejch specek my pride jako fatalni ... ale budiz, jsem rad ze lidi tu kombinaci pouzivaj a myslej ze je to fajn a dobry, vic HK pro me  |
Colldor, Allerious, Turrin Bagalmon [UO - DP] (retired) Colldor, Enforcer <CzA> [Anarchy Online] (retired) Kremilek, Troll Warrior <Zdechliny> [WoW] (retired) Colldor, Zealot <Skull> [WHO] (retired) |
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Herbicid
Junior Member
 

885 Posts |
Posted - 22/09/2005 : 15:23:12
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BTW - uz jste se zamysleli ze ne vsechno je nerf, ale necemu se rika i vybalancovani?  |
Barabariel Herbicidia - Conjurer - FFXIV:RR - [Ragnarok] @Herbicid - Champions Online, Star Trek Online
There are many worlds where I visited already Anarchy Online | Age of Conan | Warhammer Online | StarWars Galaxies | EVE | Earth&Beyond | World of Warcraft | Dungeons & Dragons Online | City of Villains and Heroes | Saga of Ryzom | Lord of the Rings Online
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MegaDeath
Average Member
  
1989 Posts |
Posted - 22/09/2005 : 15:32:26
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quote: Originally posted by Colldor
Nehci se tady tvarit jako nejaky extra zkusenej dw furry warr, protoze jsem ten build nejak nepraktikoval, ale nezaklada dw furry warr svou dmg na Heroic Strike-u? S 2.8 MH zbrani sice da lepsi ranu ale miss + nedostatek rychlejch specek my pride jako fatalni ... ale budiz, jsem rad ze lidi tu kombinaci pouzivaj a myslej ze je to fajn a dobry, vic HK pro me 
ano, presne tohle rika teorie, praxe je nekde jinde |
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Colldor
Gimp
  

2165 Posts |
Posted - 22/09/2005 : 15:33:50
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quote: Originally posted by MegaDeath
quote: Originally posted by Colldor
Nehci se tady tvarit jako nejaky extra zkusenej dw furry warr, protoze jsem ten build nejak nepraktikoval, ale nezaklada dw furry warr svou dmg na Heroic Strike-u? S 2.8 MH zbrani sice da lepsi ranu ale miss + nedostatek rychlejch specek my pride jako fatalni ... ale budiz, jsem rad ze lidi tu kombinaci pouzivaj a myslej ze je to fajn a dobry, vic HK pro me 
ano, presne tohle rika teorie, praxe je nekde jinde
a kde? opravdu si myslis ze s 2.80 weaponem v MH udelas nejaky rachot ?
I kdybys mel 2x deathbringere crit warr s prumernou zbrani udela z tebe sekanu ... |
Colldor, Allerious, Turrin Bagalmon [UO - DP] (retired) Colldor, Enforcer <CzA> [Anarchy Online] (retired) Kremilek, Troll Warrior <Zdechliny> [WoW] (retired) Colldor, Zealot <Skull> [WHO] (retired) |
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Kořka
Average Member
  

1466 Posts |
Posted - 22/09/2005 : 15:43:13
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quote: Originally posted by Herbicid
BTW - uz jste se zamysleli ze ne vsechno je nerf, ale necemu se rika i vybalancovani? 
Nerf: To make worse or weaken, usually in the context of weakening something in order to balance out a game. Takže je to víceméně to samé... ^^ |
Arokh Estarioll |
Edited by - Kořka on 22/09/2005 15:43:52 |
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Herbicid
Junior Member
 

885 Posts |
Posted - 22/09/2005 : 15:48:01
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quote: Originally posted by Kořka
quote: Originally posted by Herbicid
BTW - uz jste se zamysleli ze ne vsechno je nerf, ale necemu se rika i vybalancovani? 
Nerf: To make worse or weaken, usually in the context of weakening something in order to balance out a game. Takže je to víceméně to samé... ^^
To ano, ale tady (na imperiu) mi obcas prijde ze Nerf je chapan jako "whin, whin, ti zli autori mi pos*ali klasu a uz nebudu delat crity za xxxxxdmg a ostani classy proti te me budou mit sanci, takze je moje classa nehratelna"  |
Barabariel Herbicidia - Conjurer - FFXIV:RR - [Ragnarok] @Herbicid - Champions Online, Star Trek Online
There are many worlds where I visited already Anarchy Online | Age of Conan | Warhammer Online | StarWars Galaxies | EVE | Earth&Beyond | World of Warcraft | Dungeons & Dragons Online | City of Villains and Heroes | Saga of Ryzom | Lord of the Rings Online
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Edited by - Herbicid on 22/09/2005 15:48:39 |
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Kořka
Average Member
  

1466 Posts |
Posted - 22/09/2005 : 16:04:20
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quote: Originally posted by Herbicid To ano, ale tady (na imperiu) mi obcas prijde ze Nerf je chapan jako "whin, whin, ti zli autori mi pos*ali klasu a uz nebudu delat crity za xxxxxdmg a ostani classy proti te me budou mit sanci, takze je moje classa nehratelna" 
Ale tento problém se vyskytuje mezi klávesnicí a židlí, tudíž s ním nic neuděláš. A vůbec, proč to vůbec řešíme? =) |
Arokh Estarioll |
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Stilgar
Average Member
  
1971 Posts |
Posted - 22/09/2005 : 16:04:45
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quote: Originally posted by kundihrabka
quote: Originally posted by Stilgar nemas pravdu, porad potrebujes pomalou zbran, kvuli jeji base dmg .. rychla ju ma malou a i kdyz se bonus z AP pripocte jako by byla 3,3 (1,7 u daggeru) tak to nebude moc ...
AR to snizi asi o 4% (psali) a imo to odpovida (zalezi ylozene kolik mas AP) nejak drasticka zmena dmg to neni ... je to nerf daggeru se speedem vetsim nez 1.7 ...
imo je to docela dobry reseni
Dobre reseni? Takze v podstate nerf vsech daggers, ktere rogues pouzivaji. Nechteli nerfnout primo rogue, protoze by to bylo moc okate, kdyby delali nejake zmeny primo na te class, tak to delaji takhle nenapadne jakoze pres zbrane.
Reroll PvE ! |
[Stilgar] Usul, we have wormsign the likes of which even God has never seen.
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DarkFace
Junior Member
 
700 Posts |
Posted - 22/09/2005 : 16:29:29
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quote: Originally posted by kundihrabka
quote: Originally posted by Stilgar nemas pravdu, porad potrebujes pomalou zbran, kvuli jeji base dmg .. rychla ju ma malou a i kdyz se bonus z AP pripocte jako by byla 3,3 (1,7 u daggeru) tak to nebude moc ...
AR to snizi asi o 4% (psali) a imo to odpovida (zalezi ylozene kolik mas AP) nejak drasticka zmena dmg to neni ... je to nerf daggeru se speedem vetsim nez 1.7 ...
imo je to docela dobry reseni
Dobre reseni? Takze v podstate nerf vsech daggers, ktere rogues pouzivaji. Nechteli nerfnout primo rogue, protoze by to bylo moc okate, kdyby delali nejake zmeny primo na te class, tak to delaji takhle nenapadne jakoze pres zbrane.
Prisposobit sa a zohnat si epicke dyky, ktore budu konecne lepsie ako Shanker? Asi cakam vela...
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"I must not Fear. Fear is the mind-killer. Fear is little death that brings total obliteration. I will let it pass through me and over me. Where the fear has gone there will be nothing. Only I will remain. " |
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Pepo
Average Member
  
2118 Posts |
Posted - 22/09/2005 : 17:06:08
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Njn, oni totiz ty roguovia placu ze dyka ktoru v duo kludne nafarmia bude horsia ako epicka dyka z ragnarosa. Vy ste taky hnusny, necitlivy debilovia ze sa tym roguom cudujete ??? No kdo by koli takemuto omgwtfpwnd111!!!11!!!11!!!oneone!!!111!!! nerfnu neplakal ??? |
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beldor5
Average Member
  
1144 Posts |
Posted - 22/09/2005 : 17:09:58
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Ja tuhle zmenu hodnotim naopak velmi pozitivne.Konecne se budou pouzivat prakticky vsechny epic zbrane ,hlavne u 2hnd to byl velkej extrem protoze nic co melo speed mensi nez 3.50 nikdo nepouzival at to byl jak chtel dobrej epic.....
navic je to mensi nerf roguu, :) ,a vyvojari si tak otevreli cestu k pridavani 60+dps dyk do hry(doted takova dyka musela mit mene nez 1.7 speed jinak by bala owerp)
Jen by meli hodne posilit rank 14zbrane |
..... http://volby.kategorie.cz/ |
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Rahman
Moderator
   

4368 Posts |
Posted - 22/09/2005 : 17:23:30
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Zajimave je, ze pri fatalnim nerfu def warru nikdo takhle nahlas nekricel... |
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kundihrabka
New Member

126 Posts |
Posted - 22/09/2005 : 18:32:22
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quote: Originally posted by DarkFace Prisposobit sa a zohnat si epicke dyky, ktore budu konecne lepsie ako Shanker? Asi cakam vela...
Shankera uz davno nenosim. Tohle ho sice oslabi, coz me tak nejak netrapi, ale oslabi to i jine noze a to z rad tech epickych.
quote: Originally posted by Pepo
Njn, oni totiz ty roguovia placu ze dyka ktoru v duo kludne nafarmia bude horsia ako epicka dyka z ragnarosa......
No kdyz uz jsme u toho, tak ta kudla se da nafarmit solo a do Perdition's Blade to ma kvalitou hodne daleko. Jedine co je pozitivni je fakt, ze je v podstate zbytecne delat rank 14, protoze ta kudla bude k nicemu.  |
To, ze Buh nikdy nebyl neznamena, ze neni treba se Ho zbavit. |
Edited by - kundihrabka on 22/09/2005 18:36:09 |
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Quart
Starting Member
28 Posts |
Posted - 22/09/2005 : 20:50:36
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Pokud tomu dobre rozumim tak mi zase orezali MortalStrike...svine...  |
[ Quart | Troll Warrior | Drak'thul ] [ Orel | Ptaci Hnizdo | Enemy Territory ] |
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MegaDeath
Average Member
  
1989 Posts |
Posted - 23/09/2005 : 00:11:48
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quote: Originally posted by Rahman
Zajimave je, ze pri fatalnim nerfu def warru nikdo takhle nahlas nekricel...
kricel a krici dnes a denne, se mrkni na us/eu fora, tam se o defensi pise nonstop |
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MegaDeath
Average Member
  
1989 Posts |
Posted - 23/09/2005 : 00:12:35
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quote: Originally posted by beldor5
Ja tuhle zmenu hodnotim naopak velmi pozitivne.Konecne se budou pouzivat prakticky vsechny epic zbrane ,hlavne u 2hnd to byl velkej extrem protoze nic co melo speed mensi nez 3.50 nikdo nepouzival at to byl jak chtel dobrej epic.....
navic je to mensi nerf roguu, :) ,a vyvojari si tak otevreli cestu k pridavani 60+dps dyk do hry(doted takova dyka musela mit mene nez 1.7 speed jinak by bala owerp)
Jen by meli hodne posilit rank 14zbrane
tomu bych az tak moc neveril cece, imho se budou porad pouzivat ty samy zbrane, naprosto |
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Deimos
New Member

440 Posts |
Posted - 23/09/2005 : 06:51:29
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quote: Originally posted by Colldor
quote: Originally posted by MegaDeath
quote: Originally posted by Colldor
quote: Originally posted by MegaDeath
quote: Originally posted by Herbicid
Cim rychlejsi tim lepsi vzdycky. Aspon pro meho Dual wield, furry alta :) Momentalne mam na38lvl 2x http://wow.allakhazam.com/db/item.html?witem=864 jeden of Monkey a druhej of Tiger a 1.5s attack speed si nemuzu nez vynachvalit.
o fury warrech s rychlou 1h zbrani sem hodne cetl, nikdy sem si zadnyho nevsimnul (asi chcipnuli aniz by cokoliv udelali) zato kdyz potkam fury warra co ma v jedny ruce empyrean demolisher a ve druhy taky nejakou pomalou palici, tak si ho rozhodne vsimnu...
Furry warr ktery ma v main handu zbran s speedem 2.8 je mrtvej furry warr. tolik.
a muzes tenhle kec necim podlozit?
Nehci se tady tvarit jako nejaky extra zkusenej dw furry warr, protoze jsem ten build nejak nepraktikoval, ale nezaklada dw furry warr svou dmg na Heroic Strike-u? S 2.8 MH zbrani sice da lepsi ranu ale miss + nedostatek rychlejch specek my pride jako fatalni ... ale budiz, jsem rad ze lidi tu kombinaci pouzivaj a myslej ze je to fajn a dobry, vic HK pro me 
POmale zbrane u furry warriora dust vyrazne obmezuji rage generation a neumoznuju rychle vyuziti rage. beztak to vypada takhle kdyz se nazory ruzni pve - co nejrychleji zbrane pvp - pomaly MH rychly offhand. a to jenom kuli burst dmg. ted to ma jeste vetsi uplatneni kdyz nerfli meneni zbrani.
a co se tyka duelu MS oproti furry warriorovi tak to neni tak jednoznacne jak to colldor psal jenom to ten furry musi umet ;P |
Who is General Failure? and why is he reading my disk? |
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Mefisto
Junior Member
 
767 Posts |
Posted - 24/09/2005 : 03:37:56
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k topicu post na rogue foru k tyrenovi ( rogue rep )
tyren where are you .. bla bla bla ...
He's levelling his pally:
Some time ago...
Dev #1: Wow, did you know this Barman Shanker crits ridiculously hard with lethality? Dev #2: Yeah, holy crap... 2000+? Dev #1: This is awesome! Dev #2: Sorry, man... I've got to petition the team to change that. Dev #1: The dagger? Dev #2: No, lethality on Ambush. Dev #1: <shrugs> Fine, this thing still hits really hard.
Months Later...
Dev #2: You know what? Dev #1: Sup? Dev #2: We're going to nerf the Barman Shanker. Dev #1: Oh, that's okay. I finally got a Gutgore Ripper anyhow. Dev #2: See, that's the thing... all daggers will ambush/backstab as if they're 1.7 speed. Dev #1: But that sucks... why would my lvl 60 MC-drop dagger hit softer? Just nerf the Shanker, man. Dev #2: Well, we can't just change the stats on a weapon. That would be like admitting we were wrong. Dev #1: But we were wrong. Dev #2: That's inconsequential. You see, Tyren made a public post stating that the rewards from Zul'Gurub wouldn't be as good as Molten Core loot because of the disparity in their respective difficulty. Too bad we dropped a 1.9 speed dagger into Zul'Gurug with stats so awesome it made the Perdition's Blade look like a joke. Yeah, we screwed up but the point here is that we can fix all this with one broad, sweeping stroke. Dev #1: <sigh> Well, since this "fixes" the itemization problem, we're gonna get lethality reapplied to ambush, right? Dev #2: No, but at least Barman Shanker won't be so awesome anymore! Dev #1: Dude, you're kind of a d#236;ck. Dev #2: <smirk>
In an adjacent office...
Dev #3: Hey, dude... did you notice that Blade Fury seems broken? My special attacks like eviscerate aren't carrying over to the other mobs. Dev #4: Yeah, but we don't have time to fix it so we put a post on the forums aknowledging an "old" Blade Fury bug. Dev #3: The 2x armor bullsh#236;t? Dev #4: Yeah, that one. Dev #3: How the hell does that help with this bug? Dev #4: Eat your Cheetos™ and stfu.
Meanwhile, elsewhere in the dark, sinister bowels of Blizzard's corporate office...
Tyren: Look, boss... the rogues are pretty PO'ed. C-level executive #1: My son plays a warlock. A WARLOCK, Tyren. Tyren: Well-- C-level executive #1: Do you know how often I have to hear about how he gets "ganked" by some "noob rogue?" Tyren: Regardless, I've got a list of some of the more feasible proposals and requests from the rogue forum. I really think that these ideas deserve some consideration. C-level executive #1: They've HAD their fun! <snatches the paper away> They've had 59 levels of lurking, ganking, and corpse-camping. Now they'll get their come-uppance! Tyren: Isn't there anything-- C-level executive #1: You know something, Tyren... I think you're overly sympathetic to the rogues. Tyren: It's not that, it's just that they've got some valid p-- C-level executive #1: Look, Tyren... I'll tell you what. I'll look over your list-- <absently crumples the paper and discards it> --and you just go back to the rogue forum and tell them you presented the requests, okay? Tyren: That's not entirely honest, sir. C-level executive #1: You like your job, don't you? <looms threateningly> Tyren: Yes, sir. C-level executive #1: Run along and play your Paladin, then.
Later that day...
C-level executive #1: God damn it, Tyren. It looks like you were right. There's a fledgling uprising in the rogue forums. We're gonna have to pull the old bait-and-switch! We'll announce a fix for a broken talent (precision) on one hand and nerf their burst damage on the other. Go! Tell them we'll remove the +5% to hit cap. The fools will think it's a "buff." <Cackles diabolically, slams the phone down, and snorts a line of coke off a 5 yr old philipino boy's ass.>
jinak si myslim ze je to daleko vetsi nerf pro crit wary a sword roguy nez pro dagger roguy ( sam netusim proc tenhle term pouzivam kdyz backstabuju stejne casto jako pouzivam ss, ale to je fuk ) veskery solidni daggers z MC byli 1.8 speed ... -> 1.7 malej nerf ... tak 40-50 dmg na ambushi .. dle meho odhadu, warriori meli veskere dobre zbrane o rychlosti 3.8 snizeni vsech na 3.3 zapricini to ze warrior nosici ted treba lolmace bude hitovat crity mortal striku tak o 10-15% nizsi
mimojine tahle zmena vubec nedela rychle zbrane uzitecnejsimi nez pomale z duvodu dmgrange typhoon ( 2.9 speed 150-225 ) bude stale daleko horsi na mortal striky nez tuf ( 3.8 speed 175-292 ) a to hlavne diky burst dmg kterou mortal strike poskytuje na PvE pravdepodobne zuzitecnili rychlejsi zbrane ale jak rogue tak war bude stale nosit zbran s nejvetsi dmgrange
je to jen nerf waru a roguu edit : jo a mimojine to naprosto znehodnocuje PvP rewardy ... ta PvP dyka bude po patchi davat temer stejnej dmg jako to co mam ted v ruce ja ...rozdil bude tak 10-15 dmg na backstabu
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"The time for desperation is upon us. Let's play." |
Edited by - Mefisto on 24/09/2005 03:51:49 |
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Pharoxx
Starting Member

70 Posts |
Posted - 24/09/2005 : 13:20:21
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2Mefisto: hehe to nema chybu, bohuzel me to prijde jako skutecnost... |
World of Warcraft: Pharris <Motion>, 70lvl shaman @ Drak'Thul EU Pharoxx <Motion>, 70lvl rogue @ Drak'Thul EU Age of Conan: Pharra <Dawn>, 80lvl, Stygian Tempest of Set @ Wildsoul EU (PvP) Pharris <Dawn>, 22+lvl, Cimmerian Bear Shaman @ Wildsoul EU (PvP) |
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Roarke
Starting Member
44 Posts |
Posted - 26/09/2005 : 09:45:58
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quote: Originally posted by Mefisto
k topicu mimojine tahle zmena vubec nedela rychle zbrane uzitecnejsimi nez pomale z duvodu dmgrange typhoon ( 2.9 speed 150-225 ) bude stale daleko horsi na mortal striky nez tuf ( 3.8 speed 175-292 ) a to hlavne diky burst dmg kterou mortal strike poskytuje na PvE pravdepodobne zuzitecnili rychlejsi zbrane ale jak rogue tak war bude stale nosit zbran s nejvetsi dmgrange
Uplne s tim souhklasim, kdyby epic zbrane meli jenom o neco mensi Maxdamg a byly rychlejsi, tak se to vyplati.. bohuzel maji o dost mensi a tak jim tahle uprava nepomuze..
mozna nas ceka jeste jedna uprava a to synchonizace SS s rychlosti zbrane.. takze se bude cekat na dva cooldowny. a pak uz snad epic zbrane s malym dmg a velkou rychlosti budou zvyhodnene.. navic tam napisou,ze tak to bylo mysleno a ze to byl vlastne bug :)
Roarke
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Roman76
New Member

129 Posts |
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Mefisto
Junior Member
 
767 Posts |
Posted - 27/09/2005 : 00:21:39
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quote: Originally posted by Roman76
Tady je navoneny popis zmen v % na Mortal Strajku s nekolika desitkama znamich zbrani zase to tak drasticke nebude jak se na prvni pohled zda http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=491918&p=1&tmp=1#post491918
nooooooo me by zajimalo z jaky attack power to pocita pro cloveka s 2500 AP to samozrejme bude vetsi nerf nez pro toho s 500 ( random cisla :) ) |
"The time for desperation is upon us. Let's play." |
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Pharoxx
Starting Member

70 Posts |
Posted - 27/09/2005 : 09:08:55
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quote: Originally posted by Roarke
mozna nas ceka jeste jedna uprava a to synchonizace SS s rychlosti zbrane.. takze se bude cekat na dva cooldowny. a pak uz snad epic zbrane s malym dmg a velkou rychlosti budou zvyhodnene.. navic tam napisou,ze tak to bylo mysleno a ze to byl vlastne bug :)
Hehe, to by byl takovej maskovanej delete rogue Pokud to myslis ve stylu dam SS...cekam 2,6s (pri viskagovi)..dam dalsi ss atd. |
World of Warcraft: Pharris <Motion>, 70lvl shaman @ Drak'Thul EU Pharoxx <Motion>, 70lvl rogue @ Drak'Thul EU Age of Conan: Pharra <Dawn>, 80lvl, Stygian Tempest of Set @ Wildsoul EU (PvP) Pharris <Dawn>, 22+lvl, Cimmerian Bear Shaman @ Wildsoul EU (PvP) |
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Roman76
New Member

129 Posts |
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