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M.C warior
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me

1073 Posts

Posted - 23/08/2009 :  22:44:09  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
Vaše postava se mimo jiné rozvíjí vybranými mutacemi, přičemž jejich dostupnost je závyslá na frakci, kterou si vyberete.

Augmentation

* Enhancement: This mutant can use his or her own chemistry to alter the composition of other substances for buff, debuff, and healing effects. (Techs, CHOTA.)
* Telekinesis: The user creates kinetic energy with his or her mind and directs it at an enemy for damage and even occasional debuffs. (Lightbearers.)
* Primal: The mutant can activate repressed animal genes to grant personal stat buffs and even grant a few powers that mimic animal abilities and pheromones. (Vistas, CHOTA.)

Restoration

* Telepathic: These powers affect the mind of the targets, changing their perceptions, memories, thought processes—sometimes crushing them. (Lightbearers, Travelers.)
* Nano-Manipulation: Favored by the Techs, this strange mutation alters the bio-electric field so that the mutant can control nanites left on the body after the cloning process. These mutants can direct the nanites to heal them, strengthen their armor, and even resuscitate others. (Techs.)
* Empathy: Users takes wounds and detrimental effects from other players onto themselves. At higher levels, they can also drain Health and Stamina from an opponent. An empathic mutant can also restore the dead by taking massive amounts of damage to him- or herself. (Lightbearers.)

Destruction

* Thermal: By controlling the friction between molecules, characters with this power can cause temperature changes in a small area. This can result in fire and cold damage to targets, along with other debuffs. (CHOTA, Techs.)
* Sonic: This type of mutant can control sound waves and sonic vibrations to unleash sonic attacks, buffs and debuffs. (Travelers, Vistas.)
* Suppression: Allows a character to suppress a mutant’s power by removing buffs and debuffs or even by draining Gamma. (Enforcers.)
* Patho-Transmission: A mutant of this type can unleash disease, poison, and radiation on others. This character is also highly resistant to these kinds of attack. (CHOTA.)


Já bych si asi vybral tuhle větev mutace :

* Nano-Manipulation: Favored by the Techs, this strange mutation alters the bio-electric field so that the mutant can control nanites left on the body after the cloning process. These mutants can direct the nanites to heal them, strengthen their armor, and even resuscitate others. (Techs.)

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Edited by - M.C warior on 23/08/2009 22:58:31
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M.C warior
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me

1073 Posts

Posted - 23/08/2009 :  22:53:08  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
K vehiklum :

Depending on the type of horse, some mounts come with extra pack space. All horses allow their riders to fire shots while mounted, but melee attacks are not possible on a horse.

Other vehicles—such as ATVs, Motorcycles, Dune Buggies, etc.—have several different traits. Some of them have built-in guns that can be fired while driving; others allow you to discharge your personal firearm during the ride.

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M.C warior
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1073 Posts

Posted - 23/08/2009 :  22:58:04  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
K PvP, jsem toho moc nenašel, jen otázku a odpověď :

3. I have looked in the forums and I am not sure but I think they had said there are going to be mini-pvp games like capture the flag and such. If not will there be those types of PVP matches to play? Or is it just going to be battling over the Towns for more faction quests?


We have some PvP encounter areas that have a different focus from the conflict towns, such as who can collect the most resources, but all of our PvP activities are part of the larger world and aren’t really games. We may add arenas in the future, but for now we don’t really have anything for PvP matches with a definite end.

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WereHamster
Junior Member

WereHamster

982 Posts

Posted - 24/08/2009 :  08:35:05  Show Profile Send WereHamster a Private Message  Reply with Quote
Nevím jak to je teď, ale v době bety byly mutace hlavně závislé na statech, které jsem vůbec nerozvíjel.. takže nedosažitelné..

A jestli může hráč udržovat 2 staty a jeden skill a ještě trochu mu zbyde, tak to vrazí do útoku a obrany a na nějaké mutaprkotiny mu opravdu nezbydou zdroje...

Docela mi to teď ve městech padá :(

PVP, kde hráč na levelu 2 může 1hit 1killout hráče na levelu 5 (plně nabufovaného), to musí být megazábava :)
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M.C warior
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me

1073 Posts

Posted - 24/08/2009 :  18:11:58  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
A abych doplnil .. Fallen Earth mě celkem sere, ale sere mě proto, že bych chtěl, aby byl maličko víc polazenej, ta hra dost navozuje atmosféru Falloutu, cítím se v ní dobře, ale zároveň v ní vidim asi tak 2,5 tuny nevyužitáho potencionálu. Jen kdyby si dali větší práci s desingem světa hned by to bylo o řád vejš, ale oni prostě udělali hrbolatou poušť a sem tam prskli město, sem tam horu a nazdar ..

Spawny jsou prostě rozházený po mapě, jak kdyby je tam naházeli random, prostě zas hrbolatá poušť a támhle se binká sedum tíků s bejzbolkama .. proč tam něudělaj barák kolem 2 pistolníky, pět típku s basebolkama a do baráku nedaj bosíka s kulometem ? Hned by to bylo Falloutovštější.

Ale tak já se binkam po základní lokaci no, třeba to dál bude lepší, ale neměla by ta první lokace co jí člověk uvidí bejt superpřitažlivá, aby si to běžel zaplatit ?

Ale abych jen nepomlouval, zase třeba když je nějaký větší město a teď tam jezděj ty lidi v omlácených zbrojích na koních s kloboukama na hlavách a kalachama přes rameno, tak je to fakt super atmosféra a to FPS jim funguje dobře ..

Tahle by mohla bejt ve výsledku slušná, dospělá, vážná hra, podstatně méně PvP zaměřená než DF .. ale musej na tom ještě máknout, nevím jestli se s tím vydáním neukvapili, rozhodně jí budu sledovat.

Jinak se tam asi celkem vyřádí krafti s těma upgradama zbraní co se celkem dost ničej atd. Ještě by to chtělo FFA a full loot :) Ale ž jsem na offic fóru viděl diskusi o takhle nastavenym serveru.

http://mmosite.cz/d/2499-1/FE6.jpg

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Edited by - M.C warior on 24/08/2009 19:26:39
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WereHamster
Junior Member

WereHamster

982 Posts

Posted - 24/08/2009 :  20:49:35  Show Profile Send WereHamster a Private Message  Reply with Quote
72 nevyplácanejch AP :) Bledá závist, já sem skoro neustále v záporu :))
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M.C warior
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me

1073 Posts

Posted - 24/08/2009 :  21:01:23  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
quote:
Originally posted by WereHamster

72 nevyplácanejch AP :) Bledá závist, já sem skoro neustále v záporu :))



Já jsem to hrál vždycky jen chvilku, takže jsem doteď jen udělal pár questů. Crafting a mutace bych si chtěl skusit až teď.

Respektive teď sem si řekl, že si pro začátek udělam pár šípů do kuše, koupil jsem si za 11 chipů Xbow book, kde jsem našel že se vyráběj po 80ks z 5x scrap wood a 5x scrap cooper, materiál jsem koupil za 53 chipů. což je super, protože jinak bych dal za 80 boltů 4*45 chipů, tedy 180 chipů, akorát jeden svazek šipek trvá udělat 7.45 minut, jak dlouho pak asi potvrvá udělat kvalitní snajpu, nějaké příslušenství a balík nábojů ?


Btw jak vlastně vypadá tvůj herní progres, co máš za zbraně ?

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Edited by - M.C warior on 24/08/2009 21:02:07
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WereHamster
Junior Member

WereHamster

982 Posts

Posted - 24/08/2009 :  22:04:50  Show Profile Send WereHamster a Private Message  Reply with Quote
Jsem asi na 6-7, teď nevím.. mám kuši level 24, na level 30 nemám materiál, chybí mi salvaged wood.. několik kusů.. objel jsem na koni pár severnějších měst, kde v betě tohle šlo normálně koupit, ale soudruzi upravili vendory :)
No, rifle skill mám level 46, takže bych mohl už i pušku (a lepčejší kuši), jen to craftění mám asi jen 31.. takže začnu vyrábět náboje do pistolí, to půjde rychle.
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M.C warior
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me

1073 Posts

Posted - 24/08/2009 :  22:33:08  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
Mno a budou ti stačit body na to, abys byl zároveň craft a zároveň bojovník ?

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WereHamster
Junior Member

WereHamster

982 Posts

Posted - 25/08/2009 :  08:44:19  Show Profile Send WereHamster a Private Message  Reply with Quote
mám maximální int a dex, maximální balistic
pak trochu v armour,medic, atletic a perception
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M.C warior
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me

1073 Posts

Posted - 25/08/2009 :  17:25:46  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
quote:
Originally posted by WereHamster

mám maximální int a dex, maximální balistic
pak trochu v armour,medic, atletic a perception



Já jsem zatím narval jen něco málo do armoru a rifles, hra ve mě zatím nevyvolala potřebu mít cokoliv jinýho.

Jinak mě zajímalo téma housingu tak jsem si dal search na fóru :
http://forums.fallenearth.com/fallenearth/search.php?searchid=1049433

Zdá se, že bude, ale později.

Prosimtě, neudělal bys mi nějakou heavy kuš ? Matroš dodám, nechtěj se mi do toho rvát AP, když už je tam máš nacpaný ty.

Jo a odkazuju na topic o FE u nás na Boiianským fóru, trošku se přeskupujem z čistě DF na takovej multiherní clan : http://forum.boiians.cz/viewforum.php?f=60

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WereHamster
Junior Member

WereHamster

982 Posts

Posted - 25/08/2009 :  17:48:19  Show Profile Send WereHamster a Private Message  Reply with Quote
No, hrát tuhle hru bez craftingu, to nevíš o co přicházíš..
Minimálně maina bych udělal craftícího.. alta třebas pure pvp twinka, proč ne..
Jinak myslím že věci z advanced receptů u vendora nenajdeš... a ten zbytek je šíleně předraženej..
Když budu online, tak ti 30tku kuši klidně spíchnu, ale už mě to moc neba..
Přece jenom po ročním (a zezačátku velice intenzivním) betatestu..
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M.C warior
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me

1073 Posts

Posted - 25/08/2009 :  17:59:17  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
quote:
Originally posted by WereHamster

No, hrát tuhle hru bez craftingu, to nevíš o co přicházíš..
Minimálně maina bych udělal craftícího.. alta třebas pure pvp twinka, proč ne..
Jinak myslím že věci z advanced receptů u vendora nenajdeš... a ten zbytek je šíleně předraženej..
Když budu online, tak ti 30tku kuši klidně spíchnu, ale už mě to moc neba..
Přece jenom po ročním (a zezačátku velice intenzivním) betatestu..



Nechceš přijít na VT ? Hrajem to se Stiriem, tak bysme o FE pokecali a vytahali bychom z tebe nějaké info. Případně písni na ICQ ( 109097733 )

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M.C warior
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me

1073 Posts

Posted - 28/08/2009 :  15:00:42  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
1. Did you guys ever figure out a way to let more than one person ride in a vehicle, or is that still a "not at release" thing?

It’s most likely going to be one of the first things the vehicle folks work on after release. It’s a functionality we really want to have.

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Rodier
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StavkaDJu

4328 Posts

Posted - 29/08/2009 :  07:30:33  Show Profile  Visit Rodier's Homepage  Send Rodier an ICQ Message Send Rodier a Private Message  Reply with Quote
tak to znova taham.. je skoda ze mi to prijde tak desne lacine.. ale pritom grafika pekna..

kdyby radsi dali neocron zadarmo [sice stoji tusim 5 euro/month ale ucet 25 euro a to odrazuje lidi/


First of all, who cares? Goodbye! Don't let the door hit you in the ass when you leave!
Secondly, you will still buy this. Stop fishing for attention you lonely little troll.
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M.C warior
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me

1073 Posts

Posted - 29/08/2009 :  17:40:35  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
http://forum.boiians.cz/viewtopic.php?f=60&p=4492#p4492

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Jace
Average Member

xcom

1183 Posts

Posted - 30/08/2009 :  14:00:04  Show Profile Send Jace a Private Message  Reply with Quote
Zkusil jsem betu a hruza. Tolik bugu snad nebylo ani v releasu Failhammeru. To nechapu, jak to chtej toho 9.zari spustit pro headstart v tomhle stavu.

Mizely mi zbrane, melee mobove me zabijeli 20m ode me, 2x jsem se ocitnul mimo mapu, kde me to porad ozivovalo a zabijelo. A pritom zacatek nebyl spatnej. Combat s mirenim bych si nechal libit, ale bylo to vsechno tak zalagovany, ze se to skoro nedalo hrat.

MMOs failed.
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WereHamster
Junior Member

WereHamster

982 Posts

Posted - 30/08/2009 :  15:01:14  Show Profile Send WereHamster a Private Message  Reply with Quote
To je zajimavé, hodně hráčů si stěžovalo na nesnesitelný lag, ale já s ním problémy neměl. Kde jsi se pohyboval? Já kolem Terance a Oilville..
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M.C warior
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me

1073 Posts

Posted - 30/08/2009 :  15:38:48  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
Nemám problém s lagy, sem tam mi warpne NPC. Jestli jsi to skoušel včera tak to byly po světě čtyři Apokalypse párty, tak možná proto :)

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M.C warior
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me

1073 Posts

Posted - 02/09/2009 :  10:52:59  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
http://www.youtube.com/watch?v=hrwlJTxgjL4

První část First Impresions - típek k tomu má dobrej komentář

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Edited by - M.C warior on 02/09/2009 11:10:06
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M.C warior
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me

1073 Posts

Posted - 22/09/2009 :  21:40:48  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
Version 1.0.8 preview

Chat
· Added an option to show channel names and timestamps for chat messages.
· Fixed an item link issue with certain items.

UI
· Fixed an issue with initial filtering of recipes on entering the game.
· Fixed an issue with the character build template not being reset it on re-entry if the first entry was selected.
· Fixed a small issue with tabbing in the email window.
· Fixed sorted merchant sell tabs to correctly highlight the previous entry when the last one is removed.
· Fixed an issue with items not showing refreshed conditions when replaced by identical items.
· Fixed a crash that happened when too-large numbers were added to the Waypoints window.
· Updated the /time command to only show the time and not the date.
· Updated the converser windows positions to save between sessions.
· Enabled the Escape key to close the Pack, Gear, Vault, and Mission windows.
· Disabled minimizing while creating the interface and the game window to prevent a black screen upon entering the game.
· Updated windowed mode to hide the title bar and border when set to the same resolution as the desktop. It can still be moved using the RMB on the windows taskbar entry. Select move and then use the arrow keys.
· Updated the Options window to save settings when closed.

Keymap
· Enabled keybinding for the Alt+mousewheel command. When bound it will not allow you to zoom in free look mode.
· Enabled keybinding for exiting to the desktop. It defaults to Alt+F4 and prompts a confirmation window.
· Enabled keybinding for Force Walk mode. It defaults to the Shift key and may be changed if it interferes with moving or activating hotkey actions.

Combat
· Fixed an issue with using the Previous or Next weapon key and the Wield weapon key at the same time.
· Added support for stun animations.

General
· Added an optimization to character animations that are in front of you but cannot been seen.
· Added an optimization to character face effects.
· Refactored how characters manage their missions
· Fixed a display bug where the server was not updating the front end when taking a stack of items in or out of a Vault.
· Fixed a display bug that appeared when a looting or harvesting player’s current weight was over the maximum.
· Fixed a bug that was causing usable items to be consumed when a treasure item failed to appear in the player’s pack.
· Fixed a bug with harvest nodes in instanced remaining after use.
· Added numerous optimizations to improve server performance.

Mounts
· Enabled mount transition animations for mounting and dismounting. There are new animations for the horse and the vehicles with doors.
· Significantly increased the fuel efficiency of all vehicles. This does not affect mounts.

Predictor
· Fixed an issue with characters who appear to be standing then they should be sitting.
· Fixed an issue with mounts that were moving with an incorrect heading or out of synch with the rider.

Conflict Towns
· Standardized guards across all conflict towns to ensure correct faction aggro and rewards.

Items
· Changed the Knowledge requirement for the recipe Improved Cooking Components 3 to Improved Cooking Components 2.
· Increased the recharge delay of the Falcon Bola from 20 seconds to 2 minutes.
· Corrected spelling errors in the item description for Chunky Oil.
· Increased the damage of the LW Hellfire Shotgun to 54 Ballistic and 43 Fire. Increased its level and cost and assigned it the custom Hellfire Shotgun model.
· Changed the component, Knowledge, and Attribute requirements on the recipe for Improved Zip Guns and increased its level to 18.
· Changed the model of Longsnout's Belt to match the Wire Belt.
· Changed the Enforcer Guard's Glove, Enforcer Corporal's Glove, and Enforcer Sergeant's Glove to occupy the forearm as well as the hand. Increased their cost and armor values accordingly.
· Changed the recipe for Forearm Battle Armor to use Scrap Fasteners rather than Salvaged Fasteners, and more Scrap Steel.
· Corrected the recipe of Renew Consciousness 7 to make the Renew Consciousness 7 Injector.
· Changed the Attribute requirement for Psionic Shock 7 to 168 Telepathy.
· Changed all faction gear except for Researched Suits so that it attunes when equipped but may be sold or traded before attunement. Researched Suits still may not be traded.
· Changed the effect of Impure Pain Killers so they no longer modify permanent Health.
· Fixed the Dissolve 6 Injector to properly teach Dissolve 6.
· Changed the knowledge requirement on Autumn Leaves 3 to require the second rank as opposed to itself.
· Fixed the level 6 to 10 Kinetic Curtain injectors to teach the correct mutation.
· Changed all consumable items to show their cooldown times.
· Reduced the amount of health restored by Spicy Refried Bean Paste and corrected the tooltip's erroneous indication of time.
· Corrected the maximum charges on the Crude Viral Bomb to allow it to function properly.
· Fixed the Bug Farm Surprise food to work with Defensive Coordination.
· Corrected the tooltip on the Deep Grass Concentrator.
· Corrected the tooltip on the Knockdown, Vol 4 book to state the correct skill.
· Changed the Loot Hunter's Loupe Visor to grant a constant +10 bonus to Scavenging.
· Changed the Elite Account Toaster to grant +4 Endurance in addition to its normal effects.
· Changed the recipe for Economic Rifle Ammo Research to use 240 of each type of ammunition rather than 360.
· Changed Armadillo Hide to act as Ragged Leather.

Mutations
· Changed the icon for Ablate 4 to be consistent with the other ranks of its effect.
· Corrected the tooltip on Revitalize (all ranks) to list the correct duration of 20 minutes.

Nodes
· Changed the level 20 Silver Node to drop less Weak Geologic Chemical and more Scrap Silver.

PvP
· Changed the time between spawning and despawning for all GlobalTech Supply Caches to 10 minutes. If no one grabs the Cache in 10 minutes, the node will despawn and come back in 30 minutes. If someone does grab the Cache, the time remaining from the 10 minutes is added to the 30 minute respawn time.
· Removed Horsefeed from all GlobalTech Supply Cache treasure tables.

Skills
· Corrected all ranks of Dash so that the skill does not cancel active stances.
· Corrected the reuse times on all ranks of Shake it Off to one minute.
· Changed all ranks of Knockdown to no longer function as a prepared attack.
· Corrected all ranks of Puncture and One Shot, One Kill so that their debuffs stack.

Sector One
· Fixed generator template that was spawning scorpions named Sand Worms so that it generates Sand Worms.
· Fixed the location of several harvest nodes that were underground or inside objects.
· Moved radiation zone that was affecting an encounter area at the northern point of Sector One.
· Added all appropriate ammo types to the Franklin's Rider merchants in Embry Crossroads, Oasis, Odenville, and Oilville.
· Removed a special effect generator that was causing some odd collision issues.
· Fixed missions from major story lines so that they fall into in the proper categories in the player's mission journal under the following headings: Who Are You, Clone?, GlobalTech, White Crow, ATV, All-Mind, Bankers and Franklin's Riders.
· Archive Coalition Missions
o Removed the events that "bind" books for you, and updated all conversations related to the NPCs binding books for you. Added new collections binding recipes, unique to each sector, that are granted when you speak to the Augusta Brown in Embry Crossroads, Curtis Wooten in New Flagstaff, and Orvall Bush in Trader's Flat. These recipes are organized under the Science tab.
o Updated some of the reward missions with the correct requirements.
o Renamed all the reward missions to match the item they request.
· Clinton Farm
o Corrected the mission “Stand and Deliver” to update correctly during tracking.
· Coppermine
o Assigned a female voice to Ballistics Trainer Sherri Jones.
o Increased the power of the spider summoned in the mission “Redemption of the Apostate.”
· Depot 66
o Changed the mission "Great Waste Hunter" so that it no longer requires Armorstrong's Stinger and completes when the player kills Armorstrong.
o Flagged Scarpelli's Watchman so that his name is in red.
o Lowered the number of weeds required for the mission "Unloved Flower" and tripled the number of weeds in the area.
· Embry Crossroads
o Marked Jaggd and Jaggd's Crew as hostile, giving them a red name for the mission "Smuggler's Payback."
o Updated the mission "Framework" so that Sean Kildaire and Gabe Anthony no longer offer the player frame pieces once it is complete.
o Added custom goal strings to step four of the "Stolen Medicines" mission series.
o Corrected names of all auctioneers to avoid duplicates.
o Restored Suzi Laws to her original position and fixed the pavement under her so she can walk on it.
· Junk Fortress
o Increased Loki's spawn time to 4 minutes.
o Removed the key from Loki's treasure table and gave it as a mission reward instead. The final deliver step will clear the key from the player’s inventory.
· Linewood
o Removed one of the bodyguards for the “Vega's Jackpot” mission to ease the difficulty.
o Gave Glusharg the Earth Reaper the appropriate "Boss" tag under his name.
· Mumford
o Fixed step two of the mission series "Run and Mine" to generate the item for delivery to Tish Simons, and made the goal string clearer.
o Updated step two of the mission series "All Know the Road"to show rewards.
o Lowered the number of Compasses rewarded by the mission "Curious Project" mission from 5 to 1.
· Needle Eye
o Changed Raphael Fosburg's body model to match his head.
o Replaced the item in step three of the mission series “Canned Collection” because the same item was used later in the chain.
· Odenville
o Removed Weaponry books from Ace Jenks and added a Weaponry trainer in the appropriate facility.
· Oilville
o Removed the document mission items from the ATV quest series including the mission "Upton's Lament" and altered text referring to those documents.
o Removed the gumbo components from the ATV quest series including the mission "Spare Parts" and altered text referring to the player receiving those items.
o Removed the camshafts and crankshaft items from the game, and set Hugh O'Boyle to only give you a mission ("The ATV Engine") if you've completed missions for Hans Grettner and Johann Gruber.
o Reduced the experience reward for step two of the mission series "A Crankshaft of My Own.
o Increased the boss Simeon Littlejohn’s respawn time.
o Fixed a typo in the mission “Training Up.”
o Updated the Komodo Dragons near Oilville so they no longer drop Intact Komodo Dragon Torsos.
o Changed the mission "Headhunter" mission so that is not longer requires the Embezzler’s head but completes when you kill the Embezzler.
· Old Kingman
o Put a bandage on Jim Conrad's hand to verify his story of being wounded there.
o Fixed the mission “Snake Bite” so it works properly when aborted and begun again.
o Repaired a broken delivery step in the mission series “On the Wing.”
· Pass Chris
o Relocated the ballistics trainer to the building marked Bar and Ballistics.
· South Burb
o Updated the target object and location for the mission "Either Ore" and moved the copper node model from inside the cargo container. Removed the second mission item from the mission.
o Removed the waypoint from the third step of the mission "Basic Needs" and altered the text slightly.
o Changed the default stance on a Vista farmer to keep him from sitting on air.
o Removed the unnecessary first step of the mission "Size That Matters.”
o Removed the unnecessary first step of the mission "King Coyote."
o Added a Feed and Fuel merchant to the garage.
· Spider Hill
o Adjusted all attacker locations for the mission “Hatchling Plague” and the second step of the mission series “Caught in the Web.”
o Streamlined the experience for the mission series “Close Encounters” missions by adjusting the location, increasing the number of allies, and fixing a problem with allies occasionally spawning shirtless.
· Terance
o Restructured the second step of the mission "The First of All Liberties" to avoid the delay between uses required by the original item requried.
o Changed the target objects for several steps of the mission series “Deep Profits” to ensure functionality.
o Changed Slade Vicious to an invulnerable questor.
o Removed extra "while" from the greeting string of the mission "Darkened Veils."
· Trumbull
o Gave Old Willy stats more appropriate to a boss and flagged him as such.
· Zanesville
o Changed the repeatable mission "Did Someone Call for Backup?" so it no longer locks out other players when someone is already running it, and reduced its reward.
o Deleted a guard who persisted in following another's patrol path.
o Shortened a goal string on step sixteen of the mission series "Crosshair Trigger" to make it fit in the mission window.
o Updated the box used in step ten of the mission series "Point Blank Slate" to prevent an issue that could cause the mission to no longer function.

Sector Two
· Banker Storyline
o Removed the Banker storyline from faction towns and rebuilt it inside New Flagstaff.
· Barret Manor
o Eased difficulty of step four of the mission series “Missing Sister.”
· Blaine
o Built a small camp for Hale's Boys and adjusted their placement.
o Flagged step six of the mission series "The Poor and Downtrodden" as group content.
o Downgraded Nino Killian from the Franklin's Rider mission "Finish the Job" from a boss to a standard level 30 ranged build.
· Credit Bend
o Changed the requirements for the mission "Long and Dismal Fast" to standard locally-available drops.
o Increased wolf spawns around the target area of the mission "Murderer and Thief."
o Fixed the story string for the mission “Idle Thunder.”
· Devon Township
o Changed the way the “Messered-Up” mission part four works so that fighting the test subject works differently, preventing it from breaking under certain conditions. This change required additional missions and text.
o Corrected an error in the story string of the mission “Collect Their Emblems” to reflect recent changes in where players can locate the mission goals.
o Corrected a typo in the mission “Not Rocket Science.”
· Fracture
o Updated the mission “Safety Among the CHOTA” mission so that the escort target follows correctly.
· Haven
o Changed the hostile Chief Tech Engineer to aggro based on faction.
· Hollister Point
o Updated the faction camp supply merchants with Simple Armor, Simple Ballistics, and Simple Weapon Repair Kits.
· Kristo’s Rest
o Added the required item to steps one and two of the mission "Quest for Ale" and altered dialogue to specify the skills required.
· New Flagstaff
o Changed the item requirement for the mission “A Remorseless Fang.”
o Fixed the Shackleton Endurance newsaper box so it no longer offers the final instance mission. Also changed mission text so it refers to Amador rather than Addams.
o Upgraded Krawler, Fangspite, and Case 92 with new abilities and stats. They are designed to handle 5 or more players around level 25.
o Updated the boss Devereaux with stats more appropriate to a boss.
· New Gallows
o Corrected the waypoint for step four of the mission series "Superior Intelligence, Superior Firepower."
· Post 23
o Added Simple Weapon Repair Kit to Flannery Borgia's merchant inventory.
· Sunshine Corners
o Repaired generator and reduced nearby enemy camp mobs for the mission “Out of Your League.”

Sector Three
· Banker’s Hole
o Reworked step seven of the mission series "Speculation 101" to require normal trash drops from creatures in the area rather than a special mission item.
o Fixed step two of the mission series “Science of Savagery” to correctly update waypoints and provide visual clues.
· Blackhill
o Correctly tagged Supply Officer Pounders as an Armorcraft Merchant.
o Corrected a typo in the mission “On Harmony.”
· Brigg’s Point
o Corrected two typos in the reward string of the mission "Cut in on the Action."
· Dieseltown
o Updated the text of Darius Chu's mission "Promise of the Future" to clarify the goal.
o Updated the stats and abilities of the boss Ursaline.
· Docuer's Court
o Changed Angus Howard to a Fuel and Feed Merchant instead of a superfluous Garage Manager.
· Earthbound Storyline
o Removed the Master tag from a White Crow Soldat.
· Papermill
o Added LifeNet pod in town.
· Park City
o Updated the escort position for the mission "Park City Horror Show."
· Repository
o Updated the mission series “Breaking the Bonds” to provide visual clues during tracking and chain properly between missions.
· St. Sebastian's
o Altered the journal text of the mission "Trading with the Enemy" to indicate that the mission is a part of the town event.
· Tannerfield
o Removed extra line break in the reward string for the mission "Get Dem Bones."
· Trader's Flat
o Moved Master Archivist Orvall Bush so that his name no longer clips the advertising display near him.
o Removed a misplaced neutral guard who was in a constant fight with one of the hostile Trigger-Happy Sentries.
· Waste Farm
o Standardized the CHOTA version of the “Wisdom of the Children” mission series display in the quest log.

Art
· Remodeled and textured several residential, industrial, and retail buildings.
· Remodeled and textured the large LifeNet facility.
· Reshaped female heads.
· Re-textured faction flags.
· Remodeled and textured grass island.

Animation
· Updated the male Shiva’s Favored models
· Updated the female Traveler models.
· Updated the models for ants, porkupines, horses, chickens, and snakes.
· Tweaked the male and female jog animations to make them more appealing.M.C/Sugest
Lord

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Edited by - M.C warior on 22/09/2009 21:43:03
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Jace
Average Member

xcom

1183 Posts

Posted - 23/09/2009 :  20:36:20  Show Profile Send Jace a Private Message  Reply with Quote
Actor distance 70%, disable actor LoD off je vsechno, co potrebuju k 40+ fps ve vetsich mestech.

Jinak ta hra je porad neuveritelne zabugovana. Neco jako failhammer, kdyz vysel (nebo asi i ted). Mizej zbrane, nektery questy se nedaji dokoncit, obcas neuveritelny lagy. Melee mobove dokazou trefit z 10m.
Ranged mobove strileji skrz zdi.

Snad to bude druhy eve, ktery bylo na zacatku taky shit a pak se vybrousilo do niche klenotu.

MMOs failed.
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M.C warior
Moderator

me

1073 Posts

Posted - 23/09/2009 :  20:46:08  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
Mě to přijde, že docela zabijej potencionál hry s jedinečným tématem, kde mohli těžit z hladu po Falloutu Online.

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Jace
Average Member

xcom

1183 Posts

Posted - 23/09/2009 :  20:57:08  Show Profile Send Jace a Private Message  Reply with Quote
V cem to zabijej? Nevsiml jsem si nejakych radikalnich uprav po vydani...

Proste nemaj prachy, tak to uz potrebovali odpalit. Kvalita je pochybna, ale firmy s vetsim budgetem se radsi vrhnou na osvedceny wow klony. Na druhou stranu je to v lepsi kondici/lip to vypada nez WAR se 100mil$ budgetem.

MMOs failed.
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Jace
Average Member

xcom

1183 Posts

Posted - 26/09/2009 :  22:11:18  Show Profile Send Jace a Private Message  Reply with Quote
pvp v tyhle hre perfektni... friendly fire on a muzete sejmout klidne svyho kamose, jelikoz nejsou ani nijak znaceny.
S1 sice nabizi jen gayass ztisneny prostory pro klaustrofobiky, ale pozdejc se to otoci.

Navic to, ze jsem golfovou holi umlatil 3 typky na vyssim lvlu v rozsahu 1 minuty taky o necem vypovida (ze jsem uber skiller to taky, ale hlavne ze pvp my smysl a i vetsi pocty se daj v klidu zvladnout).

Jinak umira se celkem rychle. Hra registruje i headshoty.

MMOs failed.
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antarian
Junior Member

897 Posts

Posted - 27/09/2009 :  09:57:57  Show Profile  Send antarian an ICQ Message Send antarian a Private Message  Reply with Quote
az to nekdo poradne otestujete dejte vedet jak to vypada :-) co jsem koukal na to video tak az na ty animace a ty mouchy to nevypadalo tak strasne


soucasne hraji nebo gamesy na ktere cekam:
TERA, SECRET WORLD, GW2
bezici predplatne:
LOTRO, Star trek, Champion online
ukoncene predplatne:
UO, L2, AOC, RIFT, WOW, WAR, SWTOR, DCUO, EVE + dalsi co nejdou ani pocitat.

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antarian
Junior Member

897 Posts

Posted - 27/09/2009 :  11:01:22  Show Profile  Send antarian an ICQ Message Send antarian a Private Message  Reply with Quote
jinak takovej nejdulezitejsi doraz :-) hraje to vlastne nekdo :-) je potreba si vzit nejakou urcitou frakci? Da se to hrat jako oddechovka jen tak navic :-) nebo je potreba tomu venovat hrozne moc casu?

diky za info:-)

Jo a jak je to s nabojema? vydela si clovek vubec na ne?


soucasne hraji nebo gamesy na ktere cekam:
TERA, SECRET WORLD, GW2
bezici predplatne:
LOTRO, Star trek, Champion online
ukoncene predplatne:
UO, L2, AOC, RIFT, WOW, WAR, SWTOR, DCUO, EVE + dalsi co nejdou ani pocitat.

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Jace
Average Member

xcom

1183 Posts

Posted - 27/09/2009 :  17:01:05  Show Profile Send Jace a Private Message  Reply with Quote
Ja to hraju uz nejakej den a z pocatecniho zklamani je z toho skoro addiction.

Grafika je nebarevna, neziva. Rozhodne neni spatna, a kdyz jste ve hre, tak to vazne nevypada jak shit (ma to postFX a ostatni nesmysly). Bloom prakticky veskerej zadnej. Venku hra bezi v pohode (100+ fps), ale jakmile vejdete do mesta, je potreba si vypnout dynamicky svetla a stiny, pak je to klidne 10fps, jinak 25-40fps. Ono ted je to doslova narvany hracema a kazdej tam jeste bere kone apod. Ale engine ve mestech by urcite potreboval dost vyladit. Animace jsou v naprostym poradku az na jump... zas je dobre, ze ho diky tomu nikdo nepouziva a nenarazite na zadny ty bunny hoppery z gay fantasy mmos.

Combat je max payne + moznost 1st person view (vsechny modely prevedene i sem, i kdyz to vetsinou vypada jak naka strilecka z roku 1999, takze 3rd person jasna volba). Mel jsem velkou obavu, jak se to nakonec vybarvi, jelikoz MMOFPS si koleduje o milion problemu s hitboxy a problemy s latenci. No byl jsem prekvapenej, jelikoz to funguje skoro bezchybne. Na co mirim, to fakt trefim, a takovej klickujici mob je obcas pain in the ass ho trefit, ale fakt hra registruje zasahy dobre + vyhodnocuje headshoty.

FE je zavisla na vybaveni, ale to je snad prvni hra, kde mi to nevadi, protoze to pusobi hrozne realne. Zadnej fiery sword of might + 5000DPS, kterej vypada jak milion jinych mecu. Typek s golfovou holi dava vetsi bomby nez rizek, co si nekde utrhl uschlej klacicek. Stejne tak maser se vzduchovkou vs magnum nedopadne dobre. A letni saty vs vycpanej mad max armor. Ale to neznamena, ze by typek se vzduchovkou nemohl vystrelit oko armored targetu.

Hra neni FFA a nema zadny areny nebo tak. Tady by pvpckar asi rekl fuck it a sel dal. Jenze chlapci na to sli dost dobre. Hra je rozdelena do tri sektoru (velky jako krava kazdej). S1 ma maly pvp uzemni celky, S2 ma pvp mesta a S3 je skoro cely pvp. Stejnej koncept predstavil WAR s tim, ze nekam placnul ubertiny rvr lake a vsichni na to srali. Tak tady pvp zony pritahuji i ty nejhardcorovejsi carebeary, protoze v nich jsou kovy dulezity pro vyrobu munice a zbrani + dalsi vzacny veci pozdeji. A jelikoz crafting je vsechno a zadny predmety nikde nepadaj, a kdyz uz je prodava NPC, je to nepouzitelnej shit a drahy jak krava, je to jasny.

Carebear vstoupi do pvp zony a sesype se na nej smecka hladovych pvpckaru. Pokud je carebear tupej, najede tam se svym mountem (kun, bike, auto), ktery mu ostatni rozmlatej, takze kdyz se spawne, musi si tam pekne zas dobehnout = dalsi nakladacka. Carebear je vetsinou v clanu, takze rekne ostatnim carebearum o svym trapeni a je z toho krasna bitka, kdy se 50% carebearu postrili mezi sebou, jelikoz friendly fire je porad on, coz je naprosto libovy.

PVP ma levely, jmenuje se to death toll. Za kill nebo assist se zvysuje, za smrt snizuje i na nulu. A dobra zprava je, ze JE HODNE O SKILLU. Vcera jsem napr. zabil 3 typky na vyssim levelu 1vs3 (levely prakticky nehrajou roli, je to neco jako meta level v EVE... dulezita je distribuce AP).

Munice je silene draha a defacto pouzivam ji jen v pvp. Moby mlatim klackem do hlavy. Jsem v pvp gilde, kde mame dedicated craftera, kterej mi za dobrou cenu vzdycky neco proda. Jsem si koupil 2 sexy sestiranny revolvery... no dela to big noise :D

Co se souboju tyce, tak vsechno umira hodne rychle, coz je super v pve, a prekvapive i v pvp, jelikoz jsou mozny prepadeni (postava se muze plazit, prikrcit apod.) a takova prestrelka na vrakovisti trva + je mozny si udelat treba combat medica.

Cecha jsem nepotkal ani jednoho, coz je urcite plus :)

Takze urcite doporucuju, ale je potreba zkousnout zacatek, kdy vas hra vrhne nekam do pouste a ted delej si, co chces.

Jo a samozrejme je to zabugovany, ale hlavne v oblasti questu, coz mi je ukradeny, jelikoz je nedelam. Bezi to na stylu EVE, kdy je jeden cluster.

Jako oddechovka se to hrat da, protoze crafting ti bezi, i kdyz ses offline. Takze si naklikas par veci, lognes se za tyden a budes je mit ready. Ale urcite to neni tak casual like jako CO. Hodne casu zere cestovani (zlaty CO) a na pvp se musi holt cekat (neni to tak hrozny).

Dalsi bonus: tohle je snad krome GW prvni hra, kde ranged neni nutne lepsi nez melee a hlavne kde melee FUNGUJE. Proste pribehnete k nekomu a zadnej problem s hit boxy nebo out of range. Nadhera. (zni to fakt divne, kdyz jsem tady minule tak nadaval na lagy, ale tohle jim prekvapive funguje... dalsi veci, na ktery jsem si stezoval, byly taky vyreseny jako treba mizeni zbrani nebo uberrange od melee mobu) Navic ranged ma postihy na defense zblizka, takze staci par machnuti baseballkou a je konec.

Imo si dovedu predstavit, ze tohle budu hrat treba rok... no proste do GW2 :D V CO pro pvpckare nebylo moc vyziti no.

MMOs failed.

Edited by - Jace on 27/09/2009 17:49:32
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Jace
Average Member

xcom

1183 Posts

Posted - 27/09/2009 :  21:10:55  Show Profile Send Jace a Private Message  Reply with Quote
Jinak jeste http://www.gamespot.com/pc/rpg/fallenearth/video/6229247 :D

Dneska je to ale nehratelny... nejaka chyba na serveru a 20k ping.

MMOs failed.
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M.C warior
Moderator

me

1073 Posts

Posted - 27/09/2009 :  21:58:18  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
Díky za postřehy Jace, pokračuj v reportingu.

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Jace
Average Member

xcom

1183 Posts

Posted - 27/09/2009 :  22:58:49  Show Profile Send Jace a Private Message  Reply with Quote
Mozna nekdo po precteni mych zvastu ted zmoula v ruce Jana Palackyho a uvazuje nad koupi. Ale nebyl bych to ja... dame si ted trochu studenejsi sprchu.

LAG:
kolem hlavnich mest panuje neuveritelnej lag a zabiji na potkani. Presouvani itemu v inventari jde klidne i do desitek sekund a realne hrozi, ze vas upizla kdejaka zmutovana krysa. Vzhledem k architekture FE je na kazde mesto a jeho okoli vyhrazena jedna masina (resp. 0.5 spis asi), takze nastesti jakmile prestoupite do jine zony, coz vam hra da vedet mirnym cuknutim (fps drop, zadne loading obrazovky), problemy zmizi.

COMBAT:
je to MMOFPS, coz znamena lepsi nez MMO a horsi nez FPS, kdybych to mel zformulovat usty sedlaka. Necekejte zadnej CS, kde jde o zlomky vteriny, ale rozhodne se taky nejedna o hello kitty online, kdy by zamerovaci kriz byl magnet a target protipol. Pocita se tu i s rozptylem, ktery se pri pohybu samozrejme zvysuje a ve fixni pozici snizi. Nenajdete tu vsak prustrelny matros.

Nejvetsi problem, ktery byste s combatem mohli mit, je lack of immersion (cesky je to asi... no proste jako ze nejste v centru deni ze jo). Po kulkach sice zustavaji stopy, ale svet nema zadnou fyziku (krome ragdoll animaci umrti, ktery se casto dost legracne bugnou). Rozvnez ani necekejte blurred screen nebo tlukot srdce, kdyz dostanete trubkou do hlavy. Alespon ze sem tam je slyset hvizdani kulek, kdyz to lita fakt blizko. Proste cele je to takove dost odtazite. Kdybych to mel hodnotit na stupnici, kde 10 je red orchestra a 0 tetris, kdyz se vam netrefi kostky, tak FE by dostalo tak 4.


GRIND:
Zepta-li se me nekdo, jestli je vic grindu tady nebo v Aionu, budu vahat. FE je neuveritelne grind heavy hra, ktera sice nemuze konkurovat korean grinderum, ale pocet mobu, ktery musite zabit, abyste se vubec vysplhali o level vys, jde ke stovkam.
Za pvp dostavate krome death tollu velky kulovy a crafting vam sice dava XP ale dost mizerny. Rozhodne se nevylevelujete skrz crafting.

V GW (antigrind hra) trva zhruba par hodin - den dostat se na max level. Dokazal jsem to jen asi 2x, zbytek mam pvp postavy. Ve FE me grind ale vubec nevadi... je to asi tim, ze combat system neni lockni moba a jed nejakou rotaci, a hlavne ze to vsechno pada vetsinou na 1 nebo 2 rany, takze se zabiji rychle.

ANTIGROUP SYSTEM:
je to tak. FE je z hlediska pve neuveritelne snadna hra a udajne 95% obsahu se da vysolovat. Ono nijak to nevybocuje z nynejsiho trendu delat ultraeasy hry pro retardy. PVE crowd by mohl namitnout, proc to teda hrat... to si radsi zahrajeme singlovku. FE to vsak zachranuje rozsahlou interakci s hraci v jinych oblastech. Nejen pvp, ale na shaneni vsemoznyho bordelu, co je potreba na craft, receptu a podobnych picovin. Bez ostatnich hracu se proste neobejdete, ale rozhodne je pri plneni questu potrebovat nebudete.

V pozdejsi fazi hry se situace sice otoci, ale prvni dojem dela vzdy zacatek ze jo.

KVALITA:
mit nakej budget, najmu 40 koderu z Barmy, 5 marketingovych poradcu z USA, Paula Barnetta a udelam MMO s nazvem <INSERT FAVOURITE IP HERE> Online. A pak budu chodit na fora a bavit se tim, jak se za mnou 80% hracu postavi s popularnimi MMO vyroky forum warrioru jako "the game has so much potential", "give it some time to iron out bugs", "even WoW launched badly".

Kratce... prachy nebyly a je to videt na kazdym kroku.


MMOs failed.
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MooN
Starting Member

58 Posts

Posted - 28/09/2009 :  14:59:33  Show Profile Send MooN a Private Message  Reply with Quote
Docela si mě nalákal, ale stejně si asi počkám na Global Agendu

Now FullTiltPoker.com
Future ???
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antarian
Junior Member

897 Posts

Posted - 29/09/2009 :  07:10:13  Show Profile  Send antarian an ICQ Message Send antarian a Private Message  Reply with Quote
Moon: global agenda neni skutecne open pvp :-) To jsou jen areny, takze je to vpodstate to same co UT nebo CS.

Jace: Jinak hru jsem si vyzkousel (par minut) a neni to spatny a graficky me to nijak nevylekalo. Docela se mi to i libi. Myslim ze clovek narazi na tunu podstatne hure vypadajicich her.
Pak jsem si vyzkousel klasicky fps styl boje ale to je tak vsechno prozatim.

Pocitam ze s lagy casem neco udelaji a nemuselo by to byt tak strasne.

Trosku jsi me ale vylekal tim grindem, nemam to moc rad a podle toho co rikas by to asi zabralo mooore casu, aby mel clovek slusnou vybavu :-)

Ale tak nevadi, daji se vylootovat protivnici v PvP, kdyz je killnu? Poskozuji se veci pouzivanim? Daji se opravovat?

M ozna to pro me nebude to prave orechove protoze hledam prece jen spis druhou hru pro prostridani, obavam se ze tohle by bylo tak nejak na plnej uvazek:-) Ale jinak to nevypada vubec zle. Az to vic vyzkousim (pokud se k tomu dostanu) tak mozna taky poreferuju:-)





soucasne hraji nebo gamesy na ktere cekam:
TERA, SECRET WORLD, GW2
bezici predplatne:
LOTRO, Star trek, Champion online
ukoncene predplatne:
UO, L2, AOC, RIFT, WOW, WAR, SWTOR, DCUO, EVE + dalsi co nejdou ani pocitat.


Edited by - antarian on 29/09/2009 07:18:38
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spajdr
Moderator

Benny

3400 Posts

Posted - 29/09/2009 :  09:06:53  Show Profile  Visit spajdr's Homepage  Send spajdr an ICQ Message Send spajdr a Private Message  Reply with Quote
až na ten grind to nezní tak špatně, btw. z FE fóra

Hello folks,

I wanted to jump in and say thank you for your continuing support and looking forward for your feedback regarding this update.

It didn't make it to the version notes, but this frontend version does include an attempt to recover from a fall-through in the event that occurs.
We are also working on adding a prevention from entering a level before it's loaded, which is another case of a fall-through.

Lastly, I'm pleased to let you know that are further graphic engine optimizations that are in testing phase
which will further improve the frame rate in big towns like Embry, Oilville and Midway. We are hoping to have that version out as early as next week.

Cheers,
Thrilos

Edited by - spajdr on 29/09/2009 09:07:25
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Jace
Average Member

xcom

1183 Posts

Posted - 29/09/2009 :  14:58:23  Show Profile Send Jace a Private Message  Reply with Quote
Ted se patchuje a vypada to, ze vyresily veskery problemy s optimalizaci a lagy. Ale uvidim, az se dostanu do hry... taky to muzou bejt jen kecy.

antarian: veci se poskozuji pouzivanim (lehce) a umrtim (o dost vic). Opravit se bohuzel daji (bohuzel pro craftery s zivnosti, bohudik pro nas ostatni). Protivnik se vylootovat neda, ale za death toll body se daji koupit slusny veci. Jenze pve se proste nevyhnes, jelikoz levelovat se da pouze skrz nej.

Urcite pokud hrajes jeste nakou MMO, tohle bych nezacinal... rozhodne se ale leveluje rychlejc nez v CO behanim v kleci :D No ma to takovy prijemny stredni tempo... idealni hra k vejsce :)

A jeste k tem levelum: je to fakt skill based system a levely nic neznamenaji. lvl 5 typek klidne zabije lvl 20, kterej je treba craft specced (i kdyz neni to moc pravdepodobny, jelikoz takovy to rozumny minimum do zbrani vetsinou da kazdej a craftici alty nechodi do pvp zon). Stejne tak gear je omezenej skillem. Zadny tohle muzes nosit od lvl 20 nebo tak.

A ke grindu. Ve hre jsou uz namaxovani typci a headstart byl nakyho 9.zari. Tzn ani ne 20 dni na max level... sice to tipuju na nejaky nolifery, ale asi to nebude uplne tak hrozny. Ale tak jasny, idealni MMO by podle me melo hrat na buildy a levely neobsahovat, ale tak cekame na GW ze?

MMOs failed.

Edited by - Jace on 29/09/2009 15:25:21
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Jace
Average Member

xcom

1183 Posts

Posted - 29/09/2009 :  15:51:50  Show Profile Send Jace a Private Message  Reply with Quote
Tak jsem ve hre. Kdyby se tohle podarilo failerum z warhammeru, tak ted nemuseli brecet. Cela hra opravena ze dne na den performance wise.

MMOs failed.
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Jace
Average Member

xcom

1183 Posts

Posted - 29/09/2009 :  20:40:26  Show Profile Send Jace a Private Message  Reply with Quote
Jo takze dneska jsem se dozvedel dalsi potesujici novinku. S3 je open pvp uplne vsude a dalsi pridavky taky open pvp. Takze takovej ten carebear feeling na zacatku zahy vyprcha.

Ale pro hc carebeary je tu udajne moznost pridat se k nonPVP frakci, takze to vyresili celkem elegantne.

MMOs failed.
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Jace
Average Member

xcom

1183 Posts

Posted - 30/09/2009 :  21:25:51  Show Profile Send Jace a Private Message  Reply with Quote
Trvalo to sice delsi dobu, nez jsem myslel, ale nakonec jsem se dockal :D Cesi utekli z ohrad a opet nam delaji skvelou povest v dalsi nove MMO.


MMOs failed.

Edited by - Jace on 30/09/2009 21:26:44
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Rodier
Moderator

StavkaDJu

4328 Posts

Posted - 01/10/2009 :  06:20:04  Show Profile  Visit Rodier's Homepage  Send Rodier an ICQ Message Send Rodier a Private Message  Reply with Quote
1. co je "CO"
2. odrazuje me to, ze jak rikas je munice draha. kdyz jdu do scifi, chci strilet na vsecko co se hejbe.
3. jaka je cena?


4. co ti udelali cesi? vidim tam nejmin 2-3 dalsi jazyky ktere by tam nemeli co delat. Fakt nesnasim xenofobii. Pokud nekde nebude napsano, ze tady se musi mluvit anglicky. tak si budu mluvit jak se mi chce.


First of all, who cares? Goodbye! Don't let the door hit you in the ass when you leave!
Secondly, you will still buy this. Stop fishing for attention you lonely little troll.

Edited by - Rodier on 01/10/2009 06:21:34
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Kar-Chee
Junior Member

Parental3

960 Posts

Posted - 01/10/2009 :  08:23:52  Show Profile Send Kar-Chee a Private Message  Reply with Quote
quote:
Originally posted by Rodier

1. co je "CO"
2. odrazuje me to, ze jak rikas je munice draha. kdyz jdu do scifi, chci strilet na vsecko co se hejbe.
3. jaka je cena?


4. co ti udelali cesi? vidim tam nejmin 2-3 dalsi jazyky ktere by tam nemeli co delat. Fakt nesnasim xenofobii. Pokud nekde nebude napsano, ze tady se musi mluvit anglicky. tak si budu mluvit jak se mi chce.




Mne vzdy prislo, ze v pritomnosti lidi, kteri nemluvi tvym jazykem bys mel mluvit jazykem, kteremu rozumi vsichni...

Beru to tak nejak jako zaklady slusneho chovani.

Planetside 2, Diablo 3

Edited by - Kar-Chee on 01/10/2009 08:24:30
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Jace
Average Member

xcom

1183 Posts

Posted - 01/10/2009 :  14:08:05  Show Profile Send Jace a Private Message  Reply with Quote
quote:

co ti udelali cesi? vidim tam nejmin 2-3 dalsi jazyky ktere by tam nemeli co delat. Fakt nesnasim xenofobii. Pokud nekde nebude napsano, ze tady se musi mluvit anglicky. tak si budu mluvit jak se mi chce.



Jestli sis nevsiml, tak ho tam pak vsichni zacali fuckovat a parodovat. To nejsou zadny dalsi podobni idioti.

Ten chat na screenu je english help channel pro zacinajici hrace. Hraju to tyden? A zatim se mi nepostestilo videt tam jinej jazyk nez eng. Tak je fakt ironie, kdyz to prolomi opet zase tupej cechacek hlaskou, co tam nema co delat.

A ammo je drahy, ale neni to problem, pokud nejedes pistole nebo automaticky zbrane.

MMOs failed.

Edited by - Jace on 01/10/2009 14:11:43
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spajdr
Moderator

Benny

3400 Posts

Posted - 04/10/2009 :  19:12:34  Show Profile  Visit spajdr's Homepage  Send spajdr an ICQ Message Send spajdr a Private Message  Reply with Quote
Zatím za dvě hodiny musím napsat, že větší sračku jsem už dlouho nehrál, ale budu zkoušet dále.
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Filda LNL
Junior Member

Medvídek

723 Posts

Posted - 04/10/2009 :  20:13:39  Show Profile Send Filda LNL a Private Message  Reply with Quote
Mno teda než Češi se daleko hůř chovali Rusáci v AoC co sem zažil, na regionu jela nonstop azbuka, že to člověk ani nestačil dávat do ignore. A teď po po server transferu jede ve WAR zas vesele italskošpanělština. Jinak daleko víc se projevujou ještě třeba Řekové. Jaci, možná by ses měl odstěhovat ;)

Troll lepší fanboie.
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M.C warior
Moderator

me

1073 Posts

Posted - 04/10/2009 :  20:35:29  Show Profile  Visit M.C warior's Homepage  Send M.C warior an ICQ Message Send M.C warior a Private Message  Reply with Quote
quote:
Originally posted by spajdr

Zatím za dvě hodiny musím napsat, že větší sračku jsem už dlouho nehrál, ale budu zkoušet dále.



Rozveď to trochu.

https://www.facebook.com/esqgame
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Jace
Average Member

xcom

1183 Posts

Posted - 04/10/2009 :  21:42:40  Show Profile Send Jace a Private Message  Reply with Quote
Ja si to samy myslel dyl nez dve hodiny, ale pak to vsechno vyplave na povrch. Anebo taky ne.

MMOs failed.

Edited by - Jace on 04/10/2009 21:43:00
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antarian
Junior Member

897 Posts

Posted - 05/10/2009 :  18:51:48  Show Profile  Send antarian an ICQ Message Send antarian a Private Message  Reply with Quote
ja to bohuzel nevydrzel tak dlouho ale tu docbu co jsem to hral asi hodinku se mi to libilo :-) ale zkratka na to neni chut no. Libil se mi to ale e tak moc


soucasne hraji nebo gamesy na ktere cekam:
TERA, SECRET WORLD, GW2
bezici predplatne:
LOTRO, Star trek, Champion online
ukoncene predplatne:
UO, L2, AOC, RIFT, WOW, WAR, SWTOR, DCUO, EVE + dalsi co nejdou ani pocitat.

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Milan
Junior Member

777 Posts

Posted - 05/10/2009 :  21:43:08  Show Profile Send Milan a Private Message  Reply with Quote
Chtel bych do toho taky jít, ale nechci se nechat napálit jako u Darkfal. Tam kdybych si stema penezma vytrel pr..., tak by to vyšlo nastejno.
Je FE již ve finální verzi? Kolik to hraje asi lidi?
Je tam housing a da se tam zabavit i jinak než masením mobů? A co jezdítka kromě koně. Nějaký Jeapy, motorky, vznášedla, jsou?
Díky
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spajdr
Moderator

Benny

3400 Posts

Posted - 05/10/2009 :  22:46:40  Show Profile  Visit spajdr's Homepage  Send spajdr an ICQ Message Send spajdr a Private Message  Reply with Quote
quote:
Originally posted by Milan

Chtel bych do toho taky jít, ale nechci se nechat napálit jako u Darkfal. Tam kdybych si stema penezma vytrel pr..., tak by to vyšlo nastejno.
Je FE již ve finální verzi? Kolik to hraje asi lidi?
Je tam housing a da se tam zabavit i jinak než masením mobů? A co jezdítka kromě koně. Nějaký Jeapy, motorky, vznášedla, jsou?
Díky



Klidně ti poskytnu svůj účet a můžeš si to vyzkoušet.
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antarian
Junior Member

897 Posts

Posted - 07/10/2009 :  16:39:42  Show Profile  Send antarian an ICQ Message Send antarian a Private Message  Reply with Quote
muj ucet je taky volnej hehehehehe :-))) Asi se k tomu nikterak vracet nebudu.


soucasne hraji nebo gamesy na ktere cekam:
TERA, SECRET WORLD, GW2
bezici predplatne:
LOTRO, Star trek, Champion online
ukoncene predplatne:
UO, L2, AOC, RIFT, WOW, WAR, SWTOR, DCUO, EVE + dalsi co nejdou ani pocitat.

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Jace
Average Member

xcom

1183 Posts

Posted - 07/10/2009 :  17:28:32  Show Profile Send Jace a Private Message  Reply with Quote
S2 je totalne nehratelny... takze taky odkladam, dokud ten piece of shit, kterymu rikaj engine, neopravej

MMOs failed.
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