tj snad jasny ne? podle pribehu je to tak ze k chaosu v podstate lidi prejdou sami, chaos jediny co ma tak mozna nejaky hrady a citadely kde skladujou zbrane :)
Chci koupit Liber Chaotica a radne si nastudovat mou favourite rasu. :-)
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
neni spatny si koupit armybook ke stolni hre neni to moc drahy ale je to v anglictine je tam krom pravidel pro prislusnou armadu i jeji historie a pribehy atp
EVE: Lord Greg (Black Nova Corp) [Band of Brothers] [IT Alliance] BoB Forever KILLER 73.3% LOOTER 66.7% THIEF 33.3% SCAMMER 26.7
FFXI mozna ne, ja ale jo. Jak nevidim timery (cooldowny :/), a milion cisel, tak sem "nervozni", mozna sem magor, kdyz s enekdy vizivam v tom, ze po + - roce za hrou uz vidim spis jen cisla a proste kalkuluju co kdy kde jak, ono to tu hru pak trochu zkazi, ale ... je to efektivni.
je to efektivni prave jen kvuli tomu ze tu ta moznost je a nekdo jiny to pouziva, aby ses vyrovnal potrebujes je taky, pokud to hra neumoznuje tak jsi efektivni i bez nich
toje prave ten rozdil mezi tim kdy za tebe hrajou addony a skillem hrace. v ffxi mas ty timery proste vzity a odhadnes je, makra si pamatujes a umis mezi nima prepinat, na agro management nepotrebujes presnou tabulku bezs niz jsi ztracenej ale musis dokazat odhadnout jaky agro to kouzlo udela a jakej hate ma tank jestli si to muzes dovolit nebo ne a kdyz to poseres tak se potvora urve a zabije ted na jednu ranu a ztratis 10% xp potrebne na dalsi level. Proto se taky hry jako wow nebo eq2 v dnesnim stavu povazuji za lehoucke placane pro masy.
tim nerikam ze wow nehraju a nebavi me, jen jdou hrat hry i bez milionu addonu a bez mysi a porad jsou velmi dobre, kdybys videl kontent kterej nabizi ffxi jeho promakanost a velikost sveta tak wow je tak asi 1/10
Edit: Smazany dva posledni posty mou despotickou rukou.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Druha cast rozhovoru s Erikem Mogensenem. Prvni cast je celkem nudna, ale druha je zajimava, alespon z pohledu prevedeni Warhammeru IP do WAR. Erik M. je Licencing Manager. Rozhovor snad uz konecne uklidni lidi co nejaky zpusobem pochybuji o prevedeni Warhammeru do online hry, tzn. feel, art, design, questy atd.
Ja jen doufam, ze konecne tento mesic zverejni detailni popis classu pro Chaos a nebudou tam pouze screenshoty.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Tak snad prvne "odhaleni", spise potvrzeni pure dps classy za Chaos, coz je ocekavany Marauder. Predstavte si Vikinga, v kuzi, ktery vsechno reze. Mno udelali to trosku jinak. Budou ho provazet mutace, takze misto dvou obycnejnych rukou muze mit klidne dve klepeta , ktery vas nastrihaji jak papir. Mutace se budou projevovat v zavislosti na levelu, zvolene specializaci, ranku atd. Nejake info zde: http://www.warhammeronline.com/english/media/video/files/Marauder-exclusive.html
Btw. Marauder je moje volba.
Ac uprimne nesnasim srabacky castery, v tomto newsletteru odhalili carreer pro Bright Wizard a Magus, vice infa zde:
50 novinaru si melo moznost zahrat RvR (dwarf vs greenskins).
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Mam z toho videa takový rozporuplný pocity. Jednak mi ty boje přišli děsně statický, jak tam vždycky tupě stojí dva hráči proti sobě a tlučou do sebe (i když je pravda, že to taky mohlo být "skillem" těch novinářů ) a jednak pokud jsem to pochopil dobře, se opravdu jedná o nějaké instancované PvP ala WoW BG
Videl jsi to zabirani zon v RvR? Jsou to normalni zony, kde je PvE a PvP, takze se mi nezda, ze by to byly instance. Respektive mohou to byt pseudo instance. Tzn. ze se ti loadne lokace. Co ja vim. Specialni PvP (RvR) instance tam jsou samozrejme taky - "Darkness Falls" ;-), capture the artifact, specialni event dobyvani castlu (viz treba brana). Take je otazka, jak to bude. Pojedes normalni outdoor siege. Zaberes urcity strategicky pointy a pak se ti loadne special event na dobyvani brany? Po dobyti se ti to loadne na "inside the castle". Fakt nevim, jenom spekuluju.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Link jako takovy nefunguje. Copy&Paste do IE. Erm, mne to funguje, jeste to zkusim doma. Kdyby vam to nechtel WMP prehrat, ale jenom ulozit, tak si ho pustte, vyberte file, OPEN URL a tam supnete tento link. Nacachuje se to a je to.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
"Capture the Flag variants, murderball, domination, over 40 point-based, geography-specific, instanced, objective-driven battleground scenarios for up to 36 players a side, capital city assaults, and a ranking system that assigns NPC allies as necessary to keep teams balanced." zdroj
Jsem docela zvědavej na AI těch NPCček, kterýma budou doplňovat teamy. Aby to nebyl nějakej hroznej masér, co tě onehitne jen mu vlezeš do range
A ještě nějaké info ohledně kolizního systému.
"Collision is most definitely in and working. It's much easier to "feel" it than to see it, however, because it's not like running into a brick wall when you hit an enemy player. You can "push through" or around them (which is what you'll often see in RvR videos), but it takes time and effort to do so. Think of it like (American) football - where you CAN get past a defender, but it takes fancy footwork or a heckuva push to do so." zdroj
A podle tohole videa by snad měli i jít přerušit kouzla tím, že někdo vleze mezi castera a cíl.
Nemuzu si pomoct, ale cim vice se na to koukam, tim vice se mi to zacina libit. Mozna mi to vymyva mozek. :-)) Uplne nesnasim zvuky kouzleni, ale to je jenom blbost. Vypnout to pujde vzdycky kdyby neco.
Kolizni system je fajn. Nevyslovne me sere, kdyz dostavam shoty od nekoho pres 6 zdi, 30 stromu, barak a jeste hloucek playeru. Pro meleery je to plus bo se budou moci dostat bliz ke casterovi, aniz by je "one-shotnul" po ceste k nemu.
Hodne lidi si stezuje na staticky boje, jenze pokud me pamet neklame, tak v DAOC neslo enemy taky probihat a vubec mi to nevadilo. Napr. ve WoWku je probihani a obihani nutny, diky souperove mozne ztrate swingu, pokud to delas dobre. Navic to nektery lidi vyvede z miry. Na druhou stranu. Tohle neni "v realu" mozny.
Pri obrane castlu a uzkych pruchodu, to bude naprosto spickovy imo.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Na war-rvr.net se objevil nový telefonický rozhovor s pár lidma z EA Mythic. Celý článek najdete kdyžtak tady a komu se to nechce celý číst, tak části které mě nejvíc zaujali:
- Žádní mounti pro Magus classy. (musí si vystačit s jejich dskem) - Magus flying disky budou mít nejspíš vlastní AI a v některých případech se budou moct otčit i proti samotnému mágovi. Jejich tvar se bude měnit s růstem mága. Budou moct přelétávat nad vodou. - Magus nebude mít možnost summonout Horrory. - Žádné castění za chůze/běhu. Pouze nějaké instant casty. - Žádné postihy za smrt. Uvažují možná jen o nějaké krátké resurrection sickness. - Jako možnost masové přepravy na větší vzdálenost bude jakýsi "Orcapult" - Chaos bude mít nějaké dočasné formy mutace (speciálně Marauder), ale o permanentních se zatim nerozhodli. - Witch Hunter nebude začínat s kloboukem Ale měl by jít relativně rychle získat. - Orci budou mít samozřejmě jejich WAAAGH!! jako emote. - Zatím stále žádný oficiální datum bety.
Zdravím všechny blázny a magory,kteří se už nemůžou dočkat WARu Myslíte že beta se spustí dřív než začne léto???
Here are some handy definitions of what the different phases of beta are. I also provide, for the first time, some extremely vague and tentative dates. Some of you have already won betas, and to spare you the whole "having to read" thing, you are listed as "Early Spring 2007." In theory and indeed in schedule, it may be sooner than that - but I am a bitter, cranky, old community weenie who has been through many betas, and I no longer believe in anything I can't grasp in my withered talons.
EDITED, THURSDAY, NOVEMBER 9th, 2006. Clarifications, mostly, but one fairly giant change relating to my not totally understanding the implications of us becoming EA Mythic. All of my dates are still listed as they were on 7/14/06.
Alpha: What began in July. I made the grievous error of calling it a very early beta, for which I am terminally sorry. I will regret that until I die. Alpha does not have anyone playing who does not draw a paycheck from Mythic. DONE
Double Secret Beta: That is just beyond alpha, and includes people who draw paychecks from Mythic and selected partners. STARTS: Summer 2006 DONE
First Stage of Closed Beta (Beta 1): What we are in now. Sometimes called "Friends and Family," somewhat inaccurately, this is a stage where there is actually a game, but it is not usually very complete or even stable for that matter. People who don't work here are in this stage, but usually fewer than a hundred, and they are nearly all such old, old friends that they are often mistaken for employees. STARTS: Fall 2006 DONE (nebo prave ted dobiha) Naposledy zpracovavali feedback o nekolika set testeru.
EDITED TO ADD, 11/9/06: Tragically, when I originally wrote this document in mid-July '06, I was still learning the EA ropes. I defined "First Closed" with the old Mythic way, because we were a pretty small company. Now, with thousands of employees around the world, this phase of beta is "EA Employee Only." Double Secret Beta is EA Mythic Studio Only. In this first closed phase, we begin including people outside our studio, but bound by the employee NDA.
Beta 1.7, After Things Stop Going Boom Every Day: This is the stage you'll start seeing community testers. People who have tested for Mythic for years, or have been otherwise recommended to us as quality volunteer testers, are starting to be included. There is usually a restriction on how many people get in at this point, and often perfectly wonderful people are left out. STARTS: TENTATIVE DATE: Early 2007 - V nejblizsi dobe anebo uz castecne zacala
Beta 2: Still closed and covered under NDA, invitees include prize winners, guilds that win the guild contest, and some members of the print and web media - usually the ones we have relationships with. People who work at GW retail shops are getting in here, and we've got some plans for existing Dark Age of Camelot players to be invited to check out their new sibling. There will be up to a thousand people by the end of Beta 2. STARTS: TENTATIVE DATE: Early Spring 2007 Odhad kveten
Beta 3: Closed, NDA. This is where Lady Luck will wave her wand. We will be choosing randomly from the giant pool of people who are subscribed to our newsletter. This phase will have thousands of people invited, possibly as many as ten thousand. STARTS: TENTATIVE DATE: Summer 2007
Final Beta: No NDA. Because there is no NDA, people often refer to this as "open beta." But I wanted to be really clear with you guys - we are not planning the kind of open beta where everyone with internet access can download the game and hop in. That's nutty. Right now, we are tentatively considering having everyone who pre-orders the game invited to this phase of beta. This phase will also invite winners from our big media promotions. STARTS: TENTATIVE DATE: Summer 2007
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
ma to 2 casti...ta druha je pomerne detailni ohledne RvR... (a pravdepodobne to tu uz v nekolika ruznych podobach padalo, ale tohle me prislo velmi detailni a presne...)
ohhh tak v tom případě se na prazdniny těším jak fretka reglej sem takže parada-jen sem měl starost,že to spustěj před maturitou a to bych jen tak neodmaturovalledaže bych dostal otazky o WARu!
If you see me,you´re already dead. HONOR AND GLORY
dneska mam vyjimecne dobrou naladu, tak se zdrzim jedovatych poznamek a pouze dobracky ti poradim, protoze jsi novacek na foru: kdyz vidis, ze posledni v poradi je tvuj post a chces neco pripsat, pouzij tlacitko "edit" v zahlavi postu.. je to tam, jak je tlacitko "reply with quote" - s nim taky zachazej opatrne a snaz se citovat to, na co skutecne odpovidas, at se vyhnes vytvareni dlouhych vnorenych citaci..
jo Shemiramoth pak pls napiš stli si kupil Liber Chaotica?A jaký máš z toho pocity-mám v plánu si ji objednat taky
Ne jeste ne, zatim jsem procetl Army book chaosu. Liber Chaoticu budu kupovat pozdeji.
To Jerzee: no vidis ze to jde v klidu
To Nox: Cerveny trpaslik, Holy lodni pocitac, topic --> pozadavek na Krytona, aby natacel spoluvezenkyne (eh to je slovo) ve sprse.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
dneska mam vyjimecne dobrou naladu, tak se zdrzim jedovatych poznamek a pouze dobracky ti poradim, protoze jsi novacek na foru: kdyz vidis, ze posledni v poradi je tvuj post a chces neco pripsat, pouzij tlacitko "edit" v zahlavi postu.. je to tam, jak je tlacitko "reply with quote" - s nim taky zachazej opatrne a snaz se citovat to, na co skutecne odpovidas, at se vyhnes vytvareni dlouhych vnorenych citaci..
SRY,SRY a ještě jednou sry těm které sem urazil svou nováčkovskou chybou!(obzvláště JerzeeG)Nemám s kým si o WARHAMMERU povídat,pouze tady tak sem se nechal unést a neprohlédl sem si pořádně možnosti přízpěvků!
If you see me,you´re already dead. HONOR AND GLORY
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Shemiramoth: nevíš ňáký podrobnosti o Chosenovi ??Nic sem nenašel a anglina mi moc nende!
Bohuzel ne, nic nebylo zverejneny. Jediny co se da predpokladat, ze Chosen bude tank pro Chaos. Sice s 2hand mecem nevim nevim jak to maji namysleny. Ale jina plechovka tam neni. Marauder by mel byt pure damage dealer.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Aha prostě warrior tak to bych zas nechtěl.Jediný co sem si vyčetl tak to má bejt bitelnej Seveřen(Norscan)!Ten Marauder bude asi nej pač kouzelníky moc nemusím!Tak etě počkám na Dark Elfy
If you see me,you´re already dead. HONOR AND GLORY
Mno, dark elfove maji Assasiny a je dost mozny ze tam budou. Jenze Mythic odmitl jakoukoliv class, ktera by mela stealth = neviditelnost. Tzn. necekej neco jako ve WoW, EQ2 apod. Nic takoveho by nemelo byt.
Edit: Je to nejlepsi reseni imo. Zadna class by nemela byt v takove vyhode. Neviditelnost je extremne disbalacni.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Jak píše Shemi, "There will be no invisibility or stealth, which will hide a player from the game screen.". Pokud preferuješ stunlock, tak od toho by měl být Black Orc a pokud ti jde o max DPS, tak buď Chaos Marauder nebo Orc Choppa.
Toho stealthu je skoda, ale asi vedi proc ho tam nedavat. Na druhou stranu bez stealthu zase pridaji nejake jine ability potrebne k preziti :) coz treba povede k vic "group friendly":)
Predpokladam spravne ze ta slicna deva v promo videu je prave assasin? A jeste dva dotazy, bude za destruction pouze jediny healer shaman, a druhy nejake info o Zealotovi, co se od nej da priblizne ocekavat?
Ve WAR by podle jejich slov neměla být žádná jednoúčelová classa. Tak jako má být Goblin Shaman healer/DD prskavka, tak Zealot by měl být healer/melee DD. Podle posledních informací by měl mít možnost vysummonit si na pomoc nějaké vrány, ale myslím že né controlable. Podle slov Mythicu Chaos nebude mít žádnou pet classu.
Já vím asi sem neměl!Ale hraju MMO teprve chvilku,a přečetl sem asi kolem 30ti knížek ze světa WARHAMMERU takže sem prostě čekal tanka,ale i s nákýma schopnostma(jako v knížce)což je samo nemožný!
If you see me,you´re already dead. HONOR AND GLORY
Tak očekáváme všichni že jo Já osobně bych si představoval Chosena nějak ve smyslu Dread Knighta z Vanguardu. Tj. schopnost ustát velkou melee dmg, šířit kolem sebe nějaké debuff aury a rozdávat kolem sebe pořádný šlupky gigantickým 2h swordem. Eventuelně nějaké CC formou charge stunu nebo fearu.
To si predstavujete spravne. Takovy Chosen imo bude. Tzeentch je nejstarsi Chaos god, ktery je nejmocnejsi. Champion of Tzeentch je absolutne nejsilnejsi "leader" chaosu, ktery muze vzniknout (nemuzu pocitat Archaona , ktery cerpa silu vsech bohu Chaosu). Ovlada jak magii, tak je velmi zkuseny fighter. Uz chapu, proc vybrali Tzeentche.
Tohle vsechno nasvedcuje, ze Chosen bude opravdu nejspise neco jako Dread, ci Death Knight. Tzn. debuff spells, drainy atp. Samozrejme to nebude tak dobry jako klasicky caster. Ted si nejsem jisty, ale myslim, ze Champion of Tzeentch byva popisovany jako warrior + low lvl caster.
Edit: Navic tank Chaosu nutne nepotrebuje stit a jednorucku. Takze Lisko tvoje predsava Chosena bude asi spravna.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
V novém newsletteru nám konečně prozradili (mimo jiné) pravou tvář Chaos Zealota. Všechno je jinak. Pokud jsem to pochopil správně, tak Zealot nebude primárně healer, ale jeho hlavní sílou budou buffy, debuffy a drainy. Nebude to tedy v žádném případě meleek, ale čistokrevný caster. A jestli bude healovat, o čemž se k mému překvapení vůbec nezmiňujou, tak nejspíš přes ty drainy.
No na WH 40k jsem vyrostl a za MMO z tothle světa jsem se plánoval upsat ďáblu Takže tohle je rajská hudba pro mé uši. Nicméně mě to zatím nechává chladným, pač bůh ví kdy a jak...
Wizard Magazine ClarificationBy: Sanya Thomas06 Mar 2007 16:07:01 EST
Long time, no see, I know. We're like tulips, here at the community page. Nothing much happens in the winter, because we're gathering strength to explode in the spring. But I wanted to pipe up and clarify something that appeared in the most recent Wizard magazine.
I love Wizard, and I love Boom! Studios. (If you didn't know, Boom! is doing a Warhammer comic. Warhammer: Forge of War #1 ships this spring.) But there's some material in the article that is not accurate.
First, the first betas for WAR will not be going to those who win through a magazine contest. The first betas will be going to trusted testers, guilds, etc. And second, though I expect for most of you this goes without saying, the comic contest is not the only way you can beta test. Our newsletter sign up created a group that will make up the bulk of the beta testers.
But the comic contest will be one of many other exciting opportunities for people to gain access to the WAR beta. I hope to have a revised testing schedule posted here... soon, TM.
Edited 3:15 EST 3/6/07 to clarify the comic's release date.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
Ten datum je slusne nastrelenej, ale docela dobre realny.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
No preorder mě určitě láká , ale asi ještě počkam, až se to objeví ve vícero obchodech. Co se týče toho data, tak ten beru hodně s rezervou. Já osobně bych to viděl spíš až kolem Vánoc. Jinak mě pobavilo, jak už se dole v té diskuzi rozpoutala hádka WAR vs. WoW. Celkově mě veškerý diskuze na tohle téma docela drtí
Jo jo rozpoutala a taky jsem ji vicemene smazal. Dokud budu hnusnym adminem, tak se tady z toho nestane bordel ala WoW.
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%